Chapter 1 - The Human
Chapter 1 - The Human
the human
WHAT IS A USER INTERFACE (UI) ?
“That part of a computer system with which a user
interacts in order to undertake her tasks and achieve
her goals.”
(Stone, Jarrett et. al., 2001)
WHAT IS USABILITY ?
• The extend to which product or application can be
used by specified user to achieve the goals
• Computer
the machine the program runs on
clients & servers, PDAs, cars, microwaves
• Interaction
the user tells the computer what they want (input)
the computer communicates results (output)
HUMAN-COMPUTER INTERACTION
(HCI)
– Human-computer interaction is the discipline
concerned with the design, evaluation and
implementation of interactive computing systems for
human use and with the study of the major
phenomena surrounding them.
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The Costs of Bad User Interface Design
• Imagine being on a highway with so many signs competing
for your attention that you cant possibly pick out the one
you need to follow
• Imagine being incredibly hungry, but unable to figure out
how to open the refrigerator
• Imagine being stuck in a room with no visible way to get
out
• Imagine being lost in a foreign country and being unable to
communicate with anyone. When you finally find someone
who speaks your language, he forces you to listen to his
life story before giving you the directions you need
• Imagine being forced to make a decision with serious
consequences when you don’t understand the choices
Designing for Users
• Need to take into account:
Deuteranopic Color
Vision
Dichromatic Color
Vision
Color Blind-friendly UI
• Do not use colors to convey important
information;
• Increase contrast between similar colors;
• Lighten light colors and darken the dark ones;
• Use patterns and symbols
http://blog.templatemonster.com/2012/03/21/designing-colorblind-friendly-website/
1.2 Hearing
• Sound
– Pitch (sound frequency)
– loudness
1.3 Touch
Sensory memories
Long-term memory
Human Memory
1.Sensor Memory
• Sensory memory is the shortest-term element of
memory.
• Received through the five senses of sight,
hearing, smell, taste and touch
• For example, the ability to look at something
and remember what it looked like with just a
second of observation
Hard: M W B B I M B F I
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Easier: MWB BIM BFI
Easiest: BMW IBM FBI
Long Term Memory
• Main source – stores factual
information, experiential knowledge,
procedural rules of behavior – Stores
everything we know.
1.It has huge capacity
2.It has a relatively slow access time of
approximately a tenth of seconds.
3.Forgetting occurs more slow in long-
term memory
Long Term Memory (LTM)
recall
– information reproduced from memory can be
assisted by cues, e.g. categories, imagery
recognition
– information gives knowledge that it has been seen
before
– less complex than recall
3.0 Thinking
(Information Processed & Applied)
• Reasoning
• Problem solving
• Decision Making
How human differ from
animals in thinking?
• Animals receive and store information but
there is little evidence that they can use
the same ways as human.
• Humans use information for a reason and
solve problems whether the information is
partial or unavailable.
Problem Solving
• HCI consequence:
– Recall that your user interface may be
supporting problem solving.
Decision Making