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Lesson 1 Concepts About Educational Technology

The document outlines an agenda for an educational technology class that includes a lecture, activity, and discussion of requirements. It also provides reminders for participating in the online class and an overview of Chapter 1, which discusses different concepts of educational technology including its five domains of design, development, utilization, management, and evaluation.

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Marvin Contiga
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0% found this document useful (0 votes)
130 views

Lesson 1 Concepts About Educational Technology

The document outlines an agenda for an educational technology class that includes a lecture, activity, and discussion of requirements. It also provides reminders for participating in the online class and an overview of Chapter 1, which discusses different concepts of educational technology including its five domains of design, development, utilization, management, and evaluation.

Uploaded by

Marvin Contiga
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Agenda

• Class lecture & Discussion of Lesson 1


• Blogger.com / Activity 1
• Class requirement
Reminder
• Find a suitable quiet environment.
• Pick an appropriate background.
• Dress and sit appropriately.
• Use headphones to reduce noise.
• Mute your microphone when you're not speaking.
• Pay attention to the agenda.
• Record decisions and next steps.
• Check your internet speed.
Chapter 1

Concepts About Educational Technology

Technology for Teaching and Learning 1


Different Concepts of Technology
Technology as the use of gadgets, tools, or equipment to
perform a task expediently and efficiently.
Technology as the collection of tools, including
machinery, modifications, arrangements and procedures.
Other Gadgets as Technology
The Teacher as a Technology
The following assumptions about technology
are agreed upon
1. Technology is more than hardware. It is made up of any
reliable technique or method of engaging learning, such as
cognitive learning strategies and critical thinking.
2. Learning technologies can be any environment or definable
set of activities that engage learners in active, constructive,
intentional and authentic learning Technology can be
introduced in a form of a game.
The following assumptions about technology
are agreed upon
3. Technologies are not simply conveyors or communicators
of meaning but they can also serve as resource materials for
reflection and other thinkig skills.
4. Technologies support learning
- They fulfill a learning need.
- Interactions with technlogies are learner-initiated and
learner-controlled.
The following assumptions about technology
are agreed upon
5. Interactions with the technologies are conceptually and
intellectually engaging.
6. Technologies should function as intellectual tool kits.
7. Learners and technologies should be intellectual partners in
the learning process.
Concepts of Educational Technology
Educational technology as the selection, development,
managing and use of appropriate technological process
and resources.
Educational technology as the choice of appropriate
principles in the preparation and utilization of
conventional and non-conventional technology tool as
well as traditional and alternative teaching strategies.
Design

Evaluation Theory and Development


Practice

Management Utilization

Five Domains of Educational Technology


Domains Description
Design Establishing a framework to guide in planning the educational.
Using the design or framewor, materials are produced and
Development
developed.
Implementing and using the learning materials used to enhance
Utilization knowledge and skills of learners. It is also known as the action
phase.
Monitoring, assesing, and giving judgement on the extent of
Evaluation usefulness of the learning material in achieving the expected
outcomes.
It is applied in the implementation of all the different domains and
Management
its effect on the outcomes of learning.
Domains of Educational Technology

Domain 1 - Design

•Instructional
Theory System Design
•Instructional
and Strategies
Practice •Learner’s
Characteristics
Reasons why constructivism facilitates
knowledge construction.
 Contructivism provides representation of reality.
 Constructivism represents the natural complexity of the real
world.
 Constructivism represents authentic tasks which focus on
contextualizing rather than abstracting.
 Constructivism provides real world case-based learning
environment rather than pre-determinde instructional events.
 Constructivism fosters reflective practice.
 Constructivism promotes context and content.
Domains of Educational Technology

Domain 2 - Development
•Print technologies
•Audio technologies
•Still Visuals
Theory •Audio-visual
technologies
and • ICTs
• Electronic
Practice technologies
• Integrated
technologies
Domains of Educational Technology

Domain 3 - Utilization

•Media utilization
Theory •Implementation
and •Institutionalization
•Policies and
Practice regulation
Domains of Educational Technology

Domain 4 - Management

•Project
Management
Theory • Resources
Management
and • Management of
Practice Delivery System
• Diffusion of
Innovation
Domains of Educational Technology

Domain 5 - Evaluation

•Problem Analysis
Theory •Measurement
•Formative
and Evaluation
Practice •Summative
Evaluation
Activity #1 Do Your Research
Interview two of your classmates. Ask and find out from
them the different technologies they used in studying and
learning lessons/objects. Write your findings in a narrative
form.
Classmates 1 Classmates 2

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