0% found this document useful (0 votes)
47 views

Android Introduction: Hello World

This document provides an introduction and tutorial for creating a basic "Hello World" Android application. It describes creating a new Android project in Eclipse, with details on the various project fields. It then explains the key files that are generated - the Java activity class, XML layout files, string resources, and Android manifest. The tutorial walks through modifying the default text in the XML layout and string resources, and running the application to see the changes.

Uploaded by

emmrab824
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
47 views

Android Introduction: Hello World

This document provides an introduction and tutorial for creating a basic "Hello World" Android application. It describes creating a new Android project in Eclipse, with details on the various project fields. It then explains the key files that are generated - the Java activity class, XML layout files, string resources, and Android manifest. The tutorial walks through modifying the default text in the XML layout and string resources, and running the application to see the changes.

Uploaded by

emmrab824
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 22

Android Introduction

Hello World

1
Tutorial
 http://developer.android.com/resources/t
utorials/hello-world.html
 http://mobiforge.com/developing/story/ge
tting-started-with-android-development?
dm_switcher=true

Android
Politeknik Elektronika Negeri Surabaya
2
Create a New Android Project
 From Eclipse, select File > New > Android
Project.
 Fill in the project details with the following
values:
 Project name: HelloAndroid
 Application name: Hello, Android
 Package name: com.example.helloandroid (or
your own private namespace)
 Create Activity: HelloAndroid

Click Finish
Android
Politeknik Elektronika Negeri Surabaya
3
Create a New
Android Project

Android
Politeknik Elektronika Negeri Surabaya
4
Create a New Android Project
 Project name - the name of the project
 Package name - the name of the package. This
name will be used as the package name in your
Java files. Package name must be fully qualified.
The convention is to use your company's domain
name in reverse order
 Activity name - the name of the activity in your
Android application. In Android, think of an
activity as a screen containing some actions,
hence the name "activity"
 Application name - the user-friendly name of the
application that will be displayed in the
Applications tab of the Android UI

Android
Politeknik Elektronika Negeri Surabaya
5
Package Content
All source code here Java code for our activity

All non-code Generated Java code


resources Helps link resources to
Java code

Images Layout of the activity

Strings used in the


program

Android Manifest
Android
Politeknik Elektronika Negeri Surabaya
6
the various fields when create a new
Android project
 First, the src folder contains your Java source files. The HelloAndroid.java file
is the source file for the HelloAndroid activity you specified when you created
the project earlier.

 The R.java file is a special file generated by the ADT to keep track of all the
names of views, constants, etc, used in your Android project. You should not
modify the content of this file as its content is generated automatically by the
ADT.

 The Android Library contains a file named android.jar. This file contains all
the classes that you would use to program an Android application.

 The res folder contains all the resources used by your Android application.
For example, the drawable folder contains a png image file that is used as
the icon for your application. The layout folder contains an XML file used to
represent the user interface of your Android application. The values folder
contains an XML file used to store a list of string constants.

 The AndroidManifest.xml file is an application configuration file that contains


detailed information about your application, such as the number of activities
you have in your application, the types of permissions your application
needs, the version information of your application, and so on.

Android
Politeknik Elektronika Negeri Surabaya
7
HelloAndroid.java
 Open the HelloAndroid.java file, located inside HelloAndroid > src
> com.example.helloandroid)

package com.example.helloandroid;

import android.app.Activity;
import android.os.Bundle;

public class HelloAndroid extends Activity {


/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
}
}

Android
Politeknik Elektronika Negeri Surabaya
8
HelloAndroid.java
 The basic unit of an Android application is an Activity.
 An Activity displays the user interface of your application,
which may contain widgets like buttons, labels, text boxes,
etc
 When the activity is loaded, the onCreate() event handler is
called.
 The activity loads its UI from the XML file named main.xml.
This is represented by the constant named R.layout.main
(generated automatically by the Eclipse as you save your
project).
 If you examine the main.xml file located in the res/layout
folder

Android
Politeknik Elektronika Negeri Surabaya
9
Run the Application
 The Eclipse plugin makes it easy to run your applications:
 Select Run > Run.
 Select "Android Application".

Android
Politeknik Elektronika Negeri Surabaya
10
/res/layout/main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="@string/hello"
/>
</LinearLayout>

Android
Politeknik Elektronika Negeri Surabaya
11
XML attributes
 xmlns:android
This is an XML namespace declaration that tells the Android
tools that you are going to refer to common attributes
defined in the Android namespace. The outermost tag in
every Android layout file must have this attribute.
 android:id
This attribute assigns a unique identifier to the TextView
element. You can use the assigned ID to reference this
View from your source code or from other XML resource
declarations.
 android:layout_width
This attribute defines how much of the available width on
the screen this View should consume. In this case, it's the
only View so you want it to take up the entire screen,
which is what a value of "fill_parent" means.
Android
Politeknik Elektronika Negeri Surabaya
12
XML attributes
 android:layout_height
This is just like android:layout_width, except that it refers
to available screen height.

 android:text
This sets the text that the TextView should display. In this
example, you use a string resource instead of a hard-coded
string value. The hello string is defined in the
res/values/strings.xml file. This is the recommended
practice for inserting strings to your application, because it
makes the localization of your application to other
languages graceful, without need to hard-code changes to
the layout file.

Android
Politeknik Elektronika Negeri Surabaya
13
/res/values/strings.xml
 In Android, the UI of each activity is represented using various
objects known as Views. You can create a view using code, or
more simply through the use of an XML file.
 In this case, the UI Is represented using an XML file.
 The <TextView> element represents a text label on the screen
while the <LinearLayout> element specifies how views should be
arranged.
 Notice that the <TextView> element has an attribute named
android:text with its value set to "@string/hello".
 The @string/hello refers to the string named hello defined in the
strings.xml file in the res/values folder.

<?xml version="1.0" encoding="utf-8"?>


<resources>
<string name="hello">Hello World, HelloAndroid!</string>
<string name="app_name">HelloAndroid</string>
</resources>

Android
Politeknik Elektronika Negeri Surabaya
14
Modify strings.xml
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="hello">Hello, Android! I am a string
resource!</string>
<string name="app_name">Hello, Android</string>
</resources>

Android
Politeknik Elektronika Negeri Surabaya
15
Run it !

Android
Politeknik Elektronika Negeri Surabaya
16
Modify the main.xml
 Let's now modify the main.xml file. Add the following <Button> element:

<?xml version="1.0" encoding="utf-8"?>


<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="@string/hello"
/>
<Button
android:id="@+id/btnClickMe"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Click Me!"
/>
</LinearLayout>

Android
Politeknik Elektronika Negeri Surabaya
17
Run it !

Android
Politeknik Elektronika Negeri Surabaya
18
Construct UI
package com.example.helloandroid;

import android.app.Activity;
import android.os.Bundle;
import android.widget.TextView;

public class HelloAndroid extends Activity {


/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
TextView tv = new TextView(this);
tv.setText("Hello, Android");
setContentView(tv);
}
}

Android
Politeknik Elektronika Negeri Surabaya
19
Run it

Android
Politeknik Elektronika Negeri Surabaya
20
R class
 In Eclipse, open the file named R.java (in the gen/ [Generated Java Files] folder).
 The R.java file is a special file generated by the ADT to keep track of all the names of
views, constants, etc, used in your Android project. You should not modify the
content of this file as its content is generated automatically by the ADT

package com.example.helloandroid;

public final class R {


public static final class attr {
}
public static final class drawable {
public static final int icon=0x7f020000;
}
public static final class id {
public static final int textview=0x7f050000;
}
public static final class layout {
public static final int main=0x7f030000;
}
public static final class string {
public static final int app_name=0x7f040001;
public static final int hello=0x7f040000;
}
}

Android
Politeknik Elektronika Negeri Surabaya
21
AndroidManifest.xml
 The AndroidManifest.xml file is an application configuration file
that contains detailed information about your application, such as
the number of activities you have in your application, the types of
permissions your application needs, the version information of
your application, and so on.
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.helloandroid"
android:versionCode="1"
android:versionName="1.0">
<application android:icon="@drawable/icon" android:label="@string/app_name">
<activity android:name=".HelloAndroid"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

Android
Politeknik Elektronika Negeri Surabaya
22

You might also like