Intro
Intro
Artificial Intelligence
Intelligence
Introduction
Introduction 1
Exercise:
Exercise: Intelligent
Intelligent Systems
Systems
select a task that you believe requires intelligence
examples: playing chess, solving puzzles, translating from
English to German, finding a proof for a theorem
for that task, sketch a computer-based system that
tries to solve the task
architecture, components, behavior
what are the computational methods your system
relies on
e.g. data bases, matrix multiplication, graph traversal
what are the main challenges
how do humans tackle the task
Introduction 2
Examples
Examples of
of Definitions
Definitions of
of AI
AI
cognitive approaches
emphasis on the way systems work or “think”
requires insight into the internal representations and processes of
the system
behavioral approaches
only activities observed from the outside are taken into account
human-like systems
try to emulate human intelligence
rational systems
systems that do the “right thing”
idealized concept of intelligence
Introduction 3
Systems
Systems That
That Think
Think Like
Like Humans
Humans
“The exciting new effort to make computers think …
machines with minds, in the full and literal sense”
[Haugeland, 1985]
“[The automation of] activities that we associate with
human thinking, activities such as decision-making,
problem solving, learning …”
[Bellman, 1978]
“The art of creating machines that perform functions
that require intelligence when performed by people”
[Kurzweil, 1990]
Introduction 4
Systems
Systems That
That Think
Think Rationally
Rationally
“The study of mental faculties through the use of
computational models”
[Charniak and McDermott, 1985]
“The study of the computations that make it possible
to perceive, reason, and act”
[Winston, 1992]
Introduction 5
Systems
Systems That
That Act
Act Rationally
Rationally
“A field of study that seeks to explain and emulate
intelligent behavior in terms of computational
processes”
[Schalkhoff, 1990]
“The branch of computer science that is concerned
with the automation of intelligent behavior”
[Luger and Stubblefield, 1993]
Introduction 6
Cognitive
Cognitive Modeling
Modeling
tries to construct theories of how the human mind
works
uses computer models from AI and experimental
techniques from psychology
most AI approaches are not directly based on
cognitive models
often difficult to translate into computer programs
performance problems
Introduction 7
Rational
Rational Thinking
Thinking
based on abstract “laws of thought”
usually with mathematical logic as tool
problems and knowledge must be translated into
formal descriptions
the system uses an abstract reasoning mechanism
to derive a solution
serious real-world problems may be substantially
different from their abstract counterparts
Introduction 8
Rational
Rational Agents
Agents
an agent that does “the right thing”
it achieves its goals according to what it knows
perceives information from the environment
may utilize knowledge and reasoning to select actions
performs actions that may change the environment
Introduction 9
Behavioral
Behavioral Agents
Agents
an agent that exhibits some behavior required to
perform a certain task
may simply map inputs onto actions
simple behaviors may be assembled into more complex
ones
Introduction 10
Foundations
Foundations of
of Artificial
Artificial Intelligence
Intelligence
Philosophy
theories of language, reasoning, learning, the mind
Mathematics
formalization of tasks and problems (logic, computation,
probability)
Psychology
Behaviorism: only observable and measurable percepts
and responses are considered
cognitive psychology: the brain stores and processes
information, cognitive processes describe internal activities
of the brain
Introduction 11
Foundations
Foundations of
of Artificial
Artificial Intelligence
Intelligence Cont.
Cont.
Computer science
provides tools for testing theories
programmability
speed
storage
actions
Linguistics
understanding and analysis of language
knowledge representation
Introduction 12
Conception
Conception (late
(late 40s,
40s, early
early 50s)
50s)
artificial neurons (McCulloch and Pitts, 1943)
learning in neurons (Hebb, 1949)
chess programs (Shannon, 1950; Turing, 1953)
neural computer (Minsky and Edmonds, 1951)
Introduction 13
Baby
Baby steps
steps (late
(late 1950s)
1950s)
demonstration of programs solving simple problems
that require some intelligence
development of some basic concepts and methods
Lisp (McCarthy, 1958)
formal methods for knowledge representation and
reasoning
Introduction 14
(early
(early 1960s)
1960s)
General Problem Solver (Newell and Simon, 1961)
Shakey the robot (SRI)
Algebraic problems (Bobrow, 1967)
neural networks (Widrow and Hoff, 1960; Rosenblatt,
1962; Winograd and Cowan, 1963)
algorithms (Friedberg, 1958)
Introduction 15
(late
(late 60s,
60s, early
early 70s)
70s)
neural networks can learn, but not very much
(Minsky and Papert, 1969)
expert systems are used in some real-life domains
knowledge representation schemes become useful
Introduction 16
AI
AI gets
gets aa job
job (early
(early 80s)
80s)
commercial applications of AI systems
R1 expert system for configuration of DEC computer
systems (1981)
expert system shells
AI machines and tools
Introduction 17
(late
(late 80s)
80s)
after all, neural networks can learn more --
in multiple layers (Rumelhart and McClelland, 1986)
hidden Markov models help with speech problems
planning becomes more systematic (Chapman,
1987)
Introduction 18
(90s)
(90s)
handwriting and speech recognition work
AI is in the driver’s seat (Pomerleau, 1993)
Introduction 19
Intelligent
Intelligent Agents
Agents appear
appear (mid-90s)
(mid-90s)
distinction between hardware emphasis (robots) and
software emphasis (softbots)
agent architectures
situated agents
embedded in real environments with continuous inputs
Web-based agents
Introduction 20
Chapter
Chapter Summary
Summary
introduction to important concepts and terms
relevance of Artificial Intelligence
influence from other fields
historical development of the field of Artificial
Intelligence
Introduction 21