Computer Abstractions and Technology
Computer Abstractions and Technology
Computer Abstractions
and Technology
§1.1 Introduction
The Computer Revolution
Progress in computer technology
Underpinned by Moore’s Law
Makes novel applications feasible
Computers in automobiles
Cell phones
Human genome project
World Wide Web
Search Engines
Computers are pervasive
Output
device
Network
cable
Input Input
device device
BAC/Sud BAC/Sud
Concorde Concorde
Douglas Douglas DC-
DC-8-50 8-50
0 100 200 300 400 500 0 2000 4000 6000 8000 10000
BAC/Sud BAC/Sud
Concorde Concorde
Douglas Douglas DC-
DC-8-50 8-50
Clock (cycles)
Data transfer
and computation
Update state
B I 600ps 1.2
CPU Time
…by this much
CPU Time I 500ps
A
Chapter 1 — Computer Abstractions and Technology — 28
CPI in More Detail
If different instruction classes take different
numbers of cycles
n
Clock Cycles (CPIi Instructio n Count i )
i1
Relative frequency
Class A B C
CPI for class 1 2 3
IC in sequence 1 2 1 2
IC in sequence 2 4 1 1
Sequence 1: IC = 5 Sequence 2: IC = 6
Clock Cycles Clock Cycles
= 2×1 + 1×2 + 2×3 = 4×1 + 1×2 + 1×3
= 10 =9
Avg. CPI = 10/5 = 2.0 Avg. CPI = 9/6 = 1.5
Chapter 1 — Computer Abstractions and Technology — 30
Performance Summary
The BIG Picture
Performance depends on
Algorithm: affects IC, possibly CPI
Programming language: affects IC, CPI
Compiler: affects IC, CPI
Instruction set architecture: affects IC, CPI, Tc
In CMOS IC technology
Power Capacitive load Voltage 2 Frequency
×30 5V → 1V ×1000
Instructio n count
MIPS
Execution time 10 6
Instructio n count Clock rate
Instructio n count CPI CPI 10 6
10 6
Clock rate
CPI varies between programs on a given CPU
Chapter 1 — Computer Abstractions and Technology — 38
§1.9 Concluding Remarks
Concluding Remarks
Cost/performance is improving
Due to underlying technology development
Hierarchical layers of abstraction
In both hardware and software
Instruction set architecture
The hardware/software interface
Execution time: the best performance
measure
Power is a limiting factor
Use parallelism to improve performance
Chapter 1 — Computer Abstractions and Technology — 39