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Developing Project Plan

The document discusses developing a project network plan. It describes constructing a project network by identifying activities, dependencies, and time estimates. A forward and backward pass are used to calculate earliest and latest start/finish times and identify the critical path with the least slack. Project networks are useful for planning, scheduling, and monitoring project progress.

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0% found this document useful (0 votes)
32 views

Developing Project Plan

The document discusses developing a project network plan. It describes constructing a project network by identifying activities, dependencies, and time estimates. A forward and backward pass are used to calculate earliest and latest start/finish times and identify the critical path with the least slack. Project networks are useful for planning, scheduling, and monitoring project progress.

Uploaded by

Flavia
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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DEVELOPING A PROJECT

PLAN
DEVELOPING A PROJECT PLAN

• OBJECTIVES
– UNDERSTAND HOW TO DEVELOP A
PROJECT NETWORK
– UNDERSTAND NETWORK COMPUTATION
PROCESS
– BE ABLE TO USE FORWARDS AND
BACKWARDS PASS INFORMATION
DEVELOPING THE PROJECT NETWORK

• PROJECT NETWORKS ARE USED TO PLAN,


SCHEDULE AND MONITOR PROJECT
PROGRESS
• DEPICTS THE PROJECT ACTIVITIES TO BE
COMPLETED, SEQUENCES,
INTERDEPENDENCIES, TIME TAKEN AND
CRITICAL PATH
• BUILD FROM WORK PACKAGE INTO
NETWORK
CONSTRUCTING A PROJECT NETWORK

• TERMINOLOGY:
– Activity – what has to be completed to complete the
project
– Merge activity – more than activity preceding it
– Parallel activities – occur at the same time if need be
– Path – sequence of connected dependent activities
– Critical path – longest path on the network
– Event – point in time when an activity is started or
completed
– Burst activity – more than one activity immediately
following it
CONSTRUCTING A PROJECT NETWORK

• ACTIVITY ON NODE VS ACTIVITY ON ARROW


• AON MORE POPULAR
• RULES:
– NETWORKS FLOW FROM LEFT TO RIGHT
– ALL PRECEEDING ACTIVITIES MUST BE COMPLETED
– ARROWS INDICATE PRECEDENCE AND FLOW
– EACH ACTIVITY MUST BE NUMBERED
– ANY ACTIVITY ID NUMBER MUST LARGER THAN
PRECEDING NUMBERS
– LOOPING IS NOT ALLOWED
– CONDITIONAL STATEMENTS SHOULD NOT BE USED
– HAVE A CLEAR START AND END
Network Information

TABLE 6.1
Koll Business Center—Partial Network

FIGURE 6.3
Koll Business Center—Complete
Network

FIGURE 6.4
Network Information

TABLE 6.2
Activity-on-Node Network

FIGURE 6.5
Activity-on-Node Network Forward Pass

FIGURE 6.6
Activity-on-Node Network Backward Pass

FIGURE 6.7
Activity-on-Node Network with Slack

FIGURE 6.8
NETWORK COMPUTATION PROCESS

• FORWARD PASS (EARLIEST TIMES)


– ES – HOW SOON CAN THE ACTIVITY START
– EF – HOW SOON CAN THE ACTIVITY FINISH
– TE – HOW SOON CAN THE PROJECT FINISH
– ES+duration = EF
– EF then carried forward to be ES for next activity unless the next activity
is a merge activity in which case you use the biggest preceding EF
• BACKWARD PASS (LATEST TIMES)
– LS – HOW LATE CAN THE ACTIVITY START
– LF – HOW LATE CAN THE ACTIVITY FINISH
– CP – CRITICAL PATH (LONGEST PATH WHICH WHEN
DELAYED WILL DELAY THE WHOLE PROJECT)
– SL – SLACK OR FLOAT (HOW LONG CAN THE ACTIVITY BE
DELAYED)
NETWORK COMPUTATION PROCESS

• LF – DUR = LS (IN EARLY STAGES, LF FOR THE LAST PROJECT =


TE)
• LS then carried backward to be LF for next activity unless the preceding
activity is a burst activity in which case you use the smallest successor LS
• SL = LS-ES/LF-EF = THE TIME AN ACTIVITY CAN BE DELAYED
AND YET NOT DELAY THE PROJECT
• CP = THE NETWORK PATH THAT HAS THE LEAST SLACK IN
COMMON: IF LF=EF THAN SLACK = 0.
• FREE SLACK – ACTIVITY CAN BE DELAYED WITHOUT
DELAYING THE ES OF THE NEXT ACTIVITY
• FSL = ES(S)-EF(P); ONLY ACTIVITIES AT THE END OF A CHAIN
CAN HAVE FREE SLACK

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