CH6-Random-Access 3
CH6-Random-Access 3
Multiple Access
12.1
Figure 12.1 Data link layer divided into two functionality-oriented sublayers
12.2
Figure 12.2 Taxonomy of multiple-access protocols discussed in this chapter
12.3
12-1 RANDOM ACCESS
In random access or contention methods, no station is
superior to another station and none is assigned the
control over another. No station permits, or does not
permit, another station to send. At each instance, a
station that has data to send uses a procedure defined
by the protocol to make a decision on whether or not to
send. The decision depends on the state of the medium
(idle or busy).
Topics discussed in this section:
ALOHA
Carrier Sense Multiple Access
Carrier Sense Multiple Access with Collision Detection
Carrier Sense Multiple Access with Collision Avoidance
12.4
Figure 12.3 Frames in a pure ALOHA network
Pure ALOHA:
2. One channel to share, possibility of collision between frames from different stations
12.5
Figure 12.4 Procedure for pure ALOHA protocol
12.6
Figure 12.5 Vulnerable time for pure ALOHA protocol
12.7
Figure 12.6 Frames in a slotted ALOHA network
Slotted ALOHA:
1. We divide the time into slots and force the station to send only at the beginning of the time slot
12.8
Figure 12.7 Vulnerable time for slotted ALOHA protocol
12.9
Figure 12.8 Space/time model of the collision in CSMA
12.11
Figure 12.10 Behavior of three persistence methods
1-Persistent-after station
frame
Nonpersistent-senses the
senses again
12.13
Figure 12.12 Collision of the first bit in CSMA/CD
12.16
Figure 12.15 Energy level during transmission, idleness, or collision
12.17
Figure 12.16 Timing in CSMA/CA
IFS- In CSMA/CA, the IFS can also be used to define the priority of a station or a frame.
Acknowledgment- Positive acknowledgment and time out timer guarantee receiver has
received the frame
12.18
Figure 12.17 Flow diagram for CSMA/CA
12.19
Exponential Backoff Algorithm
Ethernet uses the exponential backoff algorithms to determine the
best duration of the random waiting period after the collision
happens
Algorithm:
Set “slot time” equal to 2*maximum propagation delay + Jam
sequence transmission time (= 51.2 usec for Ethernet 10-Mbps
LAN)
After Kth collision, select a random number (R) between 0 and
2k –1 and wait for a period equal to (R*slot time) then retransmit
when the medium is idle, for example:
After first collision (K=1), select a number (R) between 0 and 2 1 –1
{0 ,1} and wait for a period equal to R*slot times (Wait for a period 0
usec or 1x51.2 usec) then retransmit when the medium is idle
Do not increase random number range, if K=10
Maximum interval {0 – 1023}
12.22
Figure 12.18 Reservation access method
12.23
Figure 12.19 Select and poll functions in polling access method
Polling – one device as primary station and the other device as secondary station
Select – primary device wants to send data to secondary device, secondary device gets ready to
receive
12.24
Token passing – stations in network organized in a logical ring – predecessor and
successor
Token – gives station right to access the channel; needs token management
Bus ring (token bus) - stations are connected to single cable called bus, but make
logical ring
12.25
Figure 12.20 Logical ring and physical topology in token-passing access method
12.26