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Ics 2306: Computer Networks: Network Hardware

The document discusses network hardware components for creating a network. It covers topics like network topology options of peer-to-peer versus client-server, common hardware devices used like switches and routers, and considerations for hardware selection based on network size and needs. Specific examples of small business network setups are provided.

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Peter Kamau
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0% found this document useful (0 votes)
67 views

Ics 2306: Computer Networks: Network Hardware

The document discusses network hardware components for creating a network. It covers topics like network topology options of peer-to-peer versus client-server, common hardware devices used like switches and routers, and considerations for hardware selection based on network size and needs. Specific examples of small business network setups are provided.

Uploaded by

Peter Kamau
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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ICS 2306 : COMPUTER

NETWORKS
Chapter 6
Network Hardware
SCOPE AND COVERAGE
 This topic will cover:
 Network hardware

Network Hardware
 Hardware selection
 Creating a network

 Learning Outcomes
 By the end of this topic, students will be able to:
 Select the hardware components of a network
 Assemble the necessary hardware components to create a
network according to a design specification
 Test the connectivity of a network
 Troubleshoot client-side connectivity issues using appropriate
tools
A SIMPLE NETWORK
 A simple network could consist of two computers connected
by a transmission medium.

Network Hardware
 Foreven a small business, it is likely that something more
complex is required, including:

 Several computers
 Peripheral devices

 Connection to the Internet


WIRELESS OR PHYSICAL MEDIA
 Advantagesto both systems
 Depends upon many factors:

Network Hardware
 Need for mobility within network
 Requirements for ad hoc devices

 Geography of network
 This topic looks at networks that use physical cables.
PEER-TO-PEER VS. SERVER-CLIENT
 A decision must be made as to whether a peer-to-peer
network or server network is required.
 Very small networks can be peer-to-peer.

Network Hardware
 Larger networks should be server based

 More than 10 users


 Heavy network use

 Security is important.
CONTROLLING NETWORK TRAFFIC
 A key feature of any network is the control of the traffic
between nodes.
 A number of devices can be utilised to efficiently pass signals

Network Hardware
around the network:
 Repeaters
 Hubs

 Bridges

 Switches

 Routers

 Gateways
REPEATERS
 On the physical layer of the OSI model
 Extend the distance a signal can travel over a network
segment

Network Hardware
 Analogue devices that connect two cable segments
 Signal is received on one segment
 Amplified and sent along the other segment
 No intelligence:

 Deals in volts not packets, headers, etc


HUBS
 On the physical layer of the OSI model
 Connect nodes together in a physical star topology

Network Hardware
 Echo data coming in to all other connected nodes
 Do not have addressing capability
 Can cut off problem nodes, e.g.

 Cable break
 Flooding network with traffic
 Can have internal bus or ring topology
 Does not prevent collisions
BRIDGES
 On the data link layer of the OSI model
 Like an “intelligent hub” that routes messages between two
LANs

Network Hardware
 When a message arrives, the bridge software looks at the
header to find the destination.
 Message is then routed to the correct LAN by using its
routing tables.
 Typically allows four or eight input lines
 Modern hubs also act as bridges.
SWITCHES
 On the data link layer of the OSI model
 Route messages based on header address

Network Hardware
 Establishes a one-to-one connection between two ports
 A switch contains many ports.
 Usually, each port links to an individual computer.
ROUTERS
 Routers use software to choose an output line for an
incoming message.
 Connects two or more networks

Network Hardware
 The message is stored until complete.
 Routing algorithms are used to determine the next
destination.
 The message is forwarded.
GATEWAYS
 Gateways are used to connect two computers using different
transport protocols.

Network Hardware
 Capable of taking packets from one format and translating
them into packets in a different format.

 Because they translate data, there is a processing time


required to do this.
PCS AND LAPTOPS
 Computers are required on the network.
 The specification and model required is largely dependent
upon what the computers will be used for.

Network Hardware
 Computers require a network adapter in order to link into a
network

 Included in modern computers


 USB adapters are available if a computer does

not have one.


SERVERS
 A server is a computer or series of computers that provides
services across the network.
 The server is at the centre of a network.

Network Hardware
 Most large networks with more than a few dozen
workstations rely on several network servers.
 The requirements of the server hardware are determined by
size of network, network operations, network operating
system, etc.
SPECIALIST SERVERS
 It is possible to assign servers to specific roles such as:
 Application servers

Network Hardware
 Communication servers

 Domain controllers/directory servers

 Fax servers

 File servers

 Print servers

 Mail servers

 Web servers
PEER-TO-PEER V SERVER-CLIENT
 Before choosing equipment, decide on what type of network
is required

Network Hardware
 Do you need a server?
 Very small networks can be peer-to-peer.
 Larger networks should be server based

 More than 10 users


 Heavy network use

 Security is important.
PEER-TO-PEER NETWORKS - 1

Network Hardware
PEER-TO-PEER NETWORKS - 2
 Works well in small networks
 Every user acts as a network administrator.

Network Hardware
 Are flexible but can become chaotic as they grow
 Security can be a major concern as it is difficult to enforce
security across the whole network.
 Computers can be grouped into workgroups.
 As the network grows, it can be very difficult to manage.
ADVANTAGES OF PEER-TO-PEER
 Easy to install and configure
 Users control their own shared resources.

Network Hardware
 Inexpensive to purchase and operate
 Need no additional equipment or software
 No dedicated administrators are needed.
DISADVANTAGES OF PEER-TO-PEER
 Security applied resource by resource
 May need as many passwords as there are shared resources
 Each PC must be backed up to protect shared data.

Network Hardware
 PC performance is reduced when a shared resource is
accessed.
 No centralised approach to store or control access to data.
 No access to a resource if PC storing it is unavailable
CLIENT-SERVER NETWORKS - 1

Network Hardware
CLIENT-SERVER NETWORKS - 2
 Works well in larger networks
 Central server provides services and files

Network Hardware
 Server-based networks are the most common.
 Servers can have specific functions, e.g.

 File
 Print
 Clients may be standard PCs or thin-clients with no storage
media.
ADVANTAGES OF CLIENT-SERVER
 Network administration simplified by centrally controlled
user accounts, security, etc.
 More efficient access to resources

Network Hardware
 Server hardware design is more robust
 A single password gives access to network-wide resources.
 Used for networks with 10 or more users or any networks
with high usage
DISADVANTAGES OF CLIENT-SERVER
 Server failure causes major problems:

Network Hardware
 May make whole network unusable
 Will at least result in loss of network resources
 Complex server software

 Requires allocating expert staff


 Increases costs
 Dedicated hardware and specialised software add to the cost
of server-based networking.
SMALL BUSINESS
 A typical small business may be characterised by:
 Having 100 computers or less
 Being located in a single building

Network Hardware
 Not needing a complex and restrictive security
policy
 Not encrypting network data
 Requiring a simple Internet connection
 Remember all businesses are not the same:
 Some may have highly complex machines
(engineering)
 Some will need complex security (personal
and/or financial data)
SMALL BUSINESS NETWORKS
 Use a server if budget allows
 Designate few computers as file-sharing computers
 Users have their own home directory on the server.

Network Hardware
 Users may have read-only access to each other’s home
directory to facilitate file sharing.
 Common folders with access for all users
 Applications can be shared across a network.
 Applications can be installed on a network file server and run
from workstations.
SHARING PERIPHERALS
 Networking allows hardware sharing as well as software and
file sharing.
 Printers can be shared in a network

Network Hardware
 A typical issue in small businesses is sharing
personal printers attached directly to a user’s
PC
 Better: connect a printer directly to the network
 Scanners can also be shared
INTERNAL COMMUNICATION
 Userscan use the network to communicate with each other in
many ways:

Network Hardware
 Email
 Instant messaging

 Calendar sharing

 Whiteboard sharing

 Video conferencing
 These functions are also available via the Internet.
BUYING EQUIPMENT
 Much network equipment is aimed at large companies.
 A small business will not generally require such high
specification equipment.

Network Hardware
 A typical small business might require:

 One or two servers


 A few dozen workstations

 A few switches

 A router to connect to the Internet


BUYING COMPUTERS - 1
 Many large manufacturers have small business sections to
help.

Network Hardware
 Some general rules are:

 Buy the best that the budget allows, to meet the


business needs of the next 2-3 years
 The ability to expand memory and storage is

important
BUYING COMPUTERS - 2
 General rules (cont.)

– Look for fault-tolerant storage solutions, use

Network Hardware
RAID technology on servers
– Business computers offer more than home
computers
– May get discount for multiple purchases
WIRING CONNECTIONS
 Always use network jacks at the work area wired to a patch
panel in the wiring closet

Network Hardware
 Never run cables from the back of the computer
directly to the hub or switch
 Category 5e or 6 (ideally) cable should be used.
 Use switches instead of hubs

 speed, support for multiple media types.


 Ensure the network is secure.
LARGER BUSINESSES
 Requirelarger networks
 Networks can be made larger by:

Network Hardware
Physically expanding a current network to
support additional computers
Segmenting the network into smaller pieces to

filter and manage network traffic


Extending the network to connect separate LANs.
 Many devices can accomplish these tasks

 Repeaters, bridges, switches, routers and


gateways
NETWORK TROUBLESHOOTING
 Network problems can come from a number of areas:

 Cabling and components

Network Hardware
 Fluctuations in power

 Upgrades to network components

 General performance (data transfer rates)


CABLING & COMPONENTS
 Problems with cables or computers
 Use the same type of UTP cable throughout the network
 Check cable lengths to make sure you do not exceed the

Network Hardware
maximum length limitation.
 Check for faulty or misconfigured NICs

 If the NIC seems functional and you are using


TCP/IP, use Ping to check connectivity to other
computers
POWER FLUCTUATIONS
 Power fluctuations in a building can adversely affect
computers.
 Verify that servers are functioning

Network Hardware
 If there is a power outage, it takes a few minutes for servers
to come back online.
 Eliminate effects of power fluctuations by connecting devices
to UPSs.
 Some packages perform shutdowns automatically if there are
power issues.
NETWORK UPGRADES
 Adding new network devices may cause problems.
 Keep software current and do one upgrade at a time.

Network Hardware
 Test upgrades before deploying on your production network.
 Do not forget to tell users about upgrades.
NETWORK PERFORMANCE
 Determine if there is anything different since the network last
functioned normally:

Network Hardware
 New equipment
 New applications
 Check network users:

 New users
 Game playing/videos
 Check for equipment that may cause interference.
TROUBLESHOOTING METHOD
1. Determine what the problem is
2. Gather relevant information

Network Hardware
3. Consider possible causes
4. Devise a potential solution
5. Implement the solution
6. Test the solution
7. Document the solution
8. Implement methods to prevent reoccurrence
TROUBLESHOOTING TOOLS
 Experience
 Data sources (Internet, manuals)

Network Hardware
 Network documentation
 Digital voltmeters
 Time-domain reflectometers
 Cable testers
 Network monitors
 Protocol analysers
REFERENCES
 Hallberg B. (2009). Networking, A Beginner's Guide, 5th
edition. McGraw-Hill Osborne.
 Tanenbaum, A.S. & Weatherall, D.J. (2010). Computer

Network Hardware
Networks, 5th edition. Pearson Education.
 Tomsho G. (2006). Guide to Networking Essentials, 5th
edition. Course Technology.

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