Chapter 01
Chapter 01
Communication Technologies
Chapter 1
Basic Introduction to
Computers
Your Interactive Guide
to the Digital World
Objectives Overview
See Page 3 2
:Chapter 1
for Detailed Objectives
Objectives Overview
Distinguish between system Differentiate among types, Describe the role of each
software and application sizes, and functions of element in an information
software computers in each category system
See Page 3 3
for Detailed Objectives
A World of Computers
Pages 4 - 5 4
Figure 1-1
What Is a Computer?
Collects Produces
data Processing information
(input) (output)
Page 6 5
What Is a Computer?
Page 6 6
Figure 1-2
The Components of a Computer
Output Device • Hardware component that conveys information to one or more people
Pages 6 - 8 7
The Components of a Computer
Page 7 8
Figure 1-3
Advantages and Disadvantages
of Using Computers
Advantages of Disadvantages of
Using Computers Using Computers
Pages 9 - 10 9
Advantages and Disadvantages
of Using Computers
• Green computing involves reducing the electricity
consumed and environmental waste generated when
using a computer
• Strategies include:
– Recycling
– Regulating manufacturing processes
– Extending the life of computers
– Immediately donating or properly disposing of replaced computers
Page 10 10
Networks and the Internet
• A network is a
collection of computers
and devices connected
together, often
wirelessly, via
communications
devices and
transmission media
Pages 10 - 11 11
Figure 1-6
Networks and the Internet
Page 11 12
Figure 1-7
Networks and the Internet
Pages 12 - 13 13
Figure 1-8
Networks and the Internet
Page 14 14
Figure 1-9
Computer Software
Application Software
Pages 15 - 16 15
Figures 1-10 - 1-11
Computer Software
Pages 16 - 17 16
Figure 1-12
Computer Software
• A programmer develops
software or writes the
instructions that direct
the computer to
process data into
information
Page 18 17
Figure 1-13
Categories of Computers
Personal computers
Game consoles
Servers
Mainframes
Supercomputers
Embedded computers
Page 19 18
Personal Computers
Pages 19 - 20 19
Figures 1-15 - 1-16
Mobile Computers and Mobile Devices
Mobile Mobile
Computer Device
Personal computer you Computing device small
can carry from place enough to hold in your
to place hand
Pages 20 - 23 20
Mobile Computers and Mobile Devices
Notebook computer
Tablet PC
E-book reader
Pages 20 - 22 21
Figures 1-17 – 1-20
Mobile Computers and Mobile Devices
Handheld computer
Digital camera
Pages 22 - 23 22
Figures 1-21 – 1-23
Game Consoles
• A game console is a
mobile computing
device designed for
single-player or
multiplayer video
games
Page 24 23
Figure 1-24
Servers
Page 25 24
Figure 1-25
Mainframes
• A mainframe is a large,
expensive, powerful
computer that can
handle hundreds or
thousands of connected
users simultaneously
Page 25 25
Figure 1-26
Supercomputers
Page 25 26
Figure 1-27
Embedded Computers
Page 26 27
Embedded Computers
Page 26 28
Figure 1-28
Elements of an Information System
People Procedures
Page 27 29
Elements of an Information System
Page 27 30
Figure 1-29
Examples of Computer Usage
Pages 28 – 31 31
Figures 1-30 – 1-32
Examples of Computer Usage
Pages 31 – 32 32
Figures 1-33 – 1-34
Computer Applications in Society
Education
Finance
Governmen
t Health
Pages 34 - 36 33
Figures 1-36 – 1-39
Computer Applications in Society
Science
Publishing
Travel
Manufacturing
Pages 36 - 38 34
Figures 1-40 – 1-43
Video: Computer History in a Barn
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35
Summary
Many different
categories of
Networks, the Internet, computers, computer
and computer users, and computer
software applications in society
Page 39 Discovering Computers 2012: Chapter 1 36