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CH 4

This document discusses threads and concurrency in operating systems. It covers topics like multithreading models, thread libraries, and implicit threading. The many-to-one, one-to-one and many-to-many models of mapping user threads to kernel threads are described. Popular thread libraries like Pthreads, Windows threads and Java threads are outlined. Examples of using Pthreads to create and synchronize threads are also provided.

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0% found this document useful (0 votes)
24 views

CH 4

This document discusses threads and concurrency in operating systems. It covers topics like multithreading models, thread libraries, and implicit threading. The many-to-one, one-to-one and many-to-many models of mapping user threads to kernel threads are described. Popular thread libraries like Pthreads, Windows threads and Java threads are outlined. Examples of using Pthreads to create and synchronize threads are also provided.

Uploaded by

alapabainvi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 48

Chapter 4: Threads &

Concurrency

Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018
Outline

 Overview
 Multicore Programming
 Multithreading Models
 Thread Libraries
 Implicit Threading
 Threading Issues
 Operating System Examples

Operating System Concepts – 10th Edition 4.2 Silberschatz, Galvin and Gagne ©2018
Objectives

 Identify the basic components of a thread, and contrast threads


and processes
 Describe the benefits and challenges of designing
multithreaded applications
 Illustrate different approaches to implicit threading including
thread pools, fork-join, and Grand Central Dispatch
 Describe how the Windows and Linux operating systems
represent threads
 Designing multithreaded applications using the Pthreads, Java,
and Windows threading APIs

Operating System Concepts – 10th Edition 4.3 Silberschatz, Galvin and Gagne ©2018
Motivation

 Most modern applications are multithreaded


 Threads run within application
 Multiple tasks with the application can be implemented by
separate threads
• Update display
• Fetch data
• Spell checking
• Answer a network request
 Process creation is heavy-weight while thread creation is
light-weight
 Can simplify code, increase efficiency
 Kernels are generally multithreaded

Operating System Concepts – 10th Edition 4.4 Silberschatz, Galvin and Gagne ©2018
Single and Multithreaded Processes

Operating System Concepts – 10th Edition 4.5 Silberschatz, Galvin and Gagne ©2018
Multithreaded Server Architecture

Operating System Concepts – 10th Edition 4.6 Silberschatz, Galvin and Gagne ©2018
Benefits

 Responsiveness – may allow continued execution if part of


process is blocked, especially important for user interfaces
 Resource Sharing – threads share resources of process to
which they belong, easier than shared memory or message
passing
 Economy (time) – thread creation, communication and context
switching consumes less time.
 Scalability – process can take advantage of multicore
architectures

Operating System Concepts – 10th Edition 4.7 Silberschatz, Galvin and Gagne ©2018
Multicore Programming
 Multicore or multiprocessor systems puts pressure on programmers,
challenges include:
• Dividing activities
• Balance
• Data splitting
• Data dependency
• Testing and debugging
 Parallelism implies a system can perform more than one task
simultaneously
 Concurrency supports more than one task making progress
• Single processor / core, scheduler providing concurrency

Operating System Concepts – 10th Edition 4.8 Silberschatz, Galvin and Gagne ©2018
Concurrency vs. Parallelism
 Concurrent execution on single-core system:

 Parallelism on a multi-core system:

Operating System Concepts – 10th Edition 4.9 Silberschatz, Galvin and Gagne ©2018
Multicore Programming

 Types of parallelism
• Data parallelism – distributes subsets of the same data
across multiple cores, same operation on each
• Task parallelism – distributing threads across cores, each
thread performing unique operation

Operating System Concepts – 10th Edition 4.10 Silberschatz, Galvin and Gagne ©2018
Data and Task Parallelism

Operating System Concepts – 10th Edition 4.11 Silberschatz, Galvin and Gagne ©2018
User Threads and Kernel Threads

 User threads - management done by user-level threads library


 Three primary thread libraries:
• POSIX Pthreads
• Windows threads
• Java threads
 Kernel threads - Supported by the Kernel
 Examples – virtually all general-purpose operating systems, including:
• Windows
• Linux
• Mac OS X
• iOS
• Android

Operating System Concepts – 10th Edition 4.12 Silberschatz, Galvin and Gagne ©2018
User and Kernel Threads

Operating System Concepts – 10th Edition 4.13 Silberschatz, Galvin and Gagne ©2018
Multithreading Models

 Many-to-One
 One-to-One
 Many-to-Many

Operating System Concepts – 10th Edition 4.14 Silberschatz, Galvin and Gagne ©2018
Many-to-One

 Many user-level threads mapped to single kernel thread


 One thread blocking causes all to block
 Multiple threads may not run in parallel on multicore system because
only one may be in kernel at a time
 Few systems currently use this model
 Examples:
• Solaris Green Threads
• GNU Portable Threads

Operating System Concepts – 10th Edition 4.15 Silberschatz, Galvin and Gagne ©2018
One-to-One

 Each user-level thread maps to kernel thread


 Creating a user-level thread creates a kernel thread
 More concurrency than many-to-one
 Number of threads per process sometimes restricted due to overhead
 Examples
• Windows
• Linux

Operating System Concepts – 10th Edition 4.16 Silberschatz, Galvin and Gagne ©2018
Many-to-Many Model
 Allows many user level threads to be mapped to many kernel threads
 Allows the operating system to create a sufficient number of kernel
threads
 Windows with the ThreadFiber package
 Otherwise not very common

Operating System Concepts – 10th Edition 4.17 Silberschatz, Galvin and Gagne ©2018
Two-level Model
 Similar to M:M, except that it allows a user thread to be bound to
kernel thread

Operating System Concepts – 10th Edition 4.18 Silberschatz, Galvin and Gagne ©2018
Thread Libraries

 Thread library provides programmer with API for creating and


managing threads
 Two primary ways of implementing
• Library entirely in user space
 Easier to create, managed by the user entirely
 Many to one model
 Not able to exploit multiprocessor environment
• Kernel-level library supported by the OS
 Thread tables managed by the kernel
 One to one model
 Blocking of a thread doesn’t effect execution

Operating System Concepts – 10th Edition 4.19 Silberschatz, Galvin and Gagne ©2018
Strategies of thread creation

 Synchronous
• Parent creates child threads
• Parent and child can then execute concurrently
• Used in servers and responsive user interfaces

 Asynchronous
• Parent creates child threads
• Parent halts its execution and the created child threads can
execute concurrently.
• Once the child threads complete execution, they exit
• After exiting, the parent thread resumes execution.
• Used when result of various child threads need to be combined.

Operating System Concepts – 10th Edition 4.20 Silberschatz, Galvin and Gagne ©2018
Pthreads

 May be provided either as user-level or kernel-level


 A POSIX standard (IEEE 1003.1c) API for thread creation and
synchronization
 Specification, not implementation
 API specifies behavior of the thread library, implementation is up to
development of the library
 Common in UNIX operating systems (Linux & Mac OS X)

Operating System Concepts – 10th Edition 4.21 Silberschatz, Galvin and Gagne ©2018
Pthreads Example

Operating System Concepts – 10th Edition 4.22 Silberschatz, Galvin and Gagne ©2018
Pthreads Example (Cont.)

Operating System Concepts – 10th Edition 4.23 Silberschatz, Galvin and Gagne ©2018
Pthreads Code for Joining 10 Threads

Operating System Concepts – 9 th Edition 4. 21 Silberschatz, Galvin and Gagne ©2013

Operating System Concepts – 10th Edition 4.24 Silberschatz, Galvin and Gagne ©2018
Windows Multithreaded C Program

Operating System Concepts – 10th Edition 4.25 Silberschatz, Galvin and Gagne ©2018
Windows Multithreaded C Program (Cont.)

Operating System Concepts – 10th Edition 4.26 Silberschatz, Galvin and Gagne ©2018
Java Threads

 Java threads are managed by the JVM


 Typically implemented using the threads model provided by underlying
OS
 Java threads may be created by:
• Extending Thread class
• Implementing the Runnable interface

• Standard practice is to implement Runnable interface

Operating System Concepts – 10th Edition 4.27 Silberschatz, Galvin and Gagne ©2018
Java Threads
Implementing Runnable interface:

Creating a thread:

Waiting on a thread:

Operating System Concepts – 10th Edition 4.28 Silberschatz, Galvin and Gagne ©2018
Java Executor Framework

 Rather than explicitly creating threads, Java also allows thread creation
around the Executor interface:

 The Executor is used as follows:

Operating System Concepts – 10th Edition 4.29 Silberschatz, Galvin and Gagne ©2018
Java Executor Framework

Operating System Concepts – 10th Edition 4.30 Silberschatz, Galvin and Gagne ©2018
Java Executor Framework (Cont.)

Operating System Concepts – 10th Edition 4.31 Silberschatz, Galvin and Gagne ©2018
Implicit Threading

 Growing in popularity as numbers of threads increase, program


correctness more difficult with explicit threads
 Creation and management of threads done by compilers and run-time
libraries rather than programmers
 Five methods explored
• Thread Pools
• Fork-Join
• OpenMP
• Grand Central Dispatch
• Intel Threading Building Blocks

Operating System Concepts – 10th Edition 4.32 Silberschatz, Galvin and Gagne ©2018
Thread Pools
 Create a number of threads in a pool where they await work
 Advantages:
• Usually slightly faster to service a request with an existing thread
than create a new thread
• Allows the number of threads in the application(s) to be bound to
the size of the pool
• Separating task to be performed from mechanics of creating task
allows different strategies for running task
 i.e,Tasks could be scheduled to run periodically
 Windows API supports thread pools:

Operating System Concepts – 10th Edition 4.33 Silberschatz, Galvin and Gagne ©2018
Java Thread Pools

 Three factory methods for creating thread pools in Executors class:

Operating System Concepts – 10th Edition 4.34 Silberschatz, Galvin and Gagne ©2018
Java Thread Pools (Cont.)

Operating System Concepts – 10th Edition 4.35 Silberschatz, Galvin and Gagne ©2018
Fork-Join Parallelism

 Multiple threads (tasks) are forked, and then joined.

Operating System Concepts – 10th Edition 4.36 Silberschatz, Galvin and Gagne ©2018
Fork-Join Parallelism

 General algorithm for fork-join strategy:

Operating System Concepts – 10th Edition 4.37 Silberschatz, Galvin and Gagne ©2018
Fork-Join Parallelism

Operating System Concepts – 10th Edition 4.38 Silberschatz, Galvin and Gagne ©2018
Fork-Join Parallelism in Java

Operating System Concepts – 10th Edition 4.39 Silberschatz, Galvin and Gagne ©2018
Fork-Join Parallelism in Java

Operating System Concepts – 10th Edition 4.40 Silberschatz, Galvin and Gagne ©2018
Fork-Join Parallelism in Java

 The ForkJoinTask is an abstract base class


 RecursiveTask and RecursiveAction classes extend
ForkJoinTask
 RecursiveTask returns a result (via the return value from the
compute() method)
 RecursiveAction does not return a result

Operating System Concepts – 10th Edition 4.41 Silberschatz, Galvin and Gagne ©2018
OpenMP

 Set of compiler directives and


an API for C, C++, FORTRAN
 Provides support for parallel
programming in shared-
memory environments
 Identifies parallel regions –
blocks of code that can run in
parallel
#pragma omp parallel
Create as many threads as there
are cores

Operating System Concepts – 10th Edition 4.42 Silberschatz, Galvin and Gagne ©2018
 Run the for loop in parallel

Operating System Concepts – 10th Edition 4.43 Silberschatz, Galvin and Gagne ©2018
Grand Central Dispatch
 Apple technology for macOS and iOS operating systems
 Extensions to C, C++ and Objective-C languages, API, and run-time
library
 Allows identification of parallel sections
 Manages most of the details of threading
 Block is in “^{ }” :

ˆ{ printf("I am a block"); }

 Blocks placed in dispatch queue


• Assigned to available thread in thread pool when removed from
queue

Operating System Concepts – 10th Edition 4.44 Silberschatz, Galvin and Gagne ©2018
Grand Central Dispatch
 Two types of dispatch queues:
• serial – blocks removed in FIFO order, queue is per process,
called main queue
 Programmers can create additional serial queues within
program
• concurrent – removed in FIFO order but several may be removed
at a time
 Four system wide queues divided by quality of service:
o QOS_CLASS_USER_INTERACTIVE
o QOS_CLASS_USER_INITIATED
o QOS_CLASS_USER_UTILITY
o QOS_CLASS_USER_BACKGROUND

Operating System Concepts – 10th Edition 4.45 Silberschatz, Galvin and Gagne ©2018
Grand Central Dispatch

 For the Swift language a task is defined as a closure – similar to a


block, minus the caret
 Closures are submitted to the queue using the dispatch_async()
function:

Operating System Concepts – 10th Edition 4.46 Silberschatz, Galvin and Gagne ©2018
Intel Threading Building Blocks (TBB)

 Template library for designing parallel C++ programs


 A serial version of a simple for loop

 The same for loop written using TBB with parallel_for statement:

Operating System Concepts – 10th Edition 4.47 Silberschatz, Galvin and Gagne ©2018
End of Chapter 4

Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018

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