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Note2 - Network Devices

This document discusses various networking devices and concepts. It describes network interface cards (NICs) that attach to devices and allow them to connect to networks. It also covers networking hardware like repeaters, hubs, bridges, and switches that operate at the physical or data link layers to connect or filter traffic between network segments. Routers are also summarized as operating at the network layer, connecting different network types, and determining optimal paths between networks. Key concepts like collision domains and MAC addresses are also defined at a high level.

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0% found this document useful (0 votes)
91 views

Note2 - Network Devices

This document discusses various networking devices and concepts. It describes network interface cards (NICs) that attach to devices and allow them to connect to networks. It also covers networking hardware like repeaters, hubs, bridges, and switches that operate at the physical or data link layers to connect or filter traffic between network segments. Routers are also summarized as operating at the network layer, connecting different network types, and determining optimal paths between networks. Key concepts like collision domains and MAC addresses are also defined at a high level.

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api-26530736
Copyright
© Attribution Non-Commercial (BY-NC)
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Download as PPT, PDF, TXT or read online on Scribd
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NETWORKING DEVICES

CONTENTS
 Network Segments
 NICs
 Repeaters
 Hubs
 Bridges
 Switches
 Routers
 Gateways
OSI MODEL
NODE A NODE B
Sending Device Receiving Device

Layer 7 Supports the communication between Layer 7


Application Layer applications over the network Application Layer

Layer 6 Presents data to the receiver Layer 6


Presentation Layer in a form it recognises Presentation Layer

Layer 5 Establishes a connection and Layer 5


Session Layer terminates it when no longer required Session Layer

Layer 4 Acknowledges the flow of data Layer 4


Transport Layer including re-transmission where required Transport Layer

Layer 3 Adds the appropriate network Layer 3


Network Layer addresses to packets Network Layer

Layer 2 Adds the MAC addresses to packets Layer 2


Data Link Layer Data Link Layer

Layer 1 Transmits the data on the medium Layer 1


Physical Layer Physical Layer
NETWORK SEGMENTS
 Usually an area of a LAN

 “The area of the network bound by bridges or switches


where collisions are propagated, or the area bound by
a router to prevent the propagation of broadcasts”

 Dividing a network in to segments allows the majority


of traffic to stay remain local
NETWORK SEGMENTS
Switch

Hub
Hub

Hub

Segment 1
Segment 3
Segment 2
NETWORK INTERFACE CARD (NIC)
 At source:
 Receives the data packet from the Network Layer
 Attaches its the MAC address to the data packet
 Attaches the MAC address of the destination device
to the data packet
 Converts data in to packets suitable for the particular
network (Ethernet, Token Ring, FDDI)
 Converts packets in to electrical, light or radio
signals
 Provides the physical connection to the media
MAC ADDRESS

 Media Access Control address, a hardware address that


uniquely identifies each node of a network.

 The Data Link Control (DLC) layer of the OSI


Reference Model is divided into two sublayers: the
Logical Link Control (LLC) layer and the Media
Access Control (MAC) layer.

 The MAC layer interfaces directly with the network


medium. Consequently, each different type of network
medium requires a different MAC layer.
NETWORK INTERFACE CARD (NIC)

 As a destination device
 Provides the physical connection to the media
 Translates the signal in to data
 Reads the MAC address to see if it matches its own
address
 If it does match, passes the data to the Network
Layer
REPEATER

 Allows the connection of segments, therefore extends the


network beyond the maximum length of a single segment

 Functions at the Physical Layer of the OSI model

 Connects segments of the same network, even if they use


different media

 Has three basic functions


 Receives a signal and cleans it
 Re-times the signal to avoid collisions
 Transmits the signal on to the next segment
Advantages & Disadvantages:
Repeater

 Advantages –
 Can connect different types of media,
 Can extend a network in terms of distance,
 Does not increase network traffic

 Disadvantages –
 Extends the collision domain,
 Can not filter data,
 Can not connect different network architectures,
 Limited number only can be used in network
Advantages & Disadvantages:
Repeater

 Advantages –
 Can connect different types of media,
 Can extend a network in terms of distance,
 Does not increase network traffic

 Disadvantages –
 Extends the collision domain,
 Can not filter data,
 Can not connect different network architectures,
 Limited number only can be used in network
HUB
 A central point of a star topology

 Allows the multiple connection of devices

 Can be more than a basic Hub – providing additional


services (Managed Hubs, Switched Hubs, Intelligent
Hubs)

 In reality a Hub is a Repeater with multiple ports

 Functions in a similar manner to a Repeater


HUB

 Works at the Physical Layer of the OSI model

 Passes data no matter which device it is addressed to


How to work HUB
Advantages & Disadvantages:
Hub

 Advantages –
 Cheap,
 Can connect different media types

 Disadvantages –
 Extends the collision domain,
 Can not filter information,
 Passes packets to all connected segments
BRIDGE
 Like a Repeater or Hub it connects segments

 Works at Data Layer – not Physical

 Uses MAC address to make decisions

 Acts as a ’filter’, by determining whether or not to


forward a packet on to another segment
BRIDGE

 Builds a Bridging Table, keeps track of devices on each


segment

 Filters packets, does not forward them, by examining


their MAC address

 It forwards packets whose destination address is on a


different segment from its own

 It divides a network in to multiple collision domains –


so reducing the number of collisions
Advantages & Disadvantages:
Bridge

 Advantages –
 Limits the collision domain,
 Can extend network distances,
 Uses MAC address to filter traffic,
 Eases congestion,
 Can connect different types of media,
 Some can connect differing architectures

 Disadvantages –
 Broadcast packets can not be filtered,
 More expensive than a repeater,
 Slower than a repeater – due to additional processing of
packets
COLLISION DOMAIN

 A collision occurs when a station begins transmission


and then receives the beginning of a frame from another
station.

 The station will immediately stop transmission and


issue a JAM signal onto the wire.

 This will indicate to the other transmitting station that a


collision has occurred and both stations will back off
for a random amount of time and try to re-transmit
COLLISION DOMAIN

 Collision Domain is defined as all the segments


between a pair of bridges or other layer 2 devices.

 The reason for this is that all traffic must appear on all
the cables between bridges.

 Thus if a frame is transmitted from a station on a


concentrator, all the stations on that concentrator will
see the frame at nearly the same time.
BRIDGE

• Uses the Spanning Tree Protocol (STP) – to decide whether to


pass a packet on to a different network segment

Bridge

A Transmits to Segment A Segment B G Transmits to


C, bridge will B, bridge will
not pass it to pass it to
Segment B Segment A

A D E H

B C F G
Collisions
SWITCH

 A multiport Bridge, functioning at the Data


Link Layer

 Each port of the bridge decides whether to


forward data packets to the attached network

 Keeps track of the MAC addresses of all


attached devices (just like a bridge)

 Acts like a Hub, but filters like a Bridge


How to work Switch
Advantages & Disadvantages:
Switch

 Advantages –
 Limits the collision domain,
 Can provide bridging,
 Can be configured to limit broadcast domain

 Disadvantages –
 More expensive than a hub or bridge,
 Configuration of additional functions can be very complex
ROUTER

 Works at Network Layer.

 Can connect different network segments, if they are in the same


building or even on the opposite side of the globe

 Work in LAN, MAN and WAN environments

 Allows access to resources by selecting the best path

 Can interconnect different networks – Ethernet with Token Ring

 Changes packet size and format to match the requirements of the


destination network
ROUTER

 Two primary functions – to determine the ‘best path’


and to share details of routes with other routers

 Routing Table – a database which keeps track of the


routes to networks and the associated costs
ROUTER

 Static Routing – routes are manually configured by a


network administrator

 Dynamic Routing – adjust automatically to changes in


network topology, and information it receives from
other routers

 Routing Protocol – uses a special algorithm to route


data across a network.
Advantages & Disadvantages
Router
 Advantages –
 Limits the collision domain,
 Can function in LAN or WAN,
 Connects differing media and architectures,
 Can determine best path/route,
 Can filter broadcasts

 Disadvantages –
 Expensive,
 Must use routable protocols,
 Can be difficult to configure (static routing),
 Slower than a bridge
Advantages & Disadvantages
Router
 Advantages –
 Limits the collision domain,
 Can function in LAN or WAN,
 Connects differing media and architectures,
 Can determine best path/route,
 Can filter broadcasts

 Disadvantages –
 Expensive,
 Must use routable protocols,
 Can be difficult to configure (static routing),
 Slower than a bridge
GATEWAY

 Allows different networks to communicate by offering


a translation service from one protocol stack to
another

 They work at all levels of the OSI model – due to the


type of translation service they are providing
GATEWAY

 Address Gateway – connects networks using the same


protocol, but using different directory spaces such as
Message Handling Service

 Protocol Gateway – connects network using different


protocols. Translates source protocol so destination can
understand it

 Application Gateway – translates between applications


such as from an Internet email server to a messaging
server

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