Product Design: BITS Pilani
Product Design: BITS Pilani
BITS Pilani
Pilani | Dubai | Goa | Hyderabad
Dr. Nitin Kotkunde
BITS Pilani
Pilani | Dubai | Goa | Hyderabad
Middle Portion
Lower Portion
• A team is:
– Two or more persons engaged in a common goal
– Who are dependent on one another for results
Idea Product
Craftsman: Both Design
and Manufacturing
Idea Product
Engineers:
Engineers:
Manufacturing
Design Team
Team
Dominant
Personality
Lack of Over
respect Talkative
Problems
with
teams
5. Conserver/ Critic: Preserves the team’s and project’s goal and concerns.
6. Expediter/ Investigator: Experiences the team goals, get facts and know-how
8. Mockup maker/ Prototyper/ Model maker: Build and test the prototypes
12. Entrepreneur/ Facilitator: Explore new products and methods, inspires and motivates
6. Listener: perceiving and combining the ideas and statement for others
• Conventional way:
– Distinct Functions
– Separate department (No interlinking)
• Main elements:
– Cross-functional teams
– Parallel design
– Vendor partnering
• Due to a single reporting system, there are shorter lines of communication which creates strong
and effective communication within the project management team.
• Due to a single authority, less time is consumed in communication, and the response to
stakeholders’ concerns is fast.
• Due to a sense of urgency, milestones, good communication, and cooperation, the learning curve
is faster for any new member.
• Team members become versatile and flexible due to experience in different kinds of projects.
• The functional manager may look after the functional part of the project; he may decide how to
do the work, and may distribute the project work among his subordinates. The project manager
will have authority over the administrative part of the project, such as what to do, follow-up on
the schedule, evaluate the performance, etc.
• Working in a matrix organization can be challenging because you have a confusing role while
reporting to two bosses.
• To avoid confusion and work efficiently in a matrix organization, you must be clear on your role,
responsibilities, and the work priorities.
• The matrix organization structure usually exists in large and multi-project organizations, where
they can relocate employees whenever and wherever their services are needed.
DE G531 – P R O D U C T D E S IG N 27 BITS-Pilani, Hyderabad Campus
Typ e o f M a tr i x Or g a n i za tio n S tr u ctu r e
• The matrix organization structure can be classified into three categories, largely depending on
the level of power of the project manager. These categories are as follows:
• Brainstorming
Problem Definition • 6-3-5 Brain writing
• Affinity diagram
• Gathering data
• Analyzing data
Cause Finding
• Search for root causes
Osborn's method:
Two principles contribute to "ideative efficacy:
• Defer judgment
• Reach for quantity
1. Go for quantity
2. Withhold criticism
3. Welcome wild ideas
4. Combine and improve ideas
• Take breaks
• Do not rush
• Stay persistent
• Blocking
• Collaborative fixation
• Evaluation apprehension
• Personality characteristics
• Social matching
• The affinity diagram is a business tool used to organize ideas and data.
• The tool is commonly used within project management and allows large numbers of ideas
stemming from brainstorming to be sorted into groups, based on their natural relationships, for
review and analysis.
Interrelationship digraph
Why Why
Cause andDiagram
Effect Diagram
DE G531 – P R O D U C T D E S IG N 42 BITS-Pilani, Hyderabad Campus
C a u s e Fi n d i n g
• Solution finding and implementation :
Gantt Chart:
Steps:
• Determine activities that need to be accomplished
• Determine precedence relationships and completion times
• Construct network diagram
• Determine the critical path
• Determine early start and late start schedules
• An activity carries the arrow symbol, . This represent a task or subproject that uses
time or resources.
• A node (an event), denoted by a circle , marks the start and completion of an activity,
which contain a number that helps to identify its location. For example activity A can be
drawn as:
A
1 2
3 days
• This means activity A starts at node 1 and finishes at node 2 and it will takes three days
• Step 1: Make a forward pass through the network as follows: For each activity i
beginning at the Start node, compute:
– Earliest Start Time (ES) = the maximum of the earliest finish times of all activities
immediately preceding activity i. (This is 0 for an activity with no predecessors.). This is
the earliest time an activity can begin without violation of immediate predecessor
requirements.
– Earliest Finish Time (EF) = (Earliest Start Time) + (Time to complete activity i). This
represent the earliest time at which an activity can end.
The project completion time is the maximum of the Earliest Finish Times at the
Finish node.
DE G531 – P R O D U C T D E S IG N 48 BITS-Pilani, Hyderabad Campus
D e t e r m i n i n g th e Cr i ti ca l Pa th
A critical path is a path of activities, from the Start node to the Finish node, with 0
slack times.
• Earliest/Latest Times
Activity time ES EF LS LF Slack
A 6 0 6 0 6 0 *critical
B 4 0 4 5 9 5
C 3 6 9 6 9 0*
D 5 6 11 15 20 9
E 1 6 7 12 13 6
F 4 9 13 9 13 0*
G 2 9 11 16 18 7
H 6 13 19 14 20 1
I 5 13 18 13 18 0*
J 3 19 22 20 23 1
K 5 18 23 18 23 0*
– The estimated project completion time is the Max EF at node 7 = 23.
1. Identify Opportunities:
• Opportunities statement: Develop a new black and white (B&W), digital, networkable, document centre
platform for the office market, including scanning, storage, fax, distribution and printing capabilities.
• Technology readiness
• Market readiness
• Competition