Game Playing: Kevin Night and Elaine Rich, Nair B. Chapter 12: PG No 231 - 246
Game Playing: Kevin Night and Elaine Rich, Nair B. Chapter 12: PG No 231 - 246
UNIT III
Kevin Night and Elaine Rich, Nair B.
Chapter 12 : Pg No 231 - 246
Topics
• Overview
• Minimax Search Procedure
• Adding Alpha-beta Cutoffs
This is an example of a
partial game tree for the
game tic-tac-toe.
Even for this simple game,
the game tree is very large.
Max 1 3 6 0 7
5
5 2 1 3 6 2 0 7
• MINIMAX-VALUE(n) =
– UTILITY(n) if n is a terminal state
– maxs Successors(n) MINIMAX-VALUE(s) if n is a
MAX node
– mins Successors(n) MINIMAX-VALUE(s) if n is a
MIN node
alpha cutoff
8 10
=4 <4
4 >8
8 cutoff
cutoff