OB Chapter Two
OB Chapter Two
INDIVIDUAL BEHAVIOR
Chapter Outline
Attitudes
Motivation
PERCEPTION, ATTRIBUTION
AND INDIVIDUAL DECISION
MAKING
Perception
A process by which individuals organize and interpret
their sensory impressions in order to give meaning to
their environment.
Perception is the way people organize the massive
behaviorally important.
People will use their perceptions of reality, not reality
itself, to decide how to behave.
Factors Influencing Perception
There are many factors that influence people’s
perceptions.
The factors are either:
Self-Serving Bias
This bias exists when individuals attribute their own successes to
internal factors and blame external factors when they don’t
have success.
Shortcuts Used in Judging Others
People will utilize past experience, their attitudes and their interests to
interpret information on their own biases, often misperceiving the
situation.
Selective Perception – a perceptual filtering process based on interests,
background, and attitude. May allow observers to draw unwarranted conclusions
from an ambiguous situation.
Halo Effect – drawing a general favorable impression based on a single
characteristic. The opposite is true when they draw unfavorable impressions
about an individual based on a single negative characteristic, this is called the
horn effect.
Contrast Effects – occur when we are making judgments about an individual
and comparing them to other individuals we have recently encountered.
Stereotyping – judging someone on the basis of the perception of the group to
which they belong.
The Link Between Perception and Decision
Making
Non-Associative
Non-Associative (change in magnitude of response)
Decreased/ Increased responses to a stimulus, after
another or same stimulus.
Examples are “Habituation & Sensitization.”
Associative
Associative (based on the connection between events)
Classical Conditioning
Operant Conditioning
Social Learning
Habituation and Sensitization
Habituation: responses become less vigorous to a
stimulus over time
The response to steady or repeated (harmless) stimulus
decreases over time.
Example: You don’t hear your air conditioner after it’s
been running a while.
Sensitization: responses become more vigorous to a
stimulus over time.
The experience of one stimulus heightens the response to a
subsequent stimulus.
Example: People are “jumpy” following natural disasters,
like earthquakes.
Theories of learning
• How do we learn? Three theories have been offered to explain the
process by which we acquire patterns of behavior in associative ways.
• These are classical conditioning, operant conditioning and social
learning.
• Classical conditioning –grew out of experiments to teach dogs to
salivate in response to the ringing of a bell, conducted in the early
1900s by Russian Psychologist Ivan Pavlov.
• Learning a conditioned response involves building up an association
between a conditioned stimulus and an unconditioned stimulus.
• When the stimuli, one compelling and the other one neutral, are
paired, the neutral one becomes a conditioned stimulus and, hence,
take on the properties of the unconditioned stimulus.
Classical Conditioning
Classical
conditioning
Unconditioned
stimulus (US)
Unconditioned
response (UR)
Conditioned
stimulus (CS)
Conditioned
response (CR)
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Operant Conditioning…
• Operant Conditioning-argues that behavior is a
function of its consequences.
• People learn to behave to get something they want or to
avoid something they don’t want.
• Type of learning in which behavior is strengthened if
followed by reinforcement or diminished if followed by
punishment
• Operant behavior means voluntary or learned behavior
in contrast to reflexive or unlearned behavior.
Operant Conditioning…
• The tendency to repeat such behavior is influenced by
the reinforcement or lack of reinforcement brought
about by the consequences of the behavior.
• Reinforcement strengthens a behavior and increases
the likelihood that it will be repeated.
REINFORCERS (positive and negative) Increase behavior
desirable event that increases the behavior that it follows
powerful controller of desirable behavior.
PUNISHMENT (positive and negative) Decreases
behavior
aversive event that decreases the behavior that it follows
powerful controller of unwanted behavior.
Operant Conditioning…
Positive Reinforcement: adding (or presenting)
a stimulus, which strengthens a response and
makes it more likely to recur (e.g., praise)
Negative Reinforcement: taking away (or
Negative Punishment:
This happens when a certain desired stimulus/item is
removed after a particular undesired behavior is
exhibited, resulting in the behavior happening less
often in the future.
Operant Conditioning…
Social Learning…
• Social-Learning-Individuals can learn by observing
what happens to other people and just by being told
about something as well as through direct experiences.
• This view that we can learn through both observation
and direct experience is called social-learning theory.
• It could include learning without direct experience
• The influence of models is central to the social-
learning viewpoint.
PERSONALITY AND
VALUES
Personality
Personality - the sum total of ways in which an
individual reacts to and interacts with others
Most often described in terms of measurable traits
that a person exhibits such as shy, aggressive,
submissive, lazy, ambitious, loyal, and timid
Psychologists define personality as the growth and
development of a person’s whole psychological system.
We study personality in Organizational Behavior
because it impacts a number of important work
outcomes.
Measuring Personality
Self-report surveys
the most common and easiest way to measure
personality
Prone to error due to the fact that the individuals are
reporting all the data about themselves.
Observer-ratings Surveys
Independent assessment
May be more accurate
Personality Determinants
Personality reflects heredity and environment
Heredity is the most dominant factor
Twin studies: genetics more influential than parents
Environmental factors do have some influence
Aging influences levels of ability
Age does influence personality
Basic personality is constant
Measuring Personality Traits:
Myers-Briggs Type Indicator
Most widely used personality-assessment instrument in the
world
Individuals are classified as:
Extroverted or Introverted (E/I)-extroverts tend to be sociable
and assertive verses introverts tend to be quiet and shy.
Sensing or Intuitive (S/N)-Sensors are practical and orderly
where intuits utilize unconscious processes.
Thinking or Feeling (T/F)-Thinking focuses on using reason
and logic whereas feeling utilizes values and emotions.
Judging or Perceiving (J/P)-Judgers want order and structure
whereas perceivers are more flexible and spontaneous.
Classifications combined into 16 personality types (i.e. INTJ
or ESTJ)
These categories are unrelated to job performance
Measuring Personality Traits:
The Big-Five Model
The Big Five model of personality sets forth that there are five
basic dimensions that underlie all others and encompass most of
the significant variations in human personalities.
The Big Five factors are:
Extroversion-one’s comfort level with r/ps.
Agreeableness-an individual’s propensity to defer to others.
Conscientiousness-a measure of reliability.
Emotional Stability-a person’s ability to withstand stress.
Openness to Experience-one’s range of interests and fascination with
novelty.
Strongly supported relationship to job performance (especially
Conscientiousness)
Big Five Traits and OB
Other Personality Traits
Core Self-Evaluation
Core self-evaluation is the degree to which people like/dislike
themselves.
People with positive core self-evaluation like themselves and see
themselves as capable and effective in the workplace
Machiavellianism
Machiavellianism describes a person who tends to be emotionally distant
and believes that the ends justify the means.
High machs tend to be pragmatic, emotionally distant and believe
the ends justify the means
They can be very persuasive in situations where there is direct interaction
with minimal rules and people are distracted by emotions.
Narcissism
A person with a grandiose view of self, requires excessive
admiration, has a sense of self-entitlement and is arrogant
Narcissism is a trait that often hinders job effectiveness
Major Personality Attributes
Influencing OB
Self-monitoring
Adjusts behavior to meet external, situational factors
High monitors are more likely to become leaders in the
workplace.
Risk Taking
Willingness to accept risk; This quality affects how much
time and information managers need to make a decision.
• Type A Personality
•refers to a person who tends to be aggressively involved in a chronic,
incessant struggle to achieve more and more and in less time.
Proactive Personality
Identifies opportunities, shows initiative, takes action and perseveres
Other Orientation
This orientation reflects the extent to which decisions are affected by
social influences and concerns vs. our own well-being and outcomes.
Pay me back vs. pay me forward
Values
Values represent basic, enduring convictions that "a
specific mode of conduct or end-state of existence is
personally or socially preferable to an opposite or
converse mode of conduct or end-state of existence"
Values represent basic convictions that make judgments
about what is the best mode of conduct or end-state of
existence.
Value Systems
Value systems represent individual values
prioritized based on how important the particular
value is to the individual and how intense their
feelings are about that particular value.
terminal values
instrumental values
Rokeach Value Survey…
•• Quality
Qualityof
of •• Promotional
Promotional
Motivation
supervision opportunities
MotivationFactors
supervision opportunities
•• Pay
Pay
•• Opportunities
Opportunitiesfor
for
•• Company
Companypolicies
policies personalgrowth
personal growth
•• Physical
Physicalworking
working
conditions •• Recognition
Recognition
conditions
Factors
•• Relationships
Relationships •• Responsibility
Responsibility
•• Job
Jobsecurity
security •• Achievement
Achievement
Paid by:
Employees are:
Piece Time
Will produce fewer,
Over-Rewarded but higher-quality Will produce more
units
Produce large Produce less output
Under-Rewarded number of low or output of poorer
quality units quality
Equity Theory: Forms of Justice
Expectancy Theory
Argues that the strength of a tendency to act in a certain
way is dependent on the strength of the expectation that
they will receive a given outcome and that the outcome
is desired.
Three key relationships:
1. Effort-performance: perceived probability that exerting
effort leads to successful performance
2. Performance-reward: the belief that successful
performance leads to desired reward
3. Rewards-personal goals: the attractiveness of
organizational outcome (reward) to the individual
Expectancy Theory
JCM: Designing Motivational
Jobs
According to the JCM, any job can be described in terms of five core
job dimensions:
• Skill variety. The degree to which the job requires a variety of different
activities
• Task identity. The degree to which the job requires completion of a
whole and identifiable piece of work.
• Task significance. The degree to which the job has a substantial impact
on the lives or work of other people.
• Autonomy. The degree to which the job provides substantial freedom,
independence, and discretion to the individual
Feedback. The degree to which the individual carrying out the job
Flextime
Some discretion over when worker starts and leaves
Job Sharing
Two or more individuals split a traditional job
Telecommuting
Work remotely at least two days per week
The Social and Physical Context of
Work
There is both a social and a physical context to work
Social characteristics that improve job performance
Interdependence
Social support
Interactions with people outside the workplace
Work context also affects performance
Temperature
Noise level
Safety
Employee Involvement
Employee involvement: A participative process that
uses the input of employees to increase their
commitment to the organization’s success
Two types:
Participative management
Representative participation
Participative Management
Participative management: Subordinates share a
significant degree of decision-making power with
superiors
Required conditions:
Issues must be relevant
Employees must be competent and knowledgeable
All parties must act in good faith
This program has shown to have a limited impact on
productivity, motivation, and job satisfaction
Representative Participation
Representative participation: Workers are
represented by a small group of employees who
participate in decisions affecting personnel
Works councils
Board membership
Redistribute power within an organization
Does not appear to be very motivational
Rewarding Employees
Money is not the primary driver for job satisfaction.
However, it does motivate individuals and companies
often underestimate its impact in keeping top talent.
Major strategic rewards decisions:
What to pay employees
How to pay individual employees
What benefits to offer
How to construct employee
recognition programs
What to Pay
Need to establish a pay structure
Balance between:
Internal equity – the worth of the job to the
organization
External equity – the external competitiveness of an
organization’s pay relative to pay elsewhere in its
industry
A strategic decision with trade-offs
How to Pay:
Variable-Pay Programs
Bases a portion of the pay on a given measure of
performance
Piece-Rate Pay – workers are paid a fixed sum for each
unit of production completed
Merit-Based Pay – pay is based on individual
performance appraisal ratings
Bonuses – rewards employees for recent performance
Skill-Based Pay – pay is based on skills acquired instead
of job title or rank – doesn’t address the level of
performance
More Variable Pay Programs
Profit-Sharing Plans – organization-wide programs that
distribute compensation based on an established formula
designed around profitability
Gainsharing is a group incentive where a department or unit
will earn additional income if it improves group productivity
from the previous period.
Employee Stock Ownership Plans (ESOPs) – plans in
which employees acquire stock, often at below-market prices
While
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paydoes
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increaseproductivity,
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seemsthat
thatnot
not
everyoneresponds
everyone respondspositively
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tovariable-pay
variable-payplans
plans
What Benefit to Offer: Flexible
Benefits
Flexible benefits allow employees choices between different
benefits.
Each employee creates a benefit package tailored to his/her
own needs and situation
Modular plans – predesigned packages to meet the needs
of a specific group
Core-plus plans – a set of core benefits that most need and
then some additional options to choose from
Flexible spending plans – full choice from menu of
options
How to Recognize Them: Employee
Recognition Programs
In addition to pay there are intrinsic rewards
Can be as simple as a spontaneous comment
Can be formalized in a program
Recognition is the most powerful workplace
motivator – and the least expensive