Chapter 1: Introduction: Our Goal: Overview
Chapter 1: Introduction: Our Goal: Overview
Introduction 1-1
Chapter 1: roadmap
1.1 What is the Internet?
1.2 Network edge
1.3 Network core
1.4 Network access and physical media
1.5 Internet structure and ISPs
1.6 Delay & loss in packet-switched networks
1.7 Protocol layers, service models
1.8 History
Introduction 1-2
What’s the Internet: “nuts and bolts” view
millions of connected router
workstation
computing devices: hosts,
end-systems server
mobile
PCs workstations, servers local ISP
PDAs phones, toasters
running network apps
communication links regional ISP
fiber, copper, radio,
satellite
transmission rate =
bandwidth
routers: forward packets company
(chunks of data) network
Introduction 1-3
“Cool” internet appliances
IP picture frame
http://www.ceiva.com/
Introduction 1-4
What’s the Internet: “nuts and bolts” view
protocols control sending, router workstation
receiving of msgs server
e.g., TCP, IP, HTTP, FTP, PPP mobile
Internet: “network of local ISP
networks”
loosely hierarchical
public Internet versus regional ISP
private intranet
Internet standards
RFC: Request for comments
IETF: Internet Engineering
Task Force company
network
Introduction 1-5
What’s the Internet: a service view
communication
infrastructure enables
distributed applications:
Web, email, games, e-
commerce, database.,
voting, file (MP3) sharing
communication services
provided to apps:
connectionless
connection-oriented
cyberspace [Gibson]:
“a consensual hallucination experienced daily by
billions of operators, in every nation, ...."
Introduction 1-6
What’s a protocol?
human protocols: network protocols:
“what’s the time?” machines rather than
“I have a question” humans
introductions all communication
activity in Internet
… specific msgs sent governed by protocols
… specific actions taken protocols define format,
when msgs received, order of msgs sent and
or other events received among network
entities, and actions
taken on msg
transmission, receipt
Introduction 1-7
What’s a protocol?
a human protocol and a computer network protocol:
Hi TCP connection
req
Hi
TCP connection
Got the response
time? Get http://www.awl.com/kurose-ross
2:00
<file>
time
Semantics
Control information
Error handling
Timing
Speed matching
Sequencing
Introduction 1-9
A closer look at network structure:
network edge:
applications and
hosts
network core:
routers
network of
networks
access networks,
physical media:
communication links
Introduction 1-10
Chapter 1: roadmap
1.1 What is the Internet?
1.2 Network edge
1.3 Network core
1.4 Network access and physical media
1.5 Internet structure and ISPs
1.6 Delay & loss in packet-switched networks
1.7 Protocol layers, service models
1.8 History
Introduction 1-11
The network edge:
end systems (hosts):
run application programs
e.g. Web, email
at “edge of network”
client/server model
client host requests, receives
service from always-on server
e.g. Web browser/server;
email client/server
peer-peer model:
minimal (or no) use of
dedicated servers
e.g. Gnutella, KaZaA
Introduction 1-12
Network edge: connection-oriented service
Introduction 1-14
Chapter 1: roadmap
1.1 What is the Internet?
1.2 Network edge
1.3 Network core
1.4 Network access and physical media
1.5 Internet structure and ISPs
1.6 Delay & loss in packet-switched networks
1.7 Protocol layers, service models
1.8 History
Introduction 1-15
The Network Core
mesh of interconnected
routers
the fundamental
question: how is data
transferred through net?
circuit switching:
dedicated circuit per
call: telephone net
packet-switching: data
sent thru net in
discrete “chunks”
Introduction 1-16
Network Core: Circuit Switching
End-end resources
reserved for “call”
link bandwidth, switch
capacity
dedicated resources:
no sharing
circuit-like
(guaranteed)
performance
call setup required
Introduction 1-17
Network Core: Circuit Switching
network resources dividing link bandwidth
(e.g., bandwidth) into “pieces”
divided into “pieces” frequency division
pieces allocated to calls time division
resource piece idle if
not used by owning call
(no sharing)
Introduction 1-18
Circuit Switching: TDMA and TDMA
Example:
FDMA
4 users
frequency
time
TDMA
frequency
time
Introduction 1-19
Network Core: Packet Switching
each end-end data stream resource contention:
divided into packets aggregate resource
user A, B packets share demand can exceed
network resources amount available
each packet uses full link congestion: packets
bandwidth queue, wait for link use
resources used as needed store and forward:
packets move one hop
at a time
Bandwidth division into “pieces”
transmit over link
Dedicated allocation
wait turn at next
Resource reservation
link
Introduction 1-20
Packet Switching: Statistical Multiplexing
10 Mbs
A Ethernet statistical multiplexing C
1.5 Mbs
B
queue of packets
waiting for output
link
D E
N users
circuit-switching: 1 Mbps link
10 users
packet switching:
with 35 users,
probability > 10 active
less than .0004
Introduction 1-22
Packet switching versus circuit switching
Is packet switching a “slam dunk winner?”
Introduction 1-23
Packet-switching: store-and-forward
L
R R R
Introduction 1-24
Packet Switching: Message Segmenting
Introduction 1-25
Packet-switched networks: forwarding
Goal: move packets through routers from source to
destination
we’ll study several path selection (i.e. routing)algorithms
(chapter 4)
datagram network:
destination address in packet determines next hop
routes may change during session
analogy: driving, asking directions
Circuit-switched Packet-switched
networks networks
Introduction 1-28
Access networks and physical media
Q: How to connection end
systems to edge router?
residential access nets
institutional access
networks (school,
company)
mobile access networks
Keep in mind:
bandwidth (bits per
second) of access
network?
shared or dedicated?
Introduction 1-29
Residential access: point to point access
Introduction 1-31
Residential access: cable modems
cable headend
home
cable distribution
network (simplified)
Introduction 1-33
Cable Network Architecture: Overview
cable headend
home
cable distribution
network (simplified)
Introduction 1-34
Cable Network Architecture: Overview
server(s)
cable headend
home
cable distribution
network
Introduction 1-35
Cable Network Architecture: Overview
FDM:
C
O
V V V V V V N
I I I I I I D D T
D D D D D D A A R
E E E E E E T T O
O O O O O O A A L
1 2 3 4 5 6 7 8 9
Channels
cable headend
home
cable distribution
network
Introduction 1-36
Company access: local area networks
company/univ local area
network (LAN) connects
end system to edge router
Ethernet:
shared or dedicated link
connects end system
and router
10 Mbs, 100Mbps,
Gigabit Ethernet
deployment: institutions,
home LANs happening now
LANs: chapter 5
Introduction 1-37
Wireless access networks
shared wireless access
network connects end system
to router router
via base station aka “access
point” base
wireless LANs: station
802.11b (WiFi): 11 Mbps
Introduction 1-38
Home networks
Typical home network components:
ADSL or cable modem
router/firewall/NAT
Ethernet
wireless access
point
wireless
to/from laptops
cable router/
cable
modem firewall
headend
wireless
access
Ethernet point
(switched)
Introduction 1-39
Physical Media
Twisted Pair (TP)
Bit: propagates between two insulated copper
transmitter/rcvr pairs wires
physical link: what lies Category 3: traditional
between transmitter & phone wires, 10 Mbps
receiver Ethernet
Category 5 TP:
guided media:
100Mbps Ethernet
signals propagate in solid
media: copper, fiber, coax
unguided media:
signals propagate freely,
e.g., radio
Introduction 1-40
Physical Media: coax, fiber
Coaxial cable: Fiber optic cable:
glass fiber carrying light
two concentric copper
pulses, each pulse a bit
conductors
high-speed operation:
bidirectional
high-speed point-to-point
baseband: transmission (e.g., 5 Gps)
single channel on cable low error rate: repeaters
legacy Ethernet spaced far apart ; immune
broadband: to electromagnetic noise
multiple channel on cable
HFC
Introduction 1-41
Physical media: radio
signal carried in Radio link types:
electromagnetic terrestrial microwave
spectrum e.g. up to 45 Mbps channels
reflection satellite
obstruction by objects up to 50Mbps channel (or
interference multiple smaller channels)
270 msec end-end delay
geosynchronous versus
LEOS
Introduction 1-42
Chapter 1: roadmap
1.1 What is the Internet?
1.2 Network edge
1.3 Network core
1.4 Network access and physical media
1.5 Internet structure and ISPs
1.6 Delay & loss in packet-switched networks
1.7 Protocol layers, service models
1.8 History
Introduction 1-43
Internet structure: network of networks
roughly hierarchical
at center: “tier-1” ISPs (e.g., UUNet, BBN/Genuity,
Sprint, AT&T), national/international coverage
treat each other as equals
Tier-1 providers
also interconnect
Tier-1 at public network
providers
Tier 1 ISP
NAP access points
interconnect (NAPs)
(peer)
privately
Tier 1 ISP Tier 1 ISP
Introduction 1-44
Tier-1 ISP: e.g., Sprint
Sprint US backbone network
Introduction 1-45
Internet structure: network of networks
Tier-2 ISPs
Tier-2 ISP pays Tier-2 ISP also peer
Tier-2 ISP privately with
tier-1 ISP for
connectivity to Tier 1 ISP each other,
rest of Internet NAP interconnect
tier-2 ISP is
at NAP
customer of
tier-1 provider Tier 1 ISP Tier 1 ISP Tier-2 ISP
Introduction 1-46
Internet structure: network of networks
local
ISP Tier 3 local
local local
ISP ISP
ISP ISP
Local and tier- Tier-2 ISP Tier-2 ISP
3 ISPs are
customers of Tier 1 ISP
higher tier NAP
ISPs
connecting
them to rest
Tier 1 ISP Tier 1 ISP Tier-2 ISP
of Internet
local
Tier-2 ISP Tier-2 ISP
ISP
local local local
ISP ISP ISP Introduction 1-47
Internet structure: network of networks
local
ISP Tier 3 local
local local
ISP ISP
ISP ISP
Tier-2 ISP Tier-2 ISP
Tier 1 ISP
NAP
Introduction 1-49
How do loss and delay occur?
packets queue in router buffers
packet arrival rate to link exceeds output link capacity
packets queue, wait for turn
B
packets queueing (delay)
free (available) buffers: arriving packets
dropped (loss) if no free buffers
Introduction 1-50
Four sources of packet delay
1. nodal processing: 2. queuing
check bit errors time waiting at output
determine output link link for transmission
depends on congestion
level of router
transmission
A propagation
B
nodal
processing queueing
Introduction 1-51
Delay in packet-switched networks
3. Transmission delay: 4. Propagation delay:
R=link bandwidth (bps) d = length of physical link
L=packet length (bits) s = propagation speed in
time to send bits into medium (~2x108 m/sec)
link = L/R propagation delay = d/s
B
nodal
processing queueing
Introduction 1-52
Packet Processing inside switches
Output
Forwarding
Table
Scheduling
Interconnect
Forwarding
Decision
Forwarding
Table
Forwarding
Decision
Forwarding
Table
Forwarding
Decision
Introduction 1-53
Switching Fabric
Introduction 1-54
Switching Interconnects
Two basic techniques
Introduction 1-56
Caravan analogy (more)
100 km 100 km
ten-car toll toll
caravan booth booth
Yes! After 7 min, 1st car
Cars now “propagate” at at 2nd booth and 3 cars
1000 km/hr still at 1st booth.
Toll booth now takes 1 1st bit of packet can
min to service a car arrive at 2nd router
Q: Will cars arrive to before packet is fully
2nd booth before all transmitted at 1st router!
cars serviced at 1st See Ethernet applet at AWL
booth? Web site
Introduction 1-57
Nodal delay
d nodal d proc d queue d trans d prop
Introduction 1-58
Queueing delay (revisited)
3 probes 3 probes
3 probes
Introduction 1-60
“Real” Internet delays and routes
traceroute: gaia.cs.umass.edu to www.eurecom.fr
Three delay measurements from
gaia.cs.umass.edu to cs-gw.cs.umass.edu
1 cs-gw (128.119.240.254) 1 ms 1 ms 2 ms
2 border1-rt-fa5-1-0.gw.umass.edu (128.119.3.145) 1 ms 1 ms 2 ms
3 cht-vbns.gw.umass.edu (128.119.3.130) 6 ms 5 ms 5 ms
4 jn1-at1-0-0-19.wor.vbns.net (204.147.132.129) 16 ms 11 ms 13 ms
5 jn1-so7-0-0-0.wae.vbns.net (204.147.136.136) 21 ms 18 ms 18 ms
6 abilene-vbns.abilene.ucaid.edu (198.32.11.9) 22 ms 18 ms 22 ms
7 nycm-wash.abilene.ucaid.edu (198.32.8.46) 22 ms 22 ms 22 ms trans-oceanic
link
8 62.40.103.253 (62.40.103.253) 104 ms 109 ms 106 ms
9 de2-1.de1.de.geant.net (62.40.96.129) 109 ms 102 ms 104 ms
10 de.fr1.fr.geant.net (62.40.96.50) 113 ms 121 ms 114 ms
11 renater-gw.fr1.fr.geant.net (62.40.103.54) 112 ms 114 ms 112 ms
12 nio-n2.cssi.renater.fr (193.51.206.13) 111 ms 114 ms 116 ms
13 nice.cssi.renater.fr (195.220.98.102) 123 ms 125 ms 124 ms
14 r3t2-nice.cssi.renater.fr (195.220.98.110) 126 ms 126 ms 124 ms
15 eurecom-valbonne.r3t2.ft.net (193.48.50.54) 135 ms 128 ms 133 ms
16 194.214.211.25 (194.214.211.25) 126 ms 128 ms 126 ms
17 * * *
18 * * * * means no response (probe lost, router not replying)
19 fantasia.eurecom.fr (193.55.113.142) 132 ms 128 ms 136 ms
Introduction 1-61
Packet loss
queue (aka buffer) preceding link in buffer
has finite capacity
when packet arrives to full queue, packet is
dropped (aka lost)
lost packet may be retransmitted by
previous node, by source end system, or
not retransmitted at all
Introduction 1-62
Switching Techniques Revisited
Introduction 1-63
Exercise
N = number of hops L = message length (bits)
R = data rate (bps) P = packet size (bits)
H = packet overhead S = setup time (sec)
D = propagation delay per hop (sec)
Introduction 1-64
Solution (I)
a. Circuit Switching
T = C1 + C2
where
C1 = Call Setup Time
C2 = Message Delivery Time
C1 = S = 0.2
C2 = Propagation Delay + Transmission Time
= N x D + L/R
= 4 x 0.001 + 3200/9600 = 0.337
T = 0.2 + 0.337 = 0.537 sec
Introduction 1-65
Solution (II)
Datagram Packet Switching
T = D1 + D2 + D3 + D4 where
D1 = Time to Transmit and Deliver all packets
through first hop
D2 = Time to Deliver last packet across second hop
D3 = Time to Deliver last packet across third hop
D4 = Time to Deliver last packet across forth hop
Introduction 1-66
Solution (III)
D1 = Np x t + p
where
t = transmission time for one packet
D = propagation delay for one hop
D1 = 4 x (P/R) + D
= 4 x (1024/9600) + 0.001
= 0.428
D2 = D3 = D4
= (P/R) + D
= (1024/9600) + 0.001 = 0.108
T = 0.428 + 0.108 + 0.108 + 0.108
= 0.752 sec
Introduction 1-67
Solution (VI)
Virtual Circuit Packet Switching
T = V1 + V2
where
V1 = Call Setup Time
V2 = Datagram Packet Switching Time
Introduction 1-68
Solution (V)
In general,
Tc = S + N x D + L/R
Td = D1 + (N – 1)Di
= Np(P/R) + D + (N-1) x (P/R + D)
Tv = S + Td
Introduction 1-69
Chapter 1: roadmap
1.1 What is the Internet?
1.2 Network edge
1.3 Network core
1.4 Network access and physical media
1.5 Internet structure and ISPs
1.6 Delay & loss in packet-switched networks
1.7 Protocol layers, service models
1.8 History
Introduction 1-70
Protocol “Layers”
Networks are complex!
many “pieces”:
hosts Question:
routers Is there any hope of
links of various organizing structure of
media network?
applications
protocols Or at least our discussion
hardware, of networks?
software
Introduction 1-71
Organization of air travel
a series of steps
Introduction 1-72
Organization of air travel: a different view
baggage-claim-to-baggage-claim delivery
Introduction 1-74
Distributed implementation of layer functionality
arriving airport
baggage (check) baggage (claim)
airplane routing
Introduction 1-75
Why layering?
Dealing with complex systems:
explicit structure allows identification,
relationship of complex system’s pieces
layered reference model for discussion
modularization eases maintenance, updating of
system
change of implementation of layer’s service
transparent to rest of system
e.g., change in gate procedure doesn’t affect
rest of system
layering considered harmful?
Introduction 1-76
Internet protocol stack
application: supporting network
applications application
FTP, SMTP, STTP
transport: host-host data transfer transport
TCP, UDP
Introduction 1-77
Layering: logical communication
Each layer: application
transport
distributed network
“entities” link
physical
implement network
layer functions application link
at each node transport physical
network
entities link
perform physical
application application
actions, transport transport
exchange network network
link link
messages with physical physical
peers
Introduction 1-78
Layering: logical communication
data
E.g.: transport application
transport
transport
take data from app
network
add addressing, link
reliability check physical
info to form ack network
“datagram” application link
send datagram to transport data physical
network
peer
link
wait for peer to data
physical
ack receipt application application
transport transport
transport
analogy: post network network
office link link
physical physical
Introduction 1-79
Layering: physical communication
data
application
transport
network
link
physical
network
application link
transport physical
network
link
physical data
application application
transport transport
network network
link link
physical physical
Introduction 1-80
Addressing
Addressing level
Addressing scope
Connection identifiers
Addressing mode
Introduction 1-81
Addressing level
Level in architecture at which entity is
named
Unique address for each end system
(computer) and router
Network level address
IP or internet address (TCP/IP)
Network service access point or NSAP (OSI)
Introduction 1-82
Address Concepts
Introduction 1-83
Addressing Scope
Global non-ambiguity
Global address identifies unique system
There is only one system with address X
Global applicability
It is possible at any system (any address) to
identify any other system (address) by the
global address of the other system
Address X identifies that system from
anywhere on the network
e.g. MAC address on IEEE 802 networks
Introduction 1-84
Connection Identifiers
Connection oriented data transfer (virtual
circuits)
Allocate a connection name during the
transfer phase
Reduced overhead as connection identifiers are
shorter than global addresses
Routing may be fixed and identified by
connection name
Entities may want multiple connections -
multiplexing
State information
Introduction 1-85
Addressing Mode
Usually an address refers to a single
system
Unicast address
Sent to one machine or person
Introduction 1-87
Protocol layering and data
Each layer takes data from above
adds header information to create new data unit
passes new data unit to layer below
source destination
M application application M message
Ht M transport transport Ht M segment
Hn Ht M network network Hn Ht M datagram
Hl Hn Ht M link link Hl Hn Ht M frame
physical physical
Introduction 1-88
Chapter 1: roadmap
1.1 What is the Internet?
1.2 Network edge
1.3 Network core
1.4 Network access and physical media
1.5 ISPs and Internet backbones
1.6 Delay & loss in packet-switched networks
1.7 Internet structure and ISPs
1.8 History
Introduction 1-89
Internet History
1961-1972: Early packet-switching principles
Introduction 1-90
Internet History
1972-1980: Internetworking, new and proprietary nets
1970: ALOHAnet satellite Cerf and Kahn’s
network in Hawaii internetworking principles:
1973: Metcalfe’s PhD thesis minimalism, autonomy -
proposes Ethernet no internal changes
1974: Cerf and Kahn - required to
architecture for interconnect networks
interconnecting networks best effort service
late70’s: proprietary model
architectures: DECnet, SNA, stateless routers
XNA
decentralized control
late 70’s: switching fixed
define today’s Internet
length packets (ATM
architecture
precursor)
1979: ARPAnet has 200 nodes
Introduction 1-91
Internet History
1980-1990: new protocols, a proliferation of networks
Introduction 1-93
Introduction: Summary
Covered a “ton” of material! You now have:
Internet overview context, overview,
what’s a protocol? “feel” of networking
network edge, core, access more depth, detail to
network follow!
packet-switching versus
circuit-switching
Internet/ISP structure
performance: loss, delay
layering and service
models
history
Introduction 1-94