Introduction To Autodesk Inventor
Introduction To Autodesk Inventor
Dan Banach
Autodesk Education – Programs Manager
© 2013 Autodesk
Introductions and course objectives
© 2013 Autodesk
Introductions
Dan Banach: Education Programs Manager, Autodesk Education
Using Autodesk products since AutoCAD R9
Certified Inventor Professional, Autodesk Certified Instructor and Autodesk
Certification Evaluator
19 years teaching and consulting
Authored / coauthored 19 books: 3 - Mechanical Desktop, 16 - Autodesk
Inventor
15 years - speaker at Autodesk University
Your experience
AutoCAD
Autodesk Inventor
Others?
© 2013 Autodesk
Course Objectives
After completing this course, you will be able to:
Model an F1 in Schools™ race car
Create drawing views of an F1 in Schools race car
Assemble an F1 in Schools race car
Enhance the visual appeal of the car by changing the visual style of the
car, adding a decal, shadows and reflections, changing the background
and ground plane and adjusting the light sources
© 2013 Autodesk
Chapter 1 - Getting started
© 2013 Autodesk
Screen Setup
Open Inventor and the PDF of the course
Arrange Inventor and the PDF as shown
© 2013 Autodesk
Set project file
Set the active project- click Projects either on the Welcome
screen or on the Get Started tab > Launch panel.
Click the Browse button.
Navigate to and double-click on F1 in Schools.ipj, the
default location is C:\F1 in Schools.
A check mark should be to the left of the F1 in Schools
project name, verifying that this is the active project file.
© 2013 Autodesk
Exercise 1
In this exercise you learn how to:
Create a new part file
Sketch the profile of the part with parametric dimensions
Extrude profiles adding and removing material
© 2013 Autodesk
Exercise 1: Section 1 – Getting started
1. Create a new mm part file
2. Add hole
4. Add fillets
2. Extrude profile
© 2013 Autodesk
Chapter 2 - Creating drawing views
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Exercise 2: Section 1 – Creating drawing views
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Exercise 2: Section 2 – Drawing annotation
1. Retrieve dimensions
4. Arrange dimensions
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Exercise 2: Section 3 – Editing the model
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Chapter 3 - Assembling an F1 in Schools race
car
© 2013 Autodesk
Exercise 3 – Assembling an F1 in Schools race car
2. Place components
© 2013 Autodesk
Chapter 4 - Additional visualization options
© 2013 Autodesk
Exercise 4 – Additional visualization options
2. Add decals
3. Display shadows
4. Turn on reflections