Robot Kinematics - Transformation
Robot Kinematics - Transformation
Robot
Coordinates
Fig. 1.4
4
Working Area of Industrial Robots
• Mechanics/Kin
ematics
• Kinematics
concepts of a
3-axis
industrial
robot and
the resulting
work area.
Robot Workspace
q (q1 , q2 , q3 , q4 , q5 , q6 , qn )
y
x
Y ( x, y, z , O, A, T )
End-effector position and orientation,
-Formula?
Examples of Inverse Kinematics
• Inverse kinematics
End effector position z
and orientation
( x, y, z , O, A, T )
y
q (q1 , q2 , q3 , q4 , q5 , q6 , qn ) x
Inverse kinematics
x0
cos ( x0 / l )
1
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Robot Reference Frames
– World frame
– Joint frame
– Tool frame
z
y
z x
y T P
W
x
R
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Coordinate Transformation
– Reference coordinate frame OXYZ
– Body-attached frame O’uvw
z
Point represented in OXYZ: P
Pxyz [ px , p y , pz ] T
y
w
Pxyz px i x p y jy pz k z v
x y x y cos
Properties of orthonormal coordinate frame
• Mutually perpendicular • Unit vectors
i j 0 | i | 1
i k 0 | j | 1
k j 0 | k | 1
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Coordinate Transformation
• Coordinate Transformation
– Rotation only z
P
Pxyz px i x p y jy pz k z
y
Puvw pu i u pv jv pwk w w v
Pxyz RPuvw u
x
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Basic Rotation
• Basic Rotation
– p x , p y, and p z represent the projections of P onto
OX, OY, OZ axes, respectively
– Since P pu i u pv jv pwk w
px i x P i x i u pu i x jv pv i x k w pw
p y jy P jy i u pu jy jv pv jy k w pw
pz k z P k z i u pu k z jv pv k z k w pw
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Basic Rotation Matrix
• Basic Rotation Matrix
px i x i u i x jv i x k w pu
p j i jy jv
jy k w pv
y y u
pz k z i u k z jv k z k w pw
– Rotation about x-axis with
z
w
1 0 0 P v
Rot ( x, ) 0 C
S
0 S C y
u
x
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Is it True? Can we check?
•
– Rotation about x axis with
p x 1 0 0 pu
p 0 cos
sin pv
y z
p z 0 sin cos pw w
P v
p x pu
p y pv cos pw sin
y
p z pv sin pw cos u
x
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Basic Rotation Matrices
– Rotation about x-axis with
1 0 0
Rot ( x, ) 0 C S
0 S C
– Rotation about y-axis with
C 0 S
Rot ( y, ) 0 1 0
S 0 C
pu i u i x i u jy i u k z px
p j i jv j y
jv k z p y Puvw QPxyz
v v x
pw k w i x k w jy k w k z p z
Q R 1 RT
QR RT R R 1 R I 3 <== 3X3 identity matrix
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Example 2: rotation of a point in a rotating
frame
• A point auvw (4,3,2)is attached to a rotating frame, the
frame rotates 60 degree about the OZ axis of the
reference frame.
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Example 4: finding a rotation matrix
• Find the rotation matrix for the following
operations:
R Rot ( y, ) I 3 Rot ( w, ) Rot (u , )
Rotation about OY axis
C 0 S C S 0 1 0 0
Rotation about OW axis 0 1 0 S C 0 0 C S
Rotation about OU axis - S 0 C 0 0 1 0 S C
CC SS CSC CSS SC
S CC CS
Answer... SC SSC CS CC SSS
• description of {B} as
seen from an observer
in {A}
1. Translation only
– Axes of {B} and {A} are
parallel A
RB 1
2. Rotation only
– Origins of {B} and {A} are
coincident
A o'
r 0
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Homogeneous Representation
• Coordinate transformation from {B} to {A}
r ARB B r P Ar o '
A P
A r P A RB A r o ' B r P
1 013 1 1
• Homogeneous transformation matrix
RB r R33 P31
A A o' Rotation
TB
A matrix
013 1 0 1 Position
vector
Scaling
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Homogeneous Transformation
• Special cases
1. Translation
I 33 r
A o'
A
TB
013 1
2. Rotation
A
RB 031
A
TB
013 1
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Example 5: translation
• Translation along Z-axis with h:
1 0 0 0 x 1 0 0 0 pu pu
0 1 0 0 y 0 1 0 0 pv pv
Trans ( z, h)
0 0 1 h z 0 0 1
h pw pw h
0 0 0 1 1 0 0 0 1 1 1
z z P
P
w y
y
w v
v
x O, O’
u x
h
O, O’
u
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Example 6: rotation
• Rotation about the X-axis by
1 0 0 0 x 1 0 0 0 pu
0 C 0 y 0 C
S S 0 pv
Rot ( x, )
0 S C 0 z 0 S C 0 p w
0 0 0 1 1 0 0 0 1 1
z
w
P v
y
u
x
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Homogeneous Transformation
• Composite Homogeneous Transformation
Matrix
• Rules:
– Transformation (rotation/translation) w.r.t (X,Y,Z)
(OLD FRAME), using pre-multiplication
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Example 7: homogeneous
transformation
• Find the homogeneous transformation matrix (T)
for the following operations:
Rotation about OX axis
Translatio n of a along OX axis
Translatio n of d along OZ axis
Rotation of about OZ axis T Tz , Tz ,d Tx ,aTx , I 44
Answer :
C S 0 0 1 0 0 0 1 0 0 a 1 0 0 0
S C 0 0 0 1 0 0 0 1 0 0 0 C S 0
0 0 1 0 0 0 1 d 0 0 1 0 0 S C 0
0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1
Homogeneous Representation
• A frame in space (Geometric
Interpretation) P( px , p y , pz )
z
R33 P31 a (z’)
F
s(y’)
0 1 n (X’)
y
nx sx ax px
n sy ay p y
F y
nz sz az pz x
0 0 0 1
Principal axis n w.r.t. the reference coordinate system
Homogeneous Transformation
• Translation a
s
1 0 0 d x nx s x ax px z n
0 1 0 d y n y s y ay p y
a
Fnew s
0 0
1 d z nz s z az pz
n
0 0 0 1 0 0 0 1
nx sx ax px d x y
n s y a y p y d y
y
nz sz az pz d z
0 0 0 1
Fnew Trans (d x , d y , d z ) Fold
Homogeneous Transformation
Composite Homogeneous Transformation Matrix
z1 z2 y2
y1 x2
z0 0
A1 1
A2
y0
x1
0
A2 A1 A2
0 1
x0
?
i 1 Transformation matrix for
Ai adjacent coordinate frames
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36
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• First, we wish to rotate
the coordinate frame x, y,
z for 90◦ in the counter-
clockwise direction
around the z axis.
• displace this new frame
for −1 along the u axis, 3
units along v axis and −3
along w axis
• finally rotate for 90◦
around the new v axis
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Example 8: homogeneous transformation based on
geometry
• For the figure shown below, find the 4x4 homogeneous transformation matrices
i 1 and 0
Ai for i=1, 2, 3, 4, 5
A i
nx sx ax px 1 0 0 0
c
n 0 0 1 e c
sy ay p y A1
F y
0
z3 0 1 0 a d
b y3 x3 nz sz az pz
z5 d 0 0 0 1
0 0 0 1
x5 0 1 0 b
y5 z4 0 0 1 a d
A2
e 1
x4 y4 z2 1 0 0 0
a
x2 0 0 0 1
z1 x1 y2
z0 0 1 0 b
y1 1 0 0 e c
x0
y0
Can you find the answer by observation
0
A2
0 0 1 0
based on the geometric interpretation of
homogeneous transformation matrix? 0 0 0 1
rotation about the current y-axis followed by a rotation of degrees about
the current z-axis
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rotation about the current y-axis followed by a rotation of degrees about
the current z-axis
42
rotation about y0 followed by a rotation of about the fixed z0.
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Consider the diagram of Figure.
A robot is set up 1 meter from a table. The table top is
1 meter high and 1 meter square. A frame o1x1y1z1 is
fixed to the edge of the table as shown. A cube
measuring 20 cm on a side is placed in the center of
the table with frame o2x2y2z2 established at the center
of the cube as shown. A camera is situated directly
above the center of the block 2m above the table top
with frame o3x3y3z3 attached as shown. Find the
homogeneous transformations relating each of these
frames to the base frame o0x0y0z0.
a) Find the homogeneous transformation relating the
frame o2x2y2z2 to the camera frame o3x3y3z3
b) Suppose that, after the camera is calibrated, it is
rotated 90◦ about z3. Recompute the above coordinate
transformations.
c) If the block on the table is rotated 90◦ degrees about
z2 and moved so that its center has coordinates (0, .8,
.1)T relative to the frame o1x1y1z1, compute the
homogeneous transformation relating the block frame
to the camera frame; the block frame to the base
frame.
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Orientation Representation
R33 P31
F
0 1
• Rotation matrix representation needs 9 elements
to completely describe the orientation of a rotating
rigid body.
• Any easy way?
w'= z
w'"= w"
v'"
v"
v'
y
u'"
u' =u"
x
Orientation Representation
• Euler Angle I
cos sin 0 1 0 0
Rz sin cos 0 , Ru ' 0 cos sin ,
1 0 sin cos
0 0
cos sin 0
Rw'' sin cos 0
0 1
0
Euler Angle I
Resultant eulerian rotation matrix:
w'= z
w"'= w"
v"'
v' =v"
y
u"'
u"
Note the opposite u'
(clockwise) sense of the x
third rotation, .
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Orientation Representation
• Matrix with Euler Angle II
sin sin sin cos
cos sin
cos cos cos sin cos cos
cos sin cos cos sin sin
sin cos cos sin cos cos
cos
cos sin sin sin
Quiz: How to get this matrix ?
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Orientation Representation
• Description of Roll Pitch Yaw
Z
Y
X