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Session 4 Structures and Classes: CS 200 - Introduction To Programming

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0% found this document useful (0 votes)
31 views

Session 4 Structures and Classes: CS 200 - Introduction To Programming

BNM

Uploaded by

Aliyan Razzaq
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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CS 200 – Introduction to Programming

SESSION 4
STRUCTURES AND CLASSES

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley


What Is a Class?

 A class is a data type whose variables are objects


 Some pre-defined classes you have used are
 int

 char

 ifstream

 You can define your own classes as well

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 2
Class Definitions

 A class definition includes


 A description of the kinds of values the variable

can hold
 A description of the member functions

 We will start by defining structures as a first


step toward defining classes

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 3
Structures
 A structure can be viewed as an object
 Contains no member functions

(The structures used here have no member functions)

 Contains multiple values of possibly different types


 The multiple values are logically related as a single item
 Example: A bank Certificate of Deposit (CD)
has the following values:
a balance
an interest rate
a term (months to maturity)

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 4
The CD Definition
 The Certificate of Deposit structure can be
defined as
struct CDAccount
{
double balance;
double interest_rate;
int term; //months to maturity
}; Remember this semicolon!
 Keyword struct begins a structure definition
 CDAccount is the structure tag or the structure’s type
 Member names are identifiers declared in the braces

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 5
Using the Structure
 Structure definition is generally placed outside
any function definition
 This makes the structure type available to all code

that follows the structure definition


 To declare two variables of type CDAccount:

CDAccount my_account, your_account;


 my_account and your_account contain distinct
member variables balance, interest_rate, and term

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 6
The Structure Value

 The Structure Value


 Consists of the values of the member variables

 The value of an object of type CDAccount


 Consists of the values of the member variables

balance
interest_rate
term

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 7
Specifying Member Variables
 Member variables are specific to the
structure variable in which they are declared

 Syntax to specify a member variable:


Structure_Variable_Name . Member_Variable_Name

 Given the declaration:


CDAccount my_account, your_account;

 Use the dot operator to specify a member variable


my_account.balance
my_account.interest_rate
my_account.term

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 8
Using Member Variables
 Member variables can be used just as any other
variable of the same type
Display 10.1 (1)
 my_account.balance = 1000;

your_account.balance = 2500; Display 10.1 (2)


 Notice that my_account.balance and your_account.balance
are different variables!
 my_account.balance = my_account.balance + interest;

Display 10.2

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 9
Display 10.1 (1/2)
Back Next

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 10
Display 10.1
(2/2) Back Next

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 11
Display 10.2 Back Next

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 12
Duplicate Names
 Member variable names duplicated between
structure types are not a problem.
struct FertilizerStock struct CropYield
{ {
double quantity; int quantity;
double nitrogen_content; double size;
}; };

FertilizerStock super_grow; CropYield apples;


 super_grow.quantity and apples.quantity are
different variables stored in different locations

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 13
Structures as Arguments

 Structures can be arguments in function calls


 The formal parameter can be call-by-value

 The formal parameter can be call-by-reference

 Example:
void get_data(CDAccount& the_account);
 Uses the structure type CDAccount we saw

earlier as the type for a call-by-reference


parameter

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 14
Structures as Return Types
 Structures can be the type of a value returned by
a function
 Example:
CDAccount shrink_wrap(double the_balance,
double the_rate,
int the_term)
{
CDAccount temp;
temp.balance = the_balance;
temp.interest_rate = the_rate;
temp.term = the_term;
return temp;
}

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 15
Using Function shrink_wrap
 shrink_wrap builds a complete structure value
in temp, which is returned by the function
 We can use shrink_wrap to give a variable of
type CDAccount a value in this way:

CDAccount new_account;
new_account = shrink_wrap(1000.00, 5.1, 11);

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 16
Assignment and Structures
 The assignment operator can be used to assign
values to structure types
 Using the CDAccount structure again:
CDAccount my_account, your_account;
my_account.balance = 1000.00;
my_account.interest_rate = 5.1;
my_account.term = 12;
your_account = my_account;
 Assigns all member variables in your_account the

corresponding values in my_account

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 17
Hierarchical Structures
 Structures can contain member variables that are
also structures
struct PersonInfo
struct Date {
{ double height;
int month; int weight;
int day; Date birthday;
int year; };
};
 struct PersonInfo contains a Date structure

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 18
Using PersonInfo
 A variable of type PersonInfo is declared by
PersonInfo person1;
 To display the birth year of person1, first access the
birthday member of person1

cout << person1.birthday…

 But we want the year, so we now specify the


year member of the birthday member

cout << person1.birthday.year;

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 19
Initializing Structures
 A structure can be initialized when declared
 Example:
struct Date
{
int month;
int day;
int year;
};
 Can be initialized in this way
Date due_date = {12, 31, 2004};

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 20
Section 10.1 Conclusion

 Can you

 Write a definition for a structure type for


records consisting of a person’s wage rate,
accrued vacation (in whole days), and status
(hourly or salaried). Represent the status as
one of the two character values ‘H’ and ‘S’.
Call the type EmployeeRecord.

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 21
10.2
Classes

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley


Classes

 A class is a data type whose variables are


objects
 The definition of a class includes

 Description of the kinds of values of the member


variables
 Description of the member functions
 A class description is somewhat like a
structure definition plus the member functions

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 23
A Class Example
 To create a new type named DayOfYear as
a class definition
 Decide on the values to represent

 This example’s values are dates such as July 4

using an integer for the number of the month


 Member variable month is an int (Jan = 1, Feb = 2, etc.)
 Member variable day is an int
 Decide on the member functions needed
 We use just one member function named output

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 24
Class DayOfYear Definition

 class DayOfYear
{
public:
void output( );
int month;
int day;
};
Member Function Declaration

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 25
Defining a Member Function
 Member functions are declared in the class
declaration
 Member function definitions identify the class
in which the function is a member
 void DayOfYear::output()
{
cout << “month = “ << month
<< “, day = “ << day
<< endl;
}

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 26
Member Function Definition
 Member function definition syntax:
Returned_Type
Class_Name::Function_Name(Parameter_List)
{
Function Body Statements
}
 Example: void DayOfYear::output( )

{
cout << “month = “ << month
<< “, day = “ << day << endl;
}

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 27
The ‘::’ Operator
 ‘::’ is the scope resolution operator
 Tells the class a member function is a member
of

 void DayOfYear::output( ) indicates that


function output is a member of the
DayOfYear class

 The class name that precedes ‘::’ is a type


qualifier

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 28
‘::’ and ‘.’
 ‘::’ used with classes to identify a member
void DayOfYear::output( )
{
// function body
}

 ‘.’used with variables to identify a member


DayOfYear birthday;
birthday.output( );

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 29
Calling Member Functions
 Calling the DayOfYear member function output
is done in this way:
DayOfYear today, birthday;
today.output( );
birthday.output( );
 Note that today and birthday have their own
versions of the month and day variables for
use by the output function

Display 10.3 (1)


Display 10.3 (2)

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 30
Display 10.3 (1/2)
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Display 10.3
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Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 32
Encapsulation

 Encapsulation is
 Combining a number of items, such as

variables and functions, into a single package


such as an object of a class

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 33
Problems With DayOfYear
 Changing how the month is stored in the class
DayOfYear requires changes to the program
 If we decide to store the month as three
characters (JAN, FEB, etc.) instead of an int
 cin >> today.month will no longer work because

we now have three character variables to read


 if(today.month == birthday.month) will no longer

work to compare months


 The member function “output” no longer works

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 34
Ideal Class Definitions

 Changing the implementation of DayOfYear


requires changes to the program that uses
DayOfYear
 An ideal class definition of DayOfYear could
be changed without requiring changes to
the program that uses DayOfYear

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 35
Fixing DayOfYear
 To fix DayOfYear
 We need to add member functions to use when

changing or accessing the member variables


 If the program never directly references the member
variables, changing how the variables are stored will not
require changing the program
 We need to be sure that the program does not ever
directly reference the member variables

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 36
Public Or Private?

 C++ helps us restrict the program from directly


referencing member variables
 private members of a class can only be

referenced within the definitions of member


functions
 If the program tries to access a private member, the
compiler gives an error message
 Private members can be variables or functions

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 37
Private Variables
 Private variables cannot be accessed directly
by the program
 Changing their values requires the use of public
member functions of the class
 To set the private month and day variables in a new
DayOfYear class use a member function such as

void DayOfYear::set(int new_month, int new_day)


{
month = new_month;
day = new_day;
}

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 38
Public or Private Members
 The keyword private identifies the members of
a class that can be accessed only by member
functions of the class
 Members that follow the keyword private are

private members of the class


 The keyword public identifies the members of
a class that can be accessed from outside the
class
 Members that follow the keyword public are public

members of the class

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 39
A New DayOfYear

 The new DayOfYear class demonstrated in


Display 10.4…
 Uses all private member variables

 Uses member functions to do all manipulation

of the private member variables


 Member variables and member
function definitions can be
changed without changes to the Display 10.4 (1)
program that uses DayOfYear
Display 10.4 (2)

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 40
Display 10.4 (1/2)
Back Next

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 41
Display 10.4 (2/2)
Back Next

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 42
Using Private Variables
 It is normal to make all member variables private
 Private variables require member functions to
perform all changing and retrieving of values
 Accessor functions allow you to obtain the

values of member variables


 Example: get_day in class DayOfYear
 Mutator functions allow you to change the values
of member variables
 Example: set in class DayOfYear

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 43
General Class Definitions
 The syntax for a class definition is
 class Class_Name
{
public:
Member_Specification_1
Member_Specification_2

Member_Specification_3
private:
Member_Specification_n+1
Member_Specification_n+2

};

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 44
Declaring an Object
 Once a class is defined, an object of the class is
declared just as variables of any other type
 Example: To create two objects of type Bicycle:

 class Bicycle
{
// class definition lines
};

Bicycle my_bike, your_bike;

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 45
The Assignment Operator

 Objects and structures can be assigned values


with the assignment operator (=)
 Example:

DayOfYear due_date, tomorrow;

tomorrow.set(11, 19);

due_date = tomorrow;

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 46
Program Example:
BankAccount Class

 This bank account class allows


 Withdrawal of money at any time

 All operations normally expected of a bank

account (implemented with member functions)


 Storing an account balance

 Storing the account’s interest rate

Display 10.5 ( 1) Display 10.5 ( 3)


Display 10.5 ( 2) Display 10.5 ( 4)

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 47
Calling Public Members

 Recall that if calling a member function from the


main function of a program, you must include
the the object name:
account1.update( );

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 48
Calling Private Members
 When a member function calls a private
member function, an object name is not used
 fraction (double percent);

is a private member of the BankAccount class


 fraction is called by member function update

void BankAccount::update( )
{
balance = balance + fraction(interest_rate)*
balance;
}

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 49
Constructors
 A constructor can be used to initialize member
variables when an object is declared
 A constructor is a member function that is usually

public
 A constructor is automatically called when an object

of the class is declared


 A constructor’s name must be the name of the class

 A constructor cannot return a value

 No return type, not even void, is used in declaring or


defining a constructor

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 50
Constructor Declaration
 A constructor for the BankAccount class could
be declared as:

class BankAccount
{
public:
BankAccount(int dollars, int cents, double rate);
//initializes the balance to $dollars.cents
//initializes the interest rate to rate percent

…//The rest of the BankAccount definition


};

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 51
Constructor Definition
 The constructor for the BankAccount class
could be defined as
BankAccount::BankAccount(int dollars, int cents, double rate)
{
if ((dollars < 0) || (cents < 0) || ( rate < 0 ))
{
cout << “Illegal values for money or rate\n”;
exit(1);
}
balance = dollars + 0.01 * cents;
interest_rate = rate;
}

 Note that the class name and function name are the same

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 52
Calling A Constructor (1)

 A constructor is not called like a normal member


function:

BankAccount account1;

account1.BankAccount(10, 50, 2.0);

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 53
Calling A Constructor (2)

 A constructor is called in the object declaration

BankAccount account1(10, 50, 2.0);

 Creates a BankAccount object and calls the


constructor to initialize the member variables

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 54
Overloading Constructors
 Constructors can be overloaded by defining
constructors with different parameter lists
 Other possible constructors for the
BankAccount
class might be

BankAccount (double balance, double


interest_rate);
BankAccount (double balance);
BankAccount (double interest_rate);
BankAccount ( );

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 55
The Default Constructor
 A default constructor uses no parameters
 A default constructor for the BankAccount class
could be declared in this way
class BankAccount
{
public:
BankAccount( );
// initializes balance to $0.00
// initializes rate to 0.0%
… // The rest of the class definition
};

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 56
Default Constructor Definition
 The default constructor for the BankAccount
class could be defined as
BankAccount::BankAccount( )
{
balance = 0;
rate = 0.0;
}
 It is a good idea to always include a default constructor
even if you do not want to initialize variables

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 57
Calling the Default Constructor
 The default constructor is called during
declaration of an object
 An argument list is not used

BankAccount account1;
// uses the default BankAccount
constructor
Display 10.6 (1)
BankAccount account1( ); Display 10.6 (2)
// Is not legal
Display 10.6 (3)
Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 58
Display 10.6
(1/3) Back Next

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Display 10.6 (2/3)
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Display 10.6
(3/3) Back Next

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 61
Initialization Sections
 An initialization section in a function definition
provides an alternative way to initialize
member variables
 BankAccount::BankAccount( ): balance(0),

interest_rate(0.0);

{
// No code needed in this example
}
 The values in parenthesis are the initial values for the
member variables listed

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 62
Parameters and Initialization
 Member functions with parameters can use
initialization sections
BankAccount::BankAccount(int dollars, int cents, double rate)
: balance (dollars + 0.01 * cents),
interest_rate(rate)
{
if (( dollars < 0) || (cents < 0) || (rate < 0))
{
cout << “Illegal values for money or rate\n”;
exit(1);
}
}
 Notice that the parameters can be arguments in the initialization

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 63
Section 10.2 Conclusion
 Can you
 Describe the difference between a class and

a structure?

 Explain why member variables are usually private?

 Describe the purpose of a constructor?

 Use an initialization section in a function definition?

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 64
10.3
Abstract Data Types

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley


Abstract Data Types

 A data type consists of a collection of values


together with a set of basic operations
defined on the values
 A data type is an Abstract Data Type (ADT)
if programmers using the type do not have
access to the details of how the values and
operations are implemented

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 66
Classes To Produce ADTs
 To define a class so it is an ADT
 Separate the specification of how the type is used

by a programmer from the details of how the type


is implemented
 Make all member variables private members

 Basic operations a programmer needs should be

public member functions


 Fully specify how to use each public function

 Helper functions should be private members

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 67
ADT Interface

 The ADT interface tells how to use the ADT in


a program
 The interface consists of

 The public member functions


 The comments that explain how to use the functions
 The interface should be all that is needed to
know how to use the ADT in a program

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 68
ADT Implementation
 The ADT implementation tells how the
interface is realized in C++
 The implementation consists of

 The private members of the class


 The definitions of public and private member functions
 The implementation is needed to run a program
 The implementation is not needed to write the
main part of a program or any non-member functions

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 69
ADT Benefits
 Changing an ADT implementation does require
changing a program that uses the ADT
 ADT’s make it easier to divide work among
different programmers
 One or more can write the ADT

 One or more can write code that uses the ADT

 Writing and using ADTs breaks the larger


programming task into smaller tasks

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 70
Program Example
The BankAccount ADT
 In this version of the BankAccount ADT
 Data is stored as three member variables

 The dollars part of the account balance


 The cents part of the account balance
 The interest rate
 This version stores the interest rate as a fraction
 The public portion of the class definition remains
unchanged from the version of Display 10.6

Display 10.7 (1)


Display 10.7 (3)
Display 10.7 (2)
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Display 10.7 (1/3)
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Display 10.7 (2/3)
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Display 10.7 (3/3)
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Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 74
Interface Preservation

 To preserve the interface of an ADT so that


programs using it do not need to be changed
 Public member declarations cannot be

changed
 Public member definitions can be changed

 Private member functions can be added,

deleted, or changed

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 75
Information Hiding
 Information hiding was refered to earlier as
writing functions so they can be used like
black boxes
 ADT’s implement information hiding because
 The interface is all that is needed to use the ADT

 Implementation details of the ADT are not needed

to know how to use the ADT


 Implementation details of the data values are not

needed to know how to use the ADT

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 76
Section 10.3 Conclusion

 Can you
 Describe an ADT?

 Describe how to implement an ADT in C++?

 Define the interface of an ADT?

 Define the implementation of an ADT?

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 77
Chapter 10 -- End

Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 10- 78
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Display 10.2 Back Next

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