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Guidelines For Developing Instructional and Learning Materials

The document outlines 10 steps for developing effective instructional and learning materials: 1) Conducting a needs assessment, 2) Creating a curriculum grid, 3) Selecting themes, 4) Setting objectives, 5) Deciding on format, 6) Arranging content, 7) Writing titles and captions, 8) Developing scripts, 9) Adding illustrations, and 10) Editing the materials. The steps guide material developers through assessing learner needs, determining appropriate content and skills levels, choosing an effective format, and producing high-quality final materials.

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Wilhem Ortiz Jr.
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© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
133 views

Guidelines For Developing Instructional and Learning Materials

The document outlines 10 steps for developing effective instructional and learning materials: 1) Conducting a needs assessment, 2) Creating a curriculum grid, 3) Selecting themes, 4) Setting objectives, 5) Deciding on format, 6) Arranging content, 7) Writing titles and captions, 8) Developing scripts, 9) Adding illustrations, and 10) Editing the materials. The steps guide material developers through assessing learner needs, determining appropriate content and skills levels, choosing an effective format, and producing high-quality final materials.

Uploaded by

Wilhem Ortiz Jr.
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Guidelines for Developing

Instructional and Learning


Materials
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Content
1.Needs assessment
2.Development of
curriculum grid 1.Selection and arrangement
3.Selection of themes of content
4.Setting up objectives 2.Titles and captions
5.Deciding on the format 3.Scriptwriting
4.Illustrations
5.Editing
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1. Needs Assessment

Surveys and identifies the concerns of the


target learners because the objectives of
the materials should be carefully drafted
based on the interests, problems, and need
of the target learners.
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2. Development of Curriculum Grid

Helps materials developers and teachers to know learners’


needs and to decide on the content and the level of materials to
be produced.
a) Goals of national literacy program
b) Core content based on national outcomes
c) Locally relevant content based on the
identified needs of the learners
d) Prescribed levels in the three R’s e. Levels
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of literacy skills of learners


3. Selection of Themes

Helps materials developers and teachers to know learners’ needs and to


decide on the content and the level of materials to be produced.
a) Goals of national literacy program
b) Core content based on national outcomes
c) Locally relevant content based on the identified needs of the learners
d) Prescribed levels in the three R’s e. Levels of literacy skills of
learners
SLIDESMANIA.C
4. Setting Up Objectives

Helps materials developers and teachers to know learners’ needs and to


decide on the content and the level of materials to be produced.
a) Goals of national literacy program
b) Core content based on national outcomes
c) Locally relevant content based on the identified needs of the learners
d) Prescribed levels in the three R’s e. Levels of literacy skills of
learners
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5. Deciding on the Format

a. Considerations
• Age group
• Location in which the IM is to be used
• Literacy level of target clientele
• Cost of development and use of the material
• Ability of the teachers to utilize the material
• Type of role that the material plays (i.e. motivational,
instructional, awareness building, informative,
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etc.)
5. Deciding on the Format

b. Various formats
1. Written (e.g. booklet, flashcards, flip chart, posters, comics,
games, wallpapers)
2. Electronic media (e.g. audio tapes like songs, dramas, talks,
speeches, announcements, broadcast, video presentation,
radio and television program, etc.)
3. Interactive formats (e.g. CD Courseware,
web-based courses, on-line hyperlinks)
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6. Selection and arrangement of content

b. Various formats
1. Written (e.g. booklet, flashcards, flip chart, posters, comics,
games, wallpapers)
2. Electronic media (e.g. audio tapes like songs, dramas, talks,
speeches, announcements, broadcast, video presentation,
radio and television program, etc.)
3. Interactive formats (e.g. CD Courseware,
web-based courses, on-line hyperlinks)
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7. Titles and Captions

b. Various formats
1. Written (e.g. booklet, flashcards, flip chart, posters, comics,
games, wallpapers)
2. Electronic media (e.g. audio tapes like songs, dramas, talks,
speeches, announcements, broadcast, video presentation,
radio and television program, etc.)
3. Interactive formats (e.g. CD Courseware,
web-based courses, on-line hyperlinks)
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8. Scriptwriting

a. Script expressions, inclusive language


b. Short sentences
c. Illustration
d. Local language flavor
e. Reading flow
f. Attractive layout
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8. Illustrations (balanced and inclusive)

a. Script expressions, inclusive language


b. Short sentences
c. Illustration
d. Local language flavor
e. Reading flow
f. Attractive layout
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10. Editing

a. Script expressions, inclusive language


b. Short sentences
c. Illustration
d. Local language flavor
e. Reading flow
f. Attractive layout
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