Design Principles of Breakwaters
Design Principles of Breakwaters
BREAKWATERS
Dr. S. NEELAMANI
CMP/ELSRC
KISR
KUWAIT
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SITE PLANNING
d. Design conditions
f. Design method
g. Execution method
h. Construction cost 22
LAYOUT OF BREAKWATERS
a. Environmental conditions
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DESIGN CONDITIONS
a. Calmness in the harbor
b. Winds
c. Tidal levels
d. Waves
f. Others
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TYPES OF BREAKWATERS
b. Vertical breakwaters
d. Berm Breakwater
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Wave screen
Armour Layer
SWL
Sea side
Harbour side
Bedding layer
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VERTICALLY COMPOSITE BREAKWATER
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Wave screen
SWL
Sea side
Harbour side BERM
Core
Bedding layer
b. Environmental conditions
c. Utilisation conditions
d. Construction conditions
e. Construction cost
f. Construction period
g. Importance of breakwaters
Hudson Formula
W = wr H3 / [ KD (Sr–1)3 cot ]
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TRIBAR 2 Random 9.0 10.0 8.3 9.0 1.5
7.8 8.5 2.0
6.0 6.5 3.0
DOLOS 2 Random 15.8 VIII 31.8 VIII 8.0 16.0 2.0 IX
7.0 14.0 3.0
MODIFIED 2 Random 6.5 7.5 --- 5.0 V
CUBE
HEXAPOD 2 Random 8.0 9.5 5.0 7.0 V
TOSKANE 2 Random 11.0 22.0 --- --- V
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m. Crown type (Concrete cap or armor units
Placed over the crown and extending down
the back slope)
o. Crest width.
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DESIGN WAVE HEIGHT BASED ON DAMAGE CRITERIA
Table 2. H/HD=0 as a function of cover-layer damage and type of armor unit I.
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H : Wave height corresponding to
damage D
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ARTIFICIAL CONCRETE ARMOR UNITS
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DOLOS
TOSKANE
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DESIGN OF STRUCTURE CROSS SECTION
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Wave screen
Armour Layer
SWL
Sea side
Harbour side
Bedding layer
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Filter design criteria
Where
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DESIGN ANALYSIS
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f. Structure head and lee side cover layer
g. Secondary cover layer
h. Underlayers
i. Bedding layer and filter blanket layer
j. Scour protection at toe
k. Toe berm for foundation stability.
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Table 4. Layer Coefficient and Porosity for various
armor units
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Armor Unit n Placement Layer Porosity
Coefft (P) in %
k
Cube 2 Random 1.10 47
(modified)
Tetrapod 2 Random 1.04 50
Quadripod 2 Random 0.95 49
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THICKNESS OF ARMOUR LAYER AND UNDERLAYERS
AND No. OF ARMOUR UNITS
1/3
r = n k (W/wr )
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PLACING DENSITY
Nr / A = n k (1-P/100) (wr /W) 2/3
A : Surface Area
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The thickness, r of a layer should be greatest
of the following three aspects:
i. r = 0.30 m
ii.
r = 2.0 (W50 /wr) 1/3
If d < 1.5 H
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DESIGN EXAMPLE
A harbor consists of two breakwaters. The main
breakwater is 2500 m long and the water depth
varies from 0.0 m to 10.0 m.
Design the breakwater trunk portion at a section
where the DESIGN water depth, d is 5.0 m and in
another section, where it is 8.0 m. Consider
nonbreaking wave of height, H = 3.0 m at d=5.0 m
and H=5.0 m at d=8.0 m, which corresponds to no
damage criteria (i.e. 0 to 5% damage). Design the
breakwater by considering Quarrystone as Armor
unit at d=5.0 m and Tetrapod as armor unit,
where d=8.0 m. Consider the breakwater for
seaward exposure with zero-to-moderate
overtopping condition. The unit weight of
quarrystone is 22 kilonewtons and that of concrete
is 23.5 kilonewtons. 70
I. BREAKWATER DESIGN AT d=5.0
m WITH QUARRYSTONE AS
ARMOR UNIT
WEIGHT OF ARMOR UNIT, W
wr : 22 kN/m3
H : 3.0 m
KD : 2.4)
Sr : (wr / ww = 2.2)
Ww : 10 kN/m3
: (Take 1V : 2H)
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CREST ELEVATION
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ARMOUR LAYER THICKNESS, r
R = n k (W/wr ) 1/3
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TOE BERM FOR COVER LAYER STABILITY
UNDERLAYER THICKNESS
wr : 23.5 kN/m3
H : 5.0 m
KD : 8.0
Sr : (wr / ww = 2.35)
Ww : 10 kN/m3
: (Take 1V : 2H)
Since the weight of the quarry stone armor layer for H=3.0 m
and weight of the Tetrapod armor layer for H=5.0 m are
almost same, the weight of stones in the other layers can be 77
selected as same as that for d=5.0m.
Ie. WEIGHT OF THE FIRST UNDERLAYER AND
SECONDARY COVER LAYER
= W/10 to W/15
= 7.0 to 4.67 kN
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GRADATIONS
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CREST ELEVATION
Run-up height,
Ru2% = 0.83 X 2.68 X 3.47
= 7.73 m say 7.7 m.
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ARMOUR LAYER THICKNESS, r
R = n k (W/wr ) 1/3
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TOE BERM FOR COVER LAYER STABILITY
UNDERLAYER THICKNESS
a. Wave Period
c. Armor Grading
d. Spectrum Shape
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e. Groupiness of waves
g. Damage level
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Simplified form of Hudson formula
H10 / Dn50 = (KD cot )1/3
Surging waves
HS / Dn50 = 1.0 P -0.13 (S / N0.5)0.2 (cot )0.5 (z) P
WAVE HEIGHT
Significant wave height is used. HS = 4 (m0)1/2
WAVE STEEPNESS
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The wave steepness 2 HS / g Tz should be between
0.005 to 0.06. Tz = (m0/m2)1/2
PERMEABILITY
P from 0.1 to 0.6
DAMAGE LEVEL
The damage level S is the “Number of cubic stones with
a side of Dn50, eroded around the water level within a
width of one Dn50”.
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START OF DAMAGE
Start of Filter
cot Damage layer
Visible
1.5 2 8
2.0 2 8
3.0 2 12
4.0 3 17
6.0 3 17
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STORM DURATION
N from 1000 to 7000.
MASS DENSITY
2000 to 3000 kg / cubic mt.
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EXAMPLE TO ILLUSTRATE THE EFFECT OF S,
Cot , P, N FOR A SELECTED BREAKWATER
ARMOR STONE
GIVEN
Dn50 = 1.0 m
a = 2600 kg/m3
= 1000 kg/m3
Cot = 3.0
S = 5 (tolerable damage in 50 years)
P = 0.5 (permeable core)
N = 3000 waves
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COMMON REASONS FOR BREAKDOWN OF
RUBBLE-MOUND BREAKWATERS
a. Knock-outs by waves
b. Lift-outs (by up-rush, down-rush) usually resulting
from combinations of up-rush and down-rush and
toe velocities in an incident wave.
c. Sliding of armor as a whole due to special wave
trains.
d. Gradual breakdown or failures due to ‘Fatigue’ by
special wave trains and wave concentrations.
e. Undermining of the wave screen or upper solid
structure. 92
f. Destabilization of crown and inner slope due to the
overtopping of water
i. Soil failures
k. Poor workmanship 93
CONCLUSIONS
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This formula does not take care of the effect of
parameters like Wave Period, Number of waves (Storm
duration), Armor Grading, Spectrum Shape,
Groupiness of waves, Permeability of the core, Damage
level and type of wave breaking on the breakwater
(Plunging, Collapsing, Surging).
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