Mobile Communications Chapter 1: Introduction
Mobile Communications Chapter 1: Introduction
Schiller
Inst. of Computer Science
Freie Universität Berlin
Germany
Mobile Communications
Chapter 1: Introduction
Advances in technology
- more computing power in smaller devices
- flat, lightweight displays with low power consumption
- new user interfaces due to small dimensions
- more bandwidth per cubic meter
- multiple wireless interfaces: NFC, piconets, wireless LANs, wireless WANs, regional wireless
telecommunication networks, VLC etc.
The demand for mobile communication created already decades ago the need for integration of wireless networks
into existing fixed networks:
- local area networks: standardization of IEEE 802.11
- Internet: Mobile IP extension of the internet protocol IP
- wide area networks: e.g., internetworking of GSM and ISDN, VoIP over WLAN and POTS
Emergencies
- early transmission of patient data to the hospital, current status, first diagnosis
- replacement of a fixed infrastructure in case of earthquakes, hurricanes, fire etc.
- crisis, war, ...
UMTS, WLAN, c
DAB, LTE, GSM, ho
ad
cdma2000, TETRA, ...
Smartphone,
Laptop, Tablet, LTE,
GSM, UMTS, WLAN,
Bluetooth, NFC ...
Prof. Dr.-Ing. Jochen H. Schiller www.jochenschiller.de MC - 2018 1.5
Mobile and wireless services – Always Best Connected
LTE LAN
DSL/ GSM/GPRS 53 kbit/s 10 Mbit/s 1 Gbit/s,
WLAN Bluetooth 500 kbit/s WLAN
50 Mbit/s 300 Mbit/s
UMTS
2 Mbit/s
Follow-on services
- automatic call-forwarding, transmission of the actual workspace to the current location
Information services
- “push”: e.g., current special offers in the supermarket
- “pull”: e.g., where is the Black Forrest Cheese Cake?
Support services
- caches, intermediate results, state information etc. “follow” the mobile device through the fixed network
Privacy
- who should gain knowledge about the location
Prof. Dr.-Ing. Jochen H. Schiller www.jochenschiller.de MC - 2018 1.8
Mobile devices
Specialized PDAs Laptop/Notebook
Pager, displays
• graphical displays • fully functional
• receive only
• character recognition • standard applications
• simple text
messages • simplified WWW
• ruggedized
Sensors,
embedded
controllers
Smartphone/Tablet
• tiny virtual keyboard
Classical mobile phones • simple(r) versions
• voice, data
of standard applications
• simple graphical displays
performance
No clear separation between device types possible
(e.g. smart phones, embedded PCs, …)
Prof. Dr.-Ing. Jochen H. Schiller www.jochenschiller.de MC - 2018 1.9
Effects of device portability
Power consumption
- limited computing power, low quality displays, small disks due to limited battery capacity
- CPU: power consumption ~ CV²f
- C: internal capacity, reduced by integration
- V: supply voltage, can be reduced to a certain limit
- f: clock frequency, can be reduced temporally
Loss of data
- higher probability, has to be included in advance into the design (e.g., defects, theft)