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Introduction To Autodesk Inventor

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0% found this document useful (0 votes)
167 views

Introduction To Autodesk Inventor

Uploaded by

kesari payneni
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Introduction to Autodesk Inventor ® ®

Dan Banach
Autodesk Education – Programs Manager

© 2013 Autodesk
Introductions and course objectives

© 2013 Autodesk
Introductions
 Dan Banach: Education Programs Manager, Autodesk Education
 Using Autodesk products since AutoCAD R9
 Certified Inventor Professional, Autodesk Certified Instructor and Autodesk
Certification Evaluator
 19 years teaching and consulting
 Authored / coauthored 19 books: 3 - Mechanical Desktop, 16 - Autodesk
Inventor
 15 years - speaker at Autodesk University
 Your experience
 AutoCAD
 Autodesk Inventor
 Others?
© 2013 Autodesk
Course Objectives
After completing this course, you will be able to:
 Model an F1 in Schools™ race car
 Create drawing views of an F1 in Schools race car
 Assemble an F1 in Schools race car
 Enhance the visual appeal of the car by changing the visual style of the
car, adding a decal, shadows and reflections, changing the background
and ground plane and adjusting the light sources

© 2013 Autodesk
Chapter 1 - Getting started

© 2013 Autodesk
Screen Setup
 Open Inventor and the PDF of the course
 Arrange Inventor and the PDF as shown

© 2013 Autodesk
Set project file
 Set the active project- click Projects either on the Welcome
screen or on the Get Started tab > Launch panel.
 Click the Browse button.
 Navigate to and double-click on F1 in Schools.ipj, the
default location is C:\F1 in Schools.
 A check mark should be to the left of the F1 in Schools
project name, verifying that this is the active project file.

© 2013 Autodesk
Exercise 1
 In this exercise you learn how to:
 Create a new part file
 Sketch the profile of the part with parametric dimensions
 Extrude profiles adding and removing material

© 2013 Autodesk
Exercise 1: Section 1 – Getting started
1. Create a new mm part file

2. Create a new sketch on the XY plane

3. Sketch and dimension the profile

4. Extrude the profile 35 mm

5. Sketch a profile on the bottom of the car

6. Extrude with the Cut operation


© 2013 Autodesk
Exercise 1: Section 2 – Define the car body’s shape

1. Create wheel extension

2. Add hole

3. Pattern wheel extension

4. Add fillets

5. Mirror solid body


© 2013 Autodesk
Exercise 1: Section 3 – CO2 cartridge and wings
1. Sketch and constrain the profile for the
CO2 cartridge

2. Extrude profile

3. Sketch profile for the front and back wings

4. Extrude front and back wings

5. Add a hole for the CO2 cartridge


© 2013 Autodesk
Exercise 1: Section 4 – Final features
1. Angle the front of the CO2 cartridge holder

2. Add side plates

3. Add 2mm fillets

4. Add 7mm fillets

5. Change the appearance/color of the car

© 2013 Autodesk
Chapter 2 - Creating drawing views

© 2013 Autodesk
Exercise 2: Section 1 – Creating drawing views

1. Create a new ANSI mm drawing file

2. Create base, orthographic and isometric views

3. Create section view

4. Create isometric view from section view

© 2013 Autodesk
Exercise 2: Section 2 – Drawing annotation

1. Retrieve dimensions

2. Delete and move dimensions

3. Move dimensions between views

4. Arrange dimensions

5. Add hole notes

© 2013 Autodesk
Exercise 2: Section 3 – Editing the model

1. Edit model dimension in the drawing

2. Edit a sketch dimension in the part file

3. Update the drawing views

© 2013 Autodesk
Chapter 3 - Assembling an F1 in Schools race
car

© 2013 Autodesk
Exercise 3 – Assembling an F1 in Schools race car

1. Create a new Standard (mm) assembly file

2. Place components

3. Constrain the components

© 2013 Autodesk
Chapter 4 - Additional visualization options

© 2013 Autodesk
Exercise 4 – Additional visualization options

1. Change the Visual Styles

2. Add decals

3. Display shadows

4. Turn on reflections

5. Adjust the background

6. Modify ground plane


© 2013 Autodesk
Autodesk is a registered trademark of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings,
and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document.

© 2013 Autodesk, Inc. All rights reserved.

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