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CH 3

The document discusses processes and context switching between processes. When the CPU switches from one process to another, it must save the state of the old process and load the saved state for the new process. This is known as a context switch. Context switches take time as no useful work is done during the switch. The document also discusses process creation, where a parent process can create child processes, and process termination, where a process exits and its resources are freed by the operating system.

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0% found this document useful (0 votes)
5 views

CH 3

The document discusses processes and context switching between processes. When the CPU switches from one process to another, it must save the state of the old process and load the saved state for the new process. This is known as a context switch. Context switches take time as no useful work is done during the switch. The document also discusses process creation, where a parent process can create child processes, and process termination, where a process exits and its resources are freed by the operating system.

Uploaded by

Bisma Ali
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Chapter 3: Processes

Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne


Quick Recap of Previous Lecture

Operating System Concepts – 10th Edition 3.2 Silberschatz, Galvin and Gagne
CPU Switch From Process to Process
A context switch occurs when the CPU switches from
one process to another.

Operating System Concepts – 10th Edition 3.3 Silberschatz, Galvin and Gagne
Context Switch
 When CPU switches to another process, the
system must save the state of the old process and
load the saved state for the new process via a
context switch
 Context of a process represented in the PCB
 Context-switch time is pure overhead; the
system does no useful work while switching
• The more complex the OS and the PCB  the
longer the context switch
 Time dependent on hardware support
• Some hardware provides multiple sets of
registers per CPU  multiple contexts loaded
at once

Operating System Concepts – 10th Edition 3.4 Silberschatz, Galvin and Gagne
Operations on Processes

 System must provide mechanisms for:


• Process creation
• Process termination

Operating System Concepts – 10th Edition 3.5 Silberschatz, Galvin and Gagne
Process Creation

 Parent process create children processes, which, in


turn create other processes, forming a tree of
processes
 Generally, process identified and managed via a
process identifier (pid)
 Resource sharing options
• Parent and children share all resources
• Children share subset of parent’s resources
• Parent and child share no resources
 Execution options
• Parent and children execute concurrently
• Parent waits until children terminate
https://www.tutorialspoint.com/inter_process_comm
unication/inter_process_communication_process_cre
ation_termination.htm

Operating System Concepts – 10th Edition 3.6 Silberschatz, Galvin and Gagne
Process Creation (Cont.)
 Address space
• Child duplicate of parent
• Child has a program loaded into it
 UNIX examples
• fork() system call creates new process
• exec() system call used after a fork() to replace the
process’ memory space with a new program
• Parent process calls wait()waiting for the child to
terminate

Operating System Concepts – 10th Edition 3.7 Silberschatz, Galvin and Gagne
Research Challenges of OS (2021)

Operating System Concepts – 10th Edition 3.8 Silberschatz, Galvin and Gagne
Research Challenges

 https://www.mdpi.com/journal/applsci/special_issues/Ope
rating_System_Emerging_Applications

Operating System Concepts – 10th Edition 3.9 Silberschatz, Galvin and Gagne
Today’s Lecture

 Practice of Process Creation and Termination

Operating System Concepts – 10th Edition 3.10 Silberschatz, Galvin and Gagne
Practice Links

 https://programmerbay.com/difference-between-fork-and-
exec/

 https://www.tutorialspoint.com/inter_process_communica
tion/inter_process_communication_process_creation_ter
mination.htm

 https://percona.community/blog/2021/01/04/fork-exec-wait
-and-exit/

Operating System Concepts – 10th Edition 3.11 Silberschatz, Galvin and Gagne
Class Activity

 Define and compare types of structure of Operating


System. Identify which OS used corresponding structure.

 Solution :
 https://www.scaler.com/topics/operating-system-structur
e/

Operating System Concepts – 10th Edition 3.12 Silberschatz, Galvin and Gagne
C Program Forking Separate Process

Operating System Concepts – 10th Edition 3.13 Silberschatz, Galvin and Gagne
Creating a Separate Process via Windows API

Operating System Concepts – 10th Edition 3.14 Silberschatz, Galvin and Gagne
Process Termination
 Process executes last statement and then asks the
operating system to delete it using the exit()
system call.
• Returns status data from child to parent (via
wait())
• Process’ resources are deallocated by operating
system
 Parent may terminate the execution of children
processes using the abort() system call. Some
reasons for doing so:
• Child has exceeded allocated resources
• Task assigned to child is no longer required
• The parent is exiting, and the operating systems
does not allow a child to continue if its parent
terminates

Operating System Concepts – 10th Edition 3.15 Silberschatz, Galvin and Gagne
Process Termination
 Some operating systems do not allow child to
exists if its parent has terminated. If a process
terminates, then all its children must also be
terminated.
• cascading termination. All children,
grandchildren, etc., are terminated.
• The termination is initiated by the operating
system.
 The parent process may wait for termination of a
child process by using the wait()system call. The
call returns status information and the pid of the
terminated process
pid = wait(&status);
 If no parent waiting (did not invoke wait()) process
is a zombie
 If parent terminated without invoking wait(),
process is an orphan

Operating System Concepts – 10th Edition 3.16 Silberschatz, Galvin and Gagne
Android Process Importance Hierarchy

 Mobile operating systems often have to terminate


processes to reclaim system resources such as memory.
From most to least important:
• Foreground process
• Visible process
• Service process
• Background process
• Empty process
 Android will begin terminating processes that are least
important.

Operating System Concepts – 10th Edition 3.17 Silberschatz, Galvin and Gagne
Interprocess Communication

 Processes within a system may be independent or


cooperating
 Cooperating process can affect or be affected by other
processes, including sharing data
 Reasons for cooperating processes:
• Information sharing
• Computation speedup
• Modularity
• Convenience
 Cooperating processes need interprocess communication
(IPC)
 Two models of IPC
• Shared memory
• Message passing

Operating System Concepts – 10th Edition 3.18 Silberschatz, Galvin and Gagne
Communications Models
(a) Shared memory. (b) Message passing.

Operating System Concepts – 10th Edition 3.19 Silberschatz, Galvin and Gagne
Producer-Consumer Problem
 Paradigm for cooperating processes:
• producer process produces information that is
consumed by a consumer process
 Two variations:
• unbounded-buffer places no practical limit on
the size of the buffer:
 Producer never waits
 Consumer waits if there is no buffer to
consume
• bounded-buffer assumes that there is a fixed
buffer size
 Producer must wait if all buffers are full
 Consumer waits if there is no buffer to
consume

Operating System Concepts – 10th Edition 3.20 Silberschatz, Galvin and Gagne
IPC – Shared Memory

 An area of memory shared among the processes that


wish to communicate
 The communication is under the control of the users
processes not the operating system.
 Major issues is to provide mechanism that will allow
the user processes to synchronize their actions when
they access shared memory.
 Synchronization is discussed in great details in
Chapters 6 & 7.

Operating System Concepts – 10th Edition 3.21 Silberschatz, Galvin and Gagne
Bounded-Buffer – Shared-Memory Solution

 Shared data
#define BUFFER_SIZE 10
typedef struct {
. . .
} item;

item buffer[BUFFER_SIZE];
int in = 0;
int out = 0;

 Solution is correct, but can only use BUFFER_SIZE-1


elements

Operating System Concepts – 10th Edition 3.22 Silberschatz, Galvin and Gagne
Producer Process – Shared Memory

item next_produced;

while (true) {
/* produce an item in next produced */
while (((in + 1) % BUFFER_SIZE) == out)
; /* do nothing */
buffer[in] = next_produced;
in = (in + 1) % BUFFER_SIZE;
}

Operating System Concepts – 10th Edition 3.23 Silberschatz, Galvin and Gagne
Consumer Process – Shared Memory

item next_consumed;

while (true) {
while (in == out)
; /* do nothing */
next_consumed = buffer[out];
out = (out + 1) % BUFFER_SIZE;

/* consume the item in next consumed */


}

Operating System Concepts – 10th Edition 3.24 Silberschatz, Galvin and Gagne
What about Filling all the Buffers?
 Suppose that we wanted to provide a solution to
the consumer-producer problem that fills all the
buffers.
 We can do so by having an integer counter that
keeps track of the number of full buffers.
 Initially, counter is set to 0.
 The integer counter is incremented by the producer
after it produces a new buffer.
 The integer counter is and is decremented by the
consumer after it consumes a buffer.

Operating System Concepts – 10th Edition 3.25 Silberschatz, Galvin and Gagne
Producer

while (true) {
/* produce an item in next produced */

while (counter == BUFFER_SIZE)


; /* do nothing */
buffer[in] = next_produced;
in = (in + 1) % BUFFER_SIZE;
counter++;
}

Operating System Concepts – 10th Edition 3.26 Silberschatz, Galvin and Gagne
Consumer

while (true) {
while (counter == 0)
; /* do nothing */
next_consumed = buffer[out];
out = (out + 1) % BUFFER_SIZE;
counter--;
/* consume the item in next consumed */
}

Operating System Concepts – 10th Edition 3.27 Silberschatz, Galvin and Gagne
IPC – Message Passing

 Processes communicate with each other


without resorting to shared variables

 IPC facility provides two operations:


• send(message)
• receive(message)
 The message size is either fixed or variable

Operating System Concepts – 10th Edition 3.28 Silberschatz, Galvin and Gagne
Message Passing (Cont.)
 If processes P and Q wish to communicate, they
need to:
• Establish a communication link between them
• Exchange messages via send/receive
 Implementation issues:
• How are links established?
• Can a link be associated with more than two
processes?
• How many links can there be between every
pair of communicating processes?
• What is the capacity of a link?
• Is the size of a message that the link can
accommodate fixed or variable?
• Is a link unidirectional or bi-directional?

Operating System Concepts – 10th Edition 3.29 Silberschatz, Galvin and Gagne
Implementation of Communication Link

 Physical:
• Shared memory
• Hardware bus
• Network
 Logical:
• Direct or indirect
• Synchronous or asynchronous
• Automatic or explicit buffering

Operating System Concepts – 10th Edition 3.30 Silberschatz, Galvin and Gagne
Direct Communication
 Processes must name each other explicitly:
• send (P, message) – send a message to process P
• receive(Q, message) – receive a message from
process Q
 Properties of communication link
• Links are established automatically
• A link is associated with exactly one pair of
communicating processes
• Between each pair there exists exactly one link
• The link may be unidirectional, but is usually bi-
directional

Operating System Concepts – 10th Edition 3.31 Silberschatz, Galvin and Gagne
Indirect Communication

 Messages are directed and received from mailboxes


(also referred to as ports)
• Each mailbox has a unique id
• Processes can communicate only if they share a
mailbox
 Properties of communication link
• Link established only if processes share a common
mailbox
• A link may be associated with many processes
• Each pair of processes may share several
communication links
• Link may be unidirectional or bi-directional

Operating System Concepts – 10th Edition 3.32 Silberschatz, Galvin and Gagne
Indirect Communication (Cont.)

 Operations
• Create a new mailbox (port)
• Send and receive messages through mailbox
• Delete a mailbox
 Primitives are defined as:
• send(A, message) – send a message to mailbox A
• receive(A, message) – receive a message from
mailbox A

Operating System Concepts – 10th Edition 3.33 Silberschatz, Galvin and Gagne
Indirect Communication (Cont.)

 Mailbox sharing
• P1, P2, and P3 share mailbox A
• P1, sends; P2 and P3 receive
• Who gets the message?
 Solutions
• Allow a link to be associated with at most
two processes
• Allow only one process at a time to execute a
receive operation
• Allow the system to select arbitrarily the
receiver. Sender is notified who the receiver
was.

Operating System Concepts – 10th Edition 3.34 Silberschatz, Galvin and Gagne
Synchronization
Message passing may be either blocking or non-blocking

 Blocking is considered synchronous


• Blocking send -- the sender is blocked until the
message is received
• Blocking receive -- the receiver is blocked until a
message is available
 Non-blocking is considered asynchronous
• Non-blocking send -- the sender sends the message
and continue
• Non-blocking receive -- the receiver receives:
 A valid message, or
 Null message
 Different combinations possible
• If both send and receive are blocking, we have a
rendezvous

Operating System Concepts – 10th Edition 3.35 Silberschatz, Galvin and Gagne
Producer-Consumer: Message Passing

 Producer
message next_produced;
while (true) {
/* produce an item in next_produced
*/

send(next_produced);
}

 Consumer
message next_consumed;
while (true) {
receive(next_consumed)

/* consume the item in next_consumed


*/
}

Operating System Concepts – 10th Edition 3.36 Silberschatz, Galvin and Gagne
Buffering

 Queue of messages attached to the link.


 Implemented in one of three ways
1. Zero capacity – no messages are queued on a link.
Sender must wait for receiver (rendezvous)
2. Bounded capacity – finite length of n messages
Sender must wait if link full
3. Unbounded capacity – infinite length
Sender never waits

Operating System Concepts – 10th Edition 3.37 Silberschatz, Galvin and Gagne
Examples of IPC Systems - POSIX

 POSIX Shared Memory


• Process first creates shared memory segment
shm_fd = shm_open(name, O CREAT | O RDWR, 0666);
• Also used to open an existing segment
• Set the size of the object
ftruncate(shm_fd, 4096);
• Use mmap() to memory-map a file pointer to the
shared memory object
• Reading and writing to shared memory is done by
using the pointer returned by mmap().

Operating System Concepts – 10th Edition 3.38 Silberschatz, Galvin and Gagne
IPC POSIX Producer

Operating System Concepts – 10th Edition 3.39 Silberschatz, Galvin and Gagne
IPC POSIX Consumer

Operating System Concepts – 10th Edition 3.40 Silberschatz, Galvin and Gagne
Examples of IPC Systems - Mach
 Mach communication is message based
• Even system calls are messages
• Each task gets two ports at creation - Kernel and
Notify
• Messages are sent and received using the mach_msg()
function
• Ports needed for communication, created via
mach_port_allocate()
• Send and receive are flexible; for example four
options if mailbox full:
 Wait indefinitely
 Wait at most n milliseconds
 Return immediately
 Temporarily cache a message

Operating System Concepts – 10th Edition 3.41 Silberschatz, Galvin and Gagne
Mach Messages

#include<mach/mach.h>

struct message {
mach_msg_header_t header;
int data;
};

mach port t client;


mach port t server;

Operating System Concepts – 10th Edition 3.42 Silberschatz, Galvin and Gagne
Mach Message Passing - Client

Operating System Concepts – 10th Edition 3.43 Silberschatz, Galvin and Gagne
Mach Message Passing - Server

Operating System Concepts – 10th Edition 3.44 Silberschatz, Galvin and Gagne
Examples of IPC Systems – Windows
 Message-passing centric via advanced local
procedure call (LPC) facility
• Only works between processes on the same
system
• Uses ports (like mailboxes) to establish and
maintain communication channels
• Communication works as follows:
 The client opens a handle to the subsystem’s
connection port object.
 The client sends a connection request.
 The server creates two private communication
ports and returns the handle to one of them
to the client.
 The client and server use the corresponding
port handle to send messages or callbacks
and to listen for replies.

Operating System Concepts – 10th Edition 3.45 Silberschatz, Galvin and Gagne
Local Procedure Calls in Windows

Operating System Concepts – 10th Edition 3.46 Silberschatz, Galvin and Gagne
Pipes
 Acts as a conduit allowing two processes to
communicate
 Issues:
• Is communication unidirectional or bidirectional?
• In the case of two-way communication, is it half or
full-duplex?
• Must there exist a relationship (i.e., parent-child)
between the communicating processes?
• Can the pipes be used over a network?
 Ordinary pipes – cannot be accessed from outside the
process that created it. Typically, a parent process
creates a pipe and uses it to communicate with a child
process that it created.
 Named pipes – can be accessed without a parent-child
relationship.

Operating System Concepts – 10th Edition 3.47 Silberschatz, Galvin and Gagne
Ordinary Pipes
 Ordinary Pipes allow communication in standard
producer-consumer style
 Producer writes to one end (the write-end of the pipe)
 Consumer reads from the other end (the read-end of the
pipe)
 Ordinary pipes are therefore unidirectional
 Require parent-child relationship between
communicating processes

 Windows calls these anonymous pipes

Operating System Concepts – 10th Edition 3.48 Silberschatz, Galvin and Gagne
Named Pipes

 Named Pipes are more powerful than ordinary pipes


 Communication is bidirectional
 No parent-child relationship is necessary between the
communicating processes
 Several processes can use the named pipe for
communication
 Provided on both UNIX and Windows systems

Operating System Concepts – 10th Edition 3.49 Silberschatz, Galvin and Gagne
Communications in Client-Server Systems

 Sockets
 Remote Procedure Calls

Operating System Concepts – 10th Edition 3.50 Silberschatz, Galvin and Gagne
Sockets
 A socket is defined as an endpoint for communication
 Concatenation of IP address and port – a number
included at start of message packet to differentiate
network services on a host
 The socket 161.25.19.8:1625 refers to port 1625 on host
161.25.19.8
 Communication consists between a pair of sockets
 All ports below 1024 are well known, used for standard
services
 Special IP address 127.0.0.1 (loopback) to refer to system
on which process is running

Operating System Concepts – 10th Edition 3.51 Silberschatz, Galvin and Gagne
Socket Communication

Operating System Concepts – 10th Edition 3.52 Silberschatz, Galvin and Gagne
Sockets in Java

 Three types of sockets


• Connection-oriented
(TCP)
• Connectionless (UDP)
• MulticastSocket
class– data can be
sent to multiple
recipients
 Consider this “Date”
server in Java:

Operating System Concepts – 10th Edition 3.53 Silberschatz, Galvin and Gagne
Sockets in Java
The equivalent Date client

Operating System Concepts – 10th Edition 3.54 Silberschatz, Galvin and Gagne
Remote Procedure Calls
 Remote procedure call (RPC) abstracts procedure calls
between processes on networked systems
• Again uses ports for service differentiation
 Stubs – client-side proxy for the actual procedure on the
server
 The client-side stub locates the server and marshalls the
parameters
 The server-side stub receives this message, unpacks
the marshalled parameters, and performs the procedure
on the server
 On Windows, stub code compile from specification
written in Microsoft Interface Definition Language (MIDL)

Operating System Concepts – 10th Edition 3.55 Silberschatz, Galvin and Gagne
Remote Procedure Calls (Cont.)

 Data representation handled via External Data


Representation (XDL) format to account for different
architectures
• Big-endian and little-endian
 Remote communication has more failure scenarios than
local
• Messages can be delivered exactly once rather than
at most once
 OS typically provides a rendezvous (or matchmaker)
service to connect client and server

Operating System Concepts – 10th Edition 3.56 Silberschatz, Galvin and Gagne
Execution of RPC

Operating System Concepts – 10th Edition 3.57 Silberschatz, Galvin and Gagne
End of Chapter 3

Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne

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