12 Design For Usability
12 Design For Usability
Engineering
Design
for
Operational
Feasibility
DESIGN FOR OPERATIONAL
FEASIBILITY
Personnel Factors:
● Anthropometric factors
● Human sensory factors
● Physiological factors
● Psychological factors
● Other factors
DESIGN FOR USABILITY
(HUMAN FACTORS)
Anthropometric Factors:
● Physical dimensions of
the human body
● Weight, height,
arm reach, hand
size, etc.
DESIGN FOR USABILITY
(HUMAN FACTORS)
Human Sensory Factors:
● Vision - The designer should consider
the specified degrees of the eye &
head rotation as the maximum
allowable values in the design of
operator consoles and control
panels.
● Hearing - focuses on the noise. If noise
level is too high, the individual
will probably experience permanent injury through
loss of hearing. Conversely, if noise is
intermittent, the individual is
usually distracted.
● Other senses - such as smell,
feeling/touch, balance (vestibular senses)
DESIGN FOR USABILITY
(HUMAN FACTORS)
Physiological Factors:
● In system design, the designer must consider the effects of
environmental stress on
the human body while performing
system tasks.
● Stress - refers to any aspect of
external activity or the environment
acting on the individual performing a
system task, to cause a degrading effect.
● Sources of Stress:
Temperature extremes
Humidity
Vibration
Noise
Other factors
DESIGN FOR USABILITY
(HUMAN FACTORS)
Psychological Factors:
● Psychological factors - pertain to the human mind and the
aggregate of emotions, traits,
behavioral patterns as they relate to
job performance.
● Designer must be mindful of the
requirements for the system
& must understand the human’s capacities
and abilities relative to the
information processing
requirements.
DESIGN FOR USABILITY
(HUMAN FACTORS)
Measures in Human Factors:
● Effectiveness – in system design, refers to the
accomplishment of system operational and
maintenance functions, in a specified manner, within
the desired time frame and without inducing errors in
the process.
● Efficiency – means that the functions must be
accomplished at minimum total life cycle cost.
DESIGN FOR USABILITY
(HUMAN FACTORS)
Human Factors in the System Life Cycle:
DESIGN FOR USABILITY
(HUMAN FACTORS)
Human Factors Analysis Methods:
a. Operator task analysis (OTA) – involves a
systematic study of the human behavior
characteristics associated with the completion of
system tasks.
b. Operational sequence diagram (OSD) – can be
used to aid in evaluating the flow of information
from the point when the operator first becomes
involved with the system to the completion of the
mission.
DESIGN FOR USABILITY
(HUMAN FACTORS)
c. Error analysis - an error occurs when a human
action exceeds some limit of acceptability, where
the limits of acceptable performance had been
defined.
● errors of omission – when a human fails to
perform a necessary tasks
● errors of commission - when a task is
performed incorrectly.
DESIGN FOR USABILITY
(HUMAN FACTORS)
- Possible causes of errors:
● inadequate work space & work layout
● inadequate design of facilities, equipment &
control panels for human factors
● poor environmental condition -
inadequate lighting, high or low temperature,
high noise level
● inadequate training, job aids & procedures
● poor supervision – lack of communications,
no feedback, lack of good planning
DESIGN FOR USABILITY
(HUMAN FACTORS)
d. Safety/hazard analysis - safety pertains to both
personnel & other elements of the system.
- Hazard can be classified as:
● Negligible hazard – condition that will not result in
significant personnel injury or equipment damage.
● Marginal hazard - conditions that can be controlled
without personnel injury or major system damage.
● Critical hazard – conditions that will cause personnel
injury or major system damage and will require immediate
corrective action for personnel or system survival.
● Catastrophic hazard – conditions that will cause death or
severe injury or complete system loss.
DESIGN FOR USABILITY
(HUMAN FACTORS)
Personnel & Training Requirements:
- Skill level classifications:
● Basic skill level – assumed to acquire an individual
between 18 and 21 years of age, a high school
graduate with a ninth grade general reading and
writing level, with no regular work experience.
● Intermediate skill level – over 21 years old,
with 2 years of college or equivalent course work, with
2-5 years of experience, can perform relatively
complex tasks, where the interpretation of data site on-
site preventive maintenance tasks.
DESIGN FOR USABILITY
(HUMAN FACTORS)
- Skill level classifications:
● High skill level – with 2 to 4 years of formal
college, or equivalent course work in a technical institute,
has taken several specialized trainings in various
related fields, with at least 10 years of related on-
the-job experience. He can be assigned to train and
supervise basic and intermediate skill level personnel
and can interpret procedures, accomplish
complex tasks and make major decisions affecting
system operating policies.