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Water Ripples Lesson

This document provides instructions for adding water ripples to a 3D model using SketchUp and Vray. It describes how to apply a water ripple texture map as a diffuse material in SketchUp, then rescale and position it under a floating object. It also explains how to set the water material's transparency to white in SketchUp and add reflection and refraction layers in Vray, setting the reflection type to Fresnel and refraction color multiplier to 0.05. The final sentences discuss rendering the model with the added water effect and assigning roofing creation as the next task.
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0% found this document useful (0 votes)
50 views13 pages

Water Ripples Lesson

This document provides instructions for adding water ripples to a 3D model using SketchUp and Vray. It describes how to apply a water ripple texture map as a diffuse material in SketchUp, then rescale and position it under a floating object. It also explains how to set the water material's transparency to white in SketchUp and add reflection and refraction layers in Vray, setting the reflection type to Fresnel and refraction color multiplier to 0.05. The final sentences discuss rendering the model with the added water effect and assigning roofing creation as the next task.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Water Ripples in

Vray Sketchup
The SketchUp Scene / Model
 This is the water material. It will be
loaded in both diffuse and bump slot.

The Water Ripple Material.


 Once the map has been applied as diffuse material. You can rescale and
adjust the position in SketchUp. In the image below, the center of the
water ripple was position under the floating flower.

Re-scaling the Map


 The transparency of the water material was adjusted to
"white". It means the water is 100% transparent.

Change the water material


transparency.
 In Vray, you need to apply reflection layer, use Fresnel map
type and adjust the Index of Refraction (IOR) to 1.33.

Vray Reflection setting of the water


 Create Refraction Layer for the water material. To do is, right click
and add refraction layer. Set the color to white and enter a color
multiplier of 0.05 with Affect alpha and Affect Shadows on.

Refraction layer
Before

After

RENDER!
activity: Creating water riffles in
their model.
Assignment :
Create 3D roofing of the model.

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