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CH 5

This document discusses CPU scheduling in operating systems. It begins by introducing CPU scheduling and its role in multiprogrammed operating systems. It then describes scheduling criteria like CPU utilization, throughput, turnaround time, and waiting time. The rest of the document discusses common scheduling algorithms like first-come first-served (FCFS), shortest job first (SJF), and priority scheduling. It provides examples of how each algorithm works and calculates metrics like waiting times. The goal of CPU scheduling is to optimize for criteria like minimizing waiting times and maximizing CPU utilization.

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0% found this document useful (0 votes)
28 views58 pages

CH 5

This document discusses CPU scheduling in operating systems. It begins by introducing CPU scheduling and its role in multiprogrammed operating systems. It then describes scheduling criteria like CPU utilization, throughput, turnaround time, and waiting time. The rest of the document discusses common scheduling algorithms like first-come first-served (FCFS), shortest job first (SJF), and priority scheduling. It provides examples of how each algorithm works and calculates metrics like waiting times. The goal of CPU scheduling is to optimize for criteria like minimizing waiting times and maximizing CPU utilization.

Uploaded by

Hassan Imtiaz
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPTX, PDF, TXT or read online on Scribd
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Chapter 5: CPU Scheduling

Operating System Concepts – 8th Edition Silberschatz, Galvin and Gagne ©2009
Chapter 5: CPU Scheduling
 Basic Concepts
 Scheduling Criteria
 Scheduling Algorithms
 Thread Scheduling
 Multiple-Processor Scheduling
 Operating Systems Examples
 Algorithm Evaluation

Operating System Concepts – 8th Edition 5.2 Silberschatz, Galvin and Gagne ©2009
Objectives
 To introduce CPU scheduling, which is the basis for
multiprogrammed operating systems

 To describe various CPU-scheduling algorithms

 To discuss evaluation criteria for selecting a CPU-


scheduling algorithm for a particular system

Operating System Concepts – 8th Edition 5.3 Silberschatz, Galvin and Gagne ©2009
Basic Concepts
 Maximum CPU utilization obtained with
multiprogramming

 CPU–I/O Burst Cycle – Process execution consists of a


cycle of CPU execution and I/O wait

 CPU burst distribution

Operating System Concepts – 8th Edition 5.4 Silberschatz, Galvin and Gagne ©2009
Alternating Sequence of CPU and
I/O Bursts

Process life Cycle

Operating System Concepts – 8th Edition 5.5 Silberschatz, Galvin and Gagne ©2009
CPU Scheduler
 Short-term scheduler

 Selects a process from among the processes in the ready queue

 Invokes the dispatcher to have the CPU allocated to the selected


process

Operating System Concepts – 8th Edition 5.6 Silberschatz, Galvin and Gagne ©2009
Dispatcher
 Dispatcher module gives control of the CPU to the process
selected by the short-term scheduler; this involves:
 switching context
 switching to user mode
 jumping to the proper location in the user program to restart
that program

 Dispatch latency – Time it takes for the dispatcher to stop one


process and start another running

Operating System Concepts – 8th Edition 5.7 Silberschatz, Galvin and Gagne ©2009
CPU Scheduler
 Selects from among the processes in ready queue, and allocates the
CPU to one of them
 Queue may be ordered in various ways
 CPU scheduling decisions may take place when a process:
1. Switches from running to waiting state
2. Switches from running to ready state
3. Switches from waiting to ready
4. Terminates
 Scheduling under 1 and 4 is nonpreemptive
 All other scheduling is preemptive
 Consider access to shared data
 Consider preemption while in kernel mode
 Consider interrupts occurring during crucial OS activities

Operating System Concepts – 8th Edition 5.8 Silberschatz, Galvin and Gagne ©2009
Scheduling Criteria
 CPU utilization – keep the CPU as busy as possible

 Throughput – # of processes that complete their execution per time unit

 Turnaround time – Amount of time to execute a particular process

 Waiting time – Amount of time a process has been waiting in the ready
queue

 Response time – Amount of time it takes from when a request was


submitted until the first response is produced, not output (for time-sharing
environment)

Operating System Concepts – 8th Edition 5.9 Silberschatz, Galvin and Gagne ©2009
Scheduling Algorithm Optimization Criteria

 Max CPU utilization


 Max throughput
 Min turnaround time
 Min waiting time
 Min response time

Operating System Concepts – 8th Edition 5.10 Silberschatz, Galvin and Gagne ©2009
First-Come, First-Served (FCFS) Scheduling
ProcessBurst Time
1 24 P
It is Non-Preemptive scheduling

P2 3
Preemptive or
P3 3 NonPreemptive

 Suppose that the processes arrive in the order: P , P ,


1 2
P3
The Gantt Chart
P
for the schedule
1 P
is: P 2 3

0 24 27 30

 Waiting time for P = 0; P = 24; P = 27


1 2 3
 Average waiting time: (0 + 24 + 27)/3 = 17
Operating System Concepts – 8th Edition 5.11 Silberschatz, Galvin and Gagne ©2009
FCFS Scheduling (Cont.)
Suppose that the processes arrive in the order:
P2 , P3 , P1
 The Gantt chart for the schedule is:

P2 P3 P1

0 3 6 30

 Waiting time for P1 = 6; P2 = 0; P3 = 3


 Average waiting time: (6 + 0 + 3)/3 = 3
 Much better than previous case
 Convoy effect - short process behind long process
 Consider one CPU-bound and many I/O-bound processes

Operating System Concepts – 8th Edition 5.12 Silberschatz, Galvin and Gagne ©2009
Shortest-Job-First (SJF) Scheduling
 Associate with each process the length of its next CPU burst
 Use these lengths to schedule the process with the
shortest time

 SJF is optimal – gives minimum average waiting time for a


given set of processes
 The difficulty is knowing the length of the next CPU
request
 Could ask the user

Operating System Concepts – 8th Edition 5.13 Silberschatz, Galvin and Gagne ©2009
Example of SJF
ProcessArriva l Time Burst Time
P1 0.0 6
P2 2.0 8
P3 4.0 7
P4 5.0 3
 SJF scheduling chart

P4 P1 P3 P2

0 3 9 16 24

 Average waiting time = (3 + 16 + 9 + 0) / 4 = 7

Operating System Concepts – 8th Edition 5.14 Silberschatz, Galvin and Gagne ©2009
Example of Shortest-remaining-time-first
 Now we add the concepts of varying arrival times and preemption to
the analysis

ProcessA arri Arrival TimeT Burst Time


P1 0 8
P2 1 4
P3 2 9
P4 3 5
 Preemptive SJF Gantt Chart
P1 P2 P4 P1 P3

0 1 5 10 17 26

 Average waiting time = [(10-1)+(1-1)+(17-2)+5-3)]/4 = 26/4 = 6.5 msec

Operating System Concepts – 8th Edition 5.15 Silberschatz, Galvin and Gagne ©2009
Priority Scheduling
 A priority number (integer) is associated with each process

 The CPU is allocated to the process with the highest priority (smallest
integer  highest priority)
 Preemptive
 Nonpreemptive

 SJF is priority scheduling where priority is the inverse of predicted


next CPU burst time

 Problem  Starvation – low priority processes may never execute

 Solution  Aging – as time progresses increase the priority of the


process

Operating System Concepts – 8th Edition 5.16 Silberschatz, Galvin and Gagne ©2009
Example of Priority Scheduling
ProcessA arri Burst TimeT Priority
P1 10 3
P2 1 1
P3 2 4
P4 1 5
P5 5 2
 Priority scheduling Gantt Chart

P2 P5 P1 P3 P4

0 1 6 16 18 19

 Average waiting time = 8.2 msec

Operating System Concepts – 8th Edition 5.17 Silberschatz, Galvin and Gagne ©2009
Round Robin (RR)
 Each process gets a small unit of CPU time (time quantum q),
usually 10-100 milliseconds. After this time has elapsed, the
process is preempted and added to the end of the ready queue.
 Timer interrupts every quantum to schedule next process
 Performance
 q large  FIFO
 q small  q must be large with respect to context switch,
otherwise overhead is too high

Operating System Concepts – 8th Edition 5.18 Silberschatz, Galvin and Gagne ©2009
Example of RR with Time Quantum = 4
Process Burst Time
P1 24
P2 3
P3 3

 The Gantt chart is:

P1 P2 P3 P1 P1 P1 P1 P1

0 4 7 10 14 18 22 26 30

 Typically, higher average turnaround than SJF, but better response


 q should be large compared to context switch time
 q usually 10ms to 100ms, context switch < 10 usec

Operating System Concepts – 8th Edition 5.19 Silberschatz, Galvin and Gagne ©2009
Time Quantum and Context Switch Time

Operating System Concepts – 8th Edition 5.20 Silberschatz, Galvin and Gagne ©2009
Turnaround Time Varies With
The Time Quantum

80% of CPU bursts should


be shorter than q

Operating System Concepts – 8th Edition 5.21 Silberschatz, Galvin and Gagne ©2009
Multilevel Queue
 Ready queue is partitioned into separate queues, eg:
 foreground (interactive)
 background (batch)
 Process permanently in a given queue

 Each queue has its own scheduling algorithm:


 foreground – RR
 background – FCFS

 Scheduling must be done between the queues:


 Fixed priority scheduling; (i.e., serve all from foreground then from background).
Possibility of starvation.
 Time slice – each queue gets a certain amount of CPU time which it can schedule
amongst its processes; i.e., 80% to foreground in RR
 20% to background in FCFS

Operating System Concepts – 8th Edition 5.22 Silberschatz, Galvin and Gagne ©2009
Multilevel Queue Scheduling

Operating System Concepts – 8th Edition 5.23 Silberschatz, Galvin and Gagne ©2009
Multilevel Feedback Queue

 A process can move between the various queues; aging can be implemented this
way

 Multilevel-feedback-queue scheduler defined by the following parameters:


 number of queues
 scheduling algorithms for each queue
 method used to determine when to upgrade a process
 method used to determine when to demote a process
 method used to determine which queue a process will enter when that
process needs service

Operating System Concepts – 8th Edition 5.24 Silberschatz, Galvin and Gagne ©2009
Example of Multilevel Feedback Queue
 Three queues:
 Q0 – RR with time quantum 8 milliseconds
 Q1 – RR time quantum 16 milliseconds
 Q2 – FCFS

 Scheduling
 A new job enters queue Q0 which is served FCFS
 When it gains CPU, job receives 8 milliseconds
 If it does not finish in 8 milliseconds, job is moved to queue Q1
 At Q1 job is again served FCFS and receives 16 additional milliseconds
 If it still does not complete, it is preempted and moved to queue Q2

Operating System Concepts – 8th Edition 5.25 Silberschatz, Galvin and Gagne ©2009
Multilevel Feedback Queues

Operating System Concepts – 8th Edition 5.26 Silberschatz, Galvin and Gagne ©2009
Multiple-Processor Scheduling

 CPU scheduling more complex when multiple CPUs are available

 Homogeneous processors within a multiprocessor

 Asymmetric multiprocessing – only one processor accesses the system data


structures, alleviating the need for data sharing

 Symmetric multiprocessing (SMP) – each processor is self-scheduling, all processes


in common ready queue, or each has its own private queue of ready processes
 Currently, most common

 Processor affinity – process has affinity for processor on which it is currently


running
 soft affinity
 hard affinity
 Variations including processor sets

Operating System Concepts – 8th Edition 5.27 Silberschatz, Galvin and Gagne ©2009
Multicore Processors
 Recent trend to place multiple processor cores on same physical chip

 Faster and consumes less power

 Multiple threads per core also growing


 Takes advantage of memory stall to make progress on another thread while
memory retrieve happens

Operating System Concepts – 8th Edition 5.28 Silberschatz, Galvin and Gagne ©2009
Multithreaded Multicore System

Operating System Concepts – 8th Edition 5.29 Silberschatz, Galvin and Gagne ©2009
Operating System Examples
 Solaris scheduling
 Windows XP scheduling
 Linux scheduling

Operating System Concepts – 8th Edition 5.30 Silberschatz, Galvin and Gagne ©2009
Solaris
 Priority-based scheduling
 Six classes available
 Time sharing (default)
 Interactive
 Real time
 System
 Fair Share
 Fixed priority
 Given thread can be in one class at a time
 Each class has its own scheduling algorithm
 Time sharing is multi-level feedback queue
 Loadable table configurable by sysadmin

Operating System Concepts – 8th Edition 5.31 Silberschatz, Galvin and Gagne ©2009
Solaris Dispatch Table

Operating System Concepts – 8th Edition 5.32 Silberschatz, Galvin and Gagne ©2009
Solaris Scheduling

Operating System Concepts – 8th Edition 5.33 Silberschatz, Galvin and Gagne ©2009
Solaris Scheduling (Cont.)
 Scheduler converts class-specific priorities into a per-thread global priority
 Thread with highest priority runs next
 Runs until (1) blocks, (2) uses time slice, (3) preempted by higher-priority thread
 Multiple threads at same priority selected via RR

Operating System Concepts – 8th Edition 5.34 Silberschatz, Galvin and Gagne ©2009
Windows Scheduling
 Windows uses priority-based preemptive scheduling
 Highest-priority thread runs next
 Dispatcher is scheduler
 Thread runs until (1) blocks, (2) uses time slice, (3) preempted by higher-priority thread
 Real-time threads can preempt non-real-time
 32-level priority scheme
 Variable class is 1-15, real-time class is 16-31
 Priority 0 is memory-management thread
 Queue for each priority
 If no run-able thread, runs idle thread

Operating System Concepts – 8th Edition 5.35 Silberschatz, Galvin and Gagne ©2009
Windows Priority Classes
 Win32 API identifies several priority classes to which a process can belong
 REALTIME_PRIORITY_CLASS, HIGH_PRIORITY_CLASS,
ABOVE_NORMAL_PRIORITY_CLASS,NORMAL_PRIORITY_CLASS, BELOW_NORMAL_PRIORITY_CLASS,
IDLE_PRIORITY_CLASS
 All are variable except REALTIME
 A thread within a given priority class has a relative priority
 TIME_CRITICAL, HIGHEST, ABOVE_NORMAL, NORMAL, BELOW_NORMAL, LOWEST, IDLE
 Priority class and relative priority combine to give numeric priority
 Base priority is NORMAL within the class
 If quantum expires, priority lowered, but never below base
 If wait occurs, priority boosted depending on what was waited for
 Foreground window given 3x priority boost

Operating System Concepts – 8th Edition 5.36 Silberschatz, Galvin and Gagne ©2009
Windows XP Priorities

Operating System Concepts – 8th Edition 5.37 Silberschatz, Galvin and Gagne ©2009
Linux Scheduling
 Constant order O(1) scheduling time
 Preemptive, priority based
 Two priority ranges: time-sharing and real-time
 Real-time range from 0 to 99 and nice value from 100 to 140
 Map into global priority with numerically lower values indicating higher priority
 Higher priority gets larger q
 Task run-able as long as time left in time slice (active)
 If no time left (expired), not run-able until all other tasks use their slices
 All run-able tasks tracked in per-CPU runqueue data structure
 Two priority arrays (active, expired)
 Tasks indexed by priority
 When no more active, arrays are exchanged

Operating System Concepts – 8th Edition 5.38 Silberschatz, Galvin and Gagne ©2009
Linux Scheduling (Cont.)
 Real-time scheduling according to POSIX.1b
 Real-time tasks have static priorities
 All other tasks dynamic based on nice value plus or minus 5
 Interactivity of task determines plus or minus
 More interactive -> more minus
 Priority recalculated when task expired
 This exchanging arrays implements adjusted priorities

Operating System Concepts – 8th Edition 5.39 Silberschatz, Galvin and Gagne ©2009
Priorities and Time-slice length

Operating System Concepts – 8th Edition 5.40 Silberschatz, Galvin and Gagne ©2009
List of Tasks Indexed
According to Priorities

Operating System Concepts – 8th Edition 5.41 Silberschatz, Galvin and Gagne ©2009
Algorithm Evaluation
 How to select CPU-scheduling algorithm for an OS?

 Determine criteria, then evaluate algorithms

 Deterministic modeling
 Type of analytic evaluation
 Takes a particular predetermined workload and defines the performance of
each algorithm for that workload

Operating System Concepts – 8th Edition 5.42 Silberschatz, Galvin and Gagne ©2009
Queueing Models
 Describes the arrival of processes, and CPU and I/O bursts probabilistically
 Commonly exponential, and described by mean
 Computes average throughput, utilization, waiting time, etc
 Computer system described as network of servers, each with queue of waiting processes
 Knowing arrival rates and service rates
 Computes utilization, average queue length, average wait time, etc

Operating System Concepts – 8th Edition 5.43 Silberschatz, Galvin and Gagne ©2009
Little’s Formula
 n = average queue length
 W = average waiting time in queue
 λ = average arrival rate into queue
 Little’s law – in steady state, processes leaving queue must equal processes arriving, thus
n=λxW
 Valid for any scheduling algorithm and arrival distribution

 For example, if on average 7 processes arrive per second, and normally 14 processes in queue, then average
wait time per process = 2 seconds

Operating System Concepts – 8th Edition 5.44 Silberschatz, Galvin and Gagne ©2009
Simulations
 Queueing models limited
 Simulations more accurate
 Programmed model of computer system
 Clock is a variable
 Gather statistics indicating algorithm performance
 Data to drive simulation gathered via
 Random number generator according to probabilities
 Distributions defined mathematically or empirically
 Trace tapes record sequences of real events in real systems

Operating System Concepts – 8th Edition 5.45 Silberschatz, Galvin and Gagne ©2009
Evaluation of CPU Schedulers
by Simulation

Operating System Concepts – 8th Edition 5.46 Silberschatz, Galvin and Gagne ©2009
Implementation
 Even simulations have limited accuracy
 Just implement new scheduler and test in real systems
 High cost, high risk
 Environments vary
 Most flexible schedulers can be modified per-site or per-system
 Or APIs to modify priorities
 But again environments vary

Operating System Concepts – 8th Edition 5.47 Silberschatz, Galvin and Gagne ©2009
End of Chapter 5

Operating System Concepts – 8th Edition Silberschatz, Galvin and Gagne ©2009
5.08

Operating System Concepts – 8th Edition 5.49 Silberschatz, Galvin and Gagne ©2009
In-5.7

Operating System Concepts – 8th Edition 5.50 Silberschatz, Galvin and Gagne ©2009
In-5.8

Operating System Concepts – 8th Edition 5.51 Silberschatz, Galvin and Gagne ©2009
In-5.9

Operating System Concepts – 8th Edition 5.52 Silberschatz, Galvin and Gagne ©2009
Dispatch Latency

Operating System Concepts – 8th Edition 5.53 Silberschatz, Galvin and Gagne ©2009
Java Thread Scheduling

 JVM Uses a Preemptive, Priority-Based Scheduling Algorithm

 FIFO Queue is Used if There Are Multiple Threads With the Same Priority

Operating System Concepts – 8th Edition 5.54 Silberschatz, Galvin and Gagne ©2009
Java Thread Scheduling (Cont.)
JVM Schedules a Thread to Run When:

1. The Currently Running Thread Exits the Runnable State


2. A Higher Priority Thread Enters the Runnable State

* Note – the JVM Does Not Specify Whether Threads are Time-Sliced or Not

Operating System Concepts – 8th Edition 5.55 Silberschatz, Galvin and Gagne ©2009
Time-Slicing
Since the JVM Doesn’t Ensure Time-Slicing, the yield() Method
May Be Used:

while (true) {
// perform CPU-intensive task
...
Thread.yield();
}

This Yields Control to Another Thread of Equal Priority

Operating System Concepts – 8th Edition 5.56 Silberschatz, Galvin and Gagne ©2009
Thread Priorities

Priority Comment
Thread.MIN_PRIORITY Minimum Thread Priority
Thread.MAX_PRIORITY Maximum Thread Priority
Thread.NORM_PRIORITY Default Thread Priority

Priorities May Be Set Using setPriority() method:


setPriority(Thread.NORM_PRIORITY + 2);

Operating System Concepts – 8th Edition 5.57 Silberschatz, Galvin and Gagne ©2009
Solaris 2 Scheduling

Operating System Concepts – 8th Edition 5.58 Silberschatz, Galvin and Gagne ©2009

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