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07-Interprocess Communication

Inter-process communication (IPC) allows processes to communicate and synchronize their actions without sharing the same memory address space. Common IPC mechanisms include message passing using mailboxes or queues, shared memory, and synchronization primitives like semaphores. Message passing systems exchange fixed or variable sized messages over communication links, which can be implemented directly between processes or indirectly using shared mailboxes. Buffering and synchronization techniques handle message transfer and ensure processes don't access shared resources in conflicting ways.
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0% found this document useful (0 votes)
306 views14 pages

07-Interprocess Communication

Inter-process communication (IPC) allows processes to communicate and synchronize their actions without sharing the same memory address space. Common IPC mechanisms include message passing using mailboxes or queues, shared memory, and synchronization primitives like semaphores. Message passing systems exchange fixed or variable sized messages over communication links, which can be implemented directly between processes or indirectly using shared mailboxes. Buffering and synchronization techniques handle message transfer and ensure processes don't access shared resources in conflicting ways.
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InterProcess Communication

Inter-Process Communication
 A process has access to the memory which constitutes its
own address space.
 When a child process is created, the only way to
communicate between a parent and a child process is:
 The variables are replicas
 The parent receives the exit status of the child
 So far, we’ve discussed communication mechanisms only
during process creation/termination
 Processes may need to communicate during their life time.

Operating Systems -
Cooperating Processes
 Independent process cannot affect or be affected by the
execution of another process.
 Cooperating process can affect or be affected by the execution
of another process
 Advantages of process cooperation
 Information sharing
 Computation speed-up:
 make use of multiple processing elements
 Modularity
 Convenience:
 editing, printing, compiling in parallel
 Dangers of process cooperation
 Data corruption, deadlocks, increased complexity
 Requires processes to synchronize their processing

Operating Systems -
Purposes for IPC
 IPC allows processes to communicate and synchronize their
actions without sharing the same address space
 Data Transfer
 Sharing Data
 Event notification
 Resource Sharing and Synchronization

Operating Systems -
IPC Mechanisms
 Mechanisms used for communication and synchronization
 Message Passing
 message passing interfaces, mailboxes and message

queues
 sockets, pipes

 Shared Memory: Non-message passing systems


 Synchronization – primitives such as semaphores to higher
level mechanisms such as monitors
 Event Notification - UNIX signals
 We will defer a detailed discussion of synchronization mechanisms
and concurrency until a later class
 Here we want to focus on some common (and fundamental) IPC
mechanisms

Operating Systems -
Message Passing
 In a Message system there are no shared variables.
 IPC facility provides two operations for fixed or variable
sized message:
 send(message)
 receive(message)
 If processes P and Q wish to communicate, they need to:
 establish a communication link
 exchange messages via send and receive
 Implementation of communication link
 physical (e.g., memory, network etc)
 logical (e.g., syntax and semantics, abstractions)

Operating Systems -
Implementation Questions
 How are links established?
 Can a link be associated with more than two processes?
 How are links made known to processes?
 How many links can there be between every pair of
communicating processes?
 What is the capacity of a link?
 Is the size of a message that the link can accommodate fixed or
variable?
 Is a link unidirectional or bi-directional?

Operating Systems -
Message Passing Systems
 Exchange messages over a communication link
 Methods for implementing the communication link and
primitives (send/receive):
 Direct or Indirect communications (Naming)
 Symmetric or Asymmetric communications (blocking
versus non-blocking)
 Buffering
 Send-by-copy or send-by-reference
 fixed or variable sized messages

Operating Systems -
Direct Communication – Internet and
Sockets
 Processes must name each other explicitly:
 Symmetric Addressing
 send (P, message) – send to process P
 receive(Q, message) – receive from Q
 Asymmetric Addressing
 send (P, message) – send to process P
 receive(id, message) – rx from any; system sets id = sender
 Properties of communication link
 Links established automatically between pairs
 processes must know each others ID
 Exactly one link per pair of communicating processes
 Disadvantage: a process must know the name or ID of the
process(es) it wishes to communicate with

Operating Systems -
Indirect Communication
 Messages are sent to or received from mailboxes (also
referred to as ports).
 Each mailbox has a unique id.
 Processes can communicate only if they share a mailbox.
 Primitives:
 send(A, message) – send a message to mailbox A
 receive(A, message) – receive a message from mailbox A
 Properties of communication link
 Link established only if processes share a common mailbox
 A link may be associated with more than 2 processes.
 Each pair of processes may share several communication
links.

Operating Systems -
Indirect Communication-Ownership
 process owns (i.e. mailbox is implemented in user space):
 only the owner may receive messages through this mailbox.
 Other processes may only send.
 When process terminates any “owned” mailboxes are
destroyed.
 kernel owns
 then mechanisms provided to create, delete, send and
receive through mailboxes.
 Process that creates mailbox owns it (and so may receive
through it)
 but may transfer ownership to another process.

Operating Systems -
Indirect Communication
 Mailbox sharing:
 P1, P2, and P3 share mailbox A.
 P1, sends; P2 and P3 receive.
 Who gets the message?
 Solutions
 Allow a link to be associated with at most two processes.
 OR allow only one process at a time to execute a receive
operation.
 OR allow the system to select arbitrarily the receiver. Sender
is notified who the receiver was.

Operating Systems -
Synchronization
 Message passing may be either blocking or non-blocking.
 blocking send:
 sender blocked until message received by mailbox or process
 nonblocking send:
 sender resumes operation immediately after sending
 blocking receive:
 receiver blocks until a message is available
 nonblocking receive:
 receiver returns immediately with either a valid or null message.

Operating Systems -
Buffering
 All messaging system require framework to temporarily
buffer messages.
 These queues are implemented in one of three ways:
 Zero capacity
 No messages may be queued within the link, requires
sender to block until receiver retrieves message.
 Bounded capacity
 Link has finite number of message buffers. If no buffers are
available then sender must block until one is freed up.
 Unbounded capacity
 Link has unlimited buffer space, consequently send never
needs to block.

Operating Systems -

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