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New Age

1. The internet and development of microelectronics led to new technologies like personal computers, mobile devices, and wearable tech that advanced communication. 2. Early web browsers like Mosaic and Internet Explorer popularized use of the World Wide Web. Blogging platforms like Blogger and LiveJournal allowed users to share thoughts online. 3. Social media emerged with sites like Friendster, Facebook, and Twitter connecting users and allowing them to share content and media with contacts. Microblogging platform Twitter also launched, allowing short message posts.

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0% found this document useful (0 votes)
35 views

New Age

1. The internet and development of microelectronics led to new technologies like personal computers, mobile devices, and wearable tech that advanced communication. 2. Early web browsers like Mosaic and Internet Explorer popularized use of the World Wide Web. Blogging platforms like Blogger and LiveJournal allowed users to share thoughts online. 3. Social media emerged with sites like Friendster, Facebook, and Twitter connecting users and allowing them to share content and media with contacts. Microblogging platform Twitter also launched, allowing short message posts.

Uploaded by

Zyn Marie Occeno
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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1

GROUP 4
2

Buenaobra Molina
Cepe OcceÑo
Escalera Raip
Macagba Tuason
Marcos Villanueva
(1900s-2000s)
INFORMATION AGE
The internet paved the way for
faster communication and the
creation of the social network.

People advanced the use of


microelectronics with the
invention of personal
computers, mobile devices, and
wearable technology.
5

1.
WEB BROWSERS
A software application for accessing
information on the World Wide Web.
6

MOSAIC (1993)
• Was developed at the National Center for
Supercomputing Applications (NCSA) at the
University of Illinois at Urbana.

• The web browser that popularized the World


Wide Web and the Internet.
7

MOSAIC (1993)
• Mosaic was also
the first browser
to display images
inline with text
instead of
displaying images
in a separate
window.

• Often described as
the first graphical
browser.
8

INTERNET EXPLORER (1995)


• Formerly known as
Microsoft Internet
explorer and Windows
internet explorer.

• Was developed by
Microsoft and included
in the Microsoft
windows line of
operating systems.
9

INTERNET EXPLORER (1995)


• Internet explorer
was designed in
response to the
first geographical
browser,
Netscape
Navigator.
10

2.
BLOGS
Discussion or informational website
published on the WWW consisting of
discrete, often informal diary-style
text entries (posts).

Recent posts appear first.


11

BLOGSPOT (1999)
✖ Blogspot is a Google
product used to create
weblogs. You can create
100 different free blogs
from one Google
account using blogger.

✖ Blogspot is where you


write your emotions and
thoughts in your blog.
12

BLOGSPOT (1999)
✖ Blogspot is a Google
product used to create
weblogs. You can create
100 different free blogs
from one Google
account using blogger.

✖ Blogspot is where you


write your emotions and
thoughts in your blog.
13

LIVEJOURNAL (1999)
✖ A Russian social networking service where users
can keep a blog, journal or diary.
14

LIVEJOURNAL (1999)
✖ American
programmer
Brad Fitzpatrick
started
LiveJournal as a
way of keeping
his high school
friends updated
on his activities.
15

WORDPRESS (2003)
✖ Wordpress is a free and open-source
content management system (CMS).
✖ Founders: Matt Mullenweg and Mike
Little
16

WORDPRESS (2003)

✖ It is most associated with


blogging but supports other
types of web content
including more traditional
mailing lists and forums,
media galleries, and online
stores.
17

3.
SOCIAL NETWORKS
Is a website that allows people with
similar interests to come together
and share information, photos and
videos.
FRIENDSTER (2002)

✖ Used also for dating and


discovering new events,
bands, and hobbies.
✖ Could share videos,
photos, messages, and
comments with other
members via profiles and
networks.
FRIENDSTER (2002)

A social platform that


allowed users to contact
other members, maintain
those contacts, and share
online content and media
with those contacts.
FRIENDSTER (2002)
MULTIPLY (2003)
Was a social networking service
with an emphasis on allowing users
to share media-such as photos,
videos an blog entries- with their
“real-world” network.
MULTIPLY (2003)
FACEBOOK (2004)
Founder: Mark Zuckerberg

Users can create a


customized profile revealing
themselves. They can post
texts, photos and
multimedia, which is shared
with any other users that
have agreed to be their
friend. Users can also use
various embedded apps, join
common-interest groups,
and receive notifications of
their friend’s activities.
FACEBOOK (2004)
25

4.
MICROBLOGS
A social media site to which a user
makes short, frequent posts.
26

TWITTER (2006)
• Created by Jack Dorsey, Noah Glass, Biz Stone, and
Evan Williams.
• An American online news social and networking
service on which users post and interact with
messages known as “tweets”.
• In 2013, it was one of the most-visited websites and
has been described as “the SMS of the Internet”.
27

TUMBLR (2007)
Founded by David Karp
and owned by Verizon
Media.

 The service allows


users to post
multimedia and other
content to a short-
form blog.

 For bloggers, many of


the website’s features
are accessed from a
“dashboard”
interface.
28

5.
VIDEO
The recording, reproducing, or
broadcasting of moving visual images.
29

YOUTUBE (2005)

✖ An American video-sharing website


which allows users to upload, view,
rate, share, add to playlist, report,
comment on videos, and subscribe
to users.
30

YOUTUBE (2005)
✖ Available content
includes video
clips, TV show
clips, music
videos, short and
documentary
films, audio
recordings,
movie trailers,
live streams and
etc.
31

AUGMENTED REALITY/VIRTUAL REALITY


✖ AR is an interactive experience of a
real-world environment where the
objects that reside in the real-
world are enhanced by computer-
generated perceptual information,
sometimes across multiple
sensory modalities including
visual, auditory, haptic,
somatosensory, and olfactory.
32

AUGMENTED REALITY/VIRTUAL REALITY


✖ AR alters one’s perception of a real-world
environment, whereas virtual reality
completely replaces the users real-world
environment with a simulated one.
33

6.
VIDEO CHAT
A face-to-face conversation held
over the internet by means of
webcams and dedicated software.
SKYPE (2003)
✖ A telecommunication application that
specializes in providing video chat and voice
calls between computers, tablets and mobile
devices.
SKYPE (2003)
✖ Skype also
provides
instant
messaging
services.
✖ Users may
transmit text,
video, audio
and images.
GOOGLE HANGOUTS
✖ A communication
platform
developed by
Google which
includes
messaging, video
chat, and VOIP
features.
37

7.
SEARCH ENGINES
A program that searches for and
identifies items in a database that
corresponds to keywords or characters
specified by the user, used specially for
finding particular sites on WWW.
38

GOOGLE (1996)
• A web search engine
developed by Google LLC.
39

YAHOO! (1995)
• An American web
services owned by
Verizon media.

• Yahoo! Is an
internet portal that
incorporates a
search engine and a
directory of WWW
sites organized in a
hierarchy of topic
categories.
40

8.
PORTABLE COMPUTERS
A computer small enough to carry.
41

LAPTOPS (1980)
A laptop computer
is a portable personal
computer powered by
a battery, or an AC
cord plugged into an
electrical outlet, which
is also used to charge
the battery.
42

NETBOOKS (2008)
A netbook, “small form”
computer, is a small, light,
low-power notebook-computer
that has less processing power
than a full-sized laptop but is
still suitable for word
processing, running a Web
browser and connecting
wirelessly to the Internet.
43

TABLETS (1993)
A wireless touch screen
personal computer (PC)
that is smaller than a
notebook but larger than
a smartphone.

Modern tablets are built


with wireless internet or
local area networks.
44

SMART PHONES
✖ A cellphone that ✖ Can browse the
allows you to do more internet and run a
than make phone software program.
calls and send text
messages.
45

WEARABLE TECHNOLOGY
✖ A category of technology devices that can be
worn by a consumer and often include
tracking information related to health and
fitness.
46

WEARABLE TECHNOLOGY
✖ Also called
wearable gadgets

✖ Includes devices
that have small
motion sensors to
take photos and
sync with your
mobile devices.
47

CLOUD AND BIG DATA

Big data represents a large


volume of data which is
virtually impossible to
process by just one
machine regardless if the
data is structured or
unstructured.
48

CLOUD AND BIG DATA

Cloud computing is more than


just an application that
systematically not only stores
data and programs using a
network of remote servers over
the internet but also provides
services like SaaS, PaaS, IaaS.
49

CLOUD AND BIG DATA


50

QUIZ

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