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MIS6010 Notes#2 - Computer Abstractions and Technology - V3

This document discusses computer abstractions and technology. It covers several topics, including the computer revolution and how computer progress has enabled novel applications; classes of computers like desktops, servers, and embedded systems; understanding performance in terms of algorithms, programming languages, and hardware; levels of program code from high-level languages to machine code; components of a computer like processors, memory, and I/O; abstractions that help deal with complexity; and technology trends showing how electronics capacity and performance have increased over time while costs have decreased. It also addresses defining and measuring computer performance.

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0% found this document useful (0 votes)
27 views

MIS6010 Notes#2 - Computer Abstractions and Technology - V3

This document discusses computer abstractions and technology. It covers several topics, including the computer revolution and how computer progress has enabled novel applications; classes of computers like desktops, servers, and embedded systems; understanding performance in terms of algorithms, programming languages, and hardware; levels of program code from high-level languages to machine code; components of a computer like processors, memory, and I/O; abstractions that help deal with complexity; and technology trends showing how electronics capacity and performance have increased over time while costs have decreased. It also addresses defining and measuring computer performance.

Uploaded by

murikah.w
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Notes#2

Computer Abstractions
and Technology
Learning Outcomes
 The Computer Revolution
 Classes of Computers
 Understanding Performance
 Levels of Program Code
 Anatomy of a Computer
 Abstractions
 Technology Trends
 Defining Performance
 Measuring Execution Time
 Instruction Count and CPI
 Uniprocessor Performance
 Multiprocessors
 Manufacturing ICs
 SPEC CPU & Power Benchmark
 Amdahl’s Law
 MIPS as a Performance Metric
Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14
§1.1 Introduction
The Computer Revolution
 Progress in computer technology
 Underpinned by Moore’s Law
 Makes novel applications feasible
 Computers in automobiles
 Cell phones
 Human genome project
 World Wide Web
 Search Engines
 AI Applications (chatGPT, …)
 Computers are pervasive
Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14
Classes of Computers
 Desktop computers
 General purpose, variety of software
 Subject to cost/performance tradeoff
 Server computers
 Network based
 High capacity, performance, reliability
 Range from small servers to building sized
 Embedded computers
 Hidden as components of systems
 Stringent power/performance/cost constraints

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


The Processor Market

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


Understanding Performance
 Algorithm
 Determines number of operations executed
 Programming language, compiler, architecture
 Determine number of machine instructions executed
per operation
 Processor and memory system
 Determine how fast instructions are executed
 I/O system (including OS)
 Determines how fast I/O operations are executed

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


§1.2 Below Your Program
Below Your Program
 Application software
 Written in high-level language
 System software
 Compiler: translates HLL code to
machine code
 Operating System: service code
 Handling input/output
 Managing memory and storage
 Scheduling tasks & sharing resources
 Hardware
 Processor, memory, I/O controllers

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


Levels of Program Code
 High-level language
 Level of abstraction closer
to problem domain
 Provides for productivity
and portability
 Assembly language
 Textual representation of
instructions
 Hardware representation
 Binary digits (bits)
 Encoded instructions and
data

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


§1.3 Under the Covers
Components of a Computer
The BIG Picture  Same components for
all kinds of computer
 Desktop, server,
embedded
 Input/output includes
 User-interface devices
 Display, keyboard, mouse
 Storage devices
 Hard disk, CD/DVD, flash
 Network adapters
 For communicating with
other computers

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


Anatomy of a Computer

Output
device

Network
cable

Input Input
device device

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


Anatomy of a Mouse
 Optical mouse
 LED illuminates
desktop
 Small low-res camera
 Basic image processor
 Looks for x, y
movement
 Buttons & wheel
 Supersedes roller-ball
mechanical mouse

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


Through the Looking Glass
 LCD screen: picture elements (pixels)
 Mirrors content of frame buffer memory

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


Opening the Box

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


Inside the Processor (CPU)
 Datapath: performs operations on data
 Control: sequences datapath, memory, ...
 Cache memory
 Small fast SRAM memory for immediate
access to data

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


Inside the Processor
 AMD Barcelona: 4 processor cores

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


Abstractions
The BIG Picture
 Abstraction helps us deal with complexity
 Hide lower-level detail
 Instruction set architecture (ISA)
 The hardware/software interface
 Application binary interface
 The ISA plus system software interface
 Implementation
 The details underlying and interface

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


A Safe Place for Data
 Volatile main memory
 Loses instructions and data when power off
 Non-volatile secondary memory
 Magnetic disk
 Flash memory
 Optical disk (CDROM, DVD)

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


Networks
 Communication and resource sharing
 Local area network (LAN): Ethernet
 Within a building
 Wide area network (WAN): the Internet
 Wireless network: WiFi, Bluetooth

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


Technology Trends
 Electronics
technology
continues to evolve
 Increased capacity
and performance
DRAM capacity
 Reduced cost
Year Technology Relative performance/cost
1951 Vacuum tube 1
1965 Transistor 35
1975 Integrated circuit (IC) 900
1995 Very large scale IC (VLSI) 2,400,000
2005 Ultra large scale IC 6,200,000,000

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


§1.4 Performance
Defining Performance
 Which airplane has the best performance?

Boeing 777 Boeing 777

Boeing 747 Boeing 747

BAC/Sud BAC/Sud
Concorde Concorde
Douglas Douglas DC-
DC-8-50 8-50

0 100 200 300 400 500 0 2000 4000 6000 8000 10000

Passenger Capacity Cruising Range (miles)

Boeing 777 Boeing 777

Boeing 747 Boeing 747

BAC/Sud BAC/Sud
Concorde Concorde
Douglas Douglas DC-
DC-8-50 8-50

0 500 1000 1500 0 100000 200000 300000 400000

Cruising Speed (mph) Passengers x mph

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


Response Time and Throughput
 Response time
 How long it takes to do a task
 Throughput
 Total work done per unit time
 e.g., tasks/transactions/… per hour
 How are response time and throughput affected
by
 Replacing the processor with a faster version?
 Adding more processors?
 We’ll focus on response time for now…

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


Relative Performance
 Define Performance = 1/Execution Time
 “X is n time faster than Y”
Performanc e X Performanc e Y
 Execution time Y Execution time X  n

 Example: time taken to run a program


 10s on A, 15s on B
 Execution TimeB / Execution TimeA
= 15s / 10s = 1.5
 So A is 1.5 times faster than B
Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14
Measuring Execution Time
 Elapsed time
 Total response time, including all aspects
 Processing, I/O, OS overhead, idle time
 Determines system performance
 CPU time
 Time spent processing a given job
 Discounts I/O time, other jobs’ shares
 Comprises user CPU time and system CPU
time
 Different programs are affected differently by
CPU and system performance

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


CPU Clocking
 Operation of digital hardware governed by a
constant-rate clock
Clock period

Clock (cycles)

Data transfer
and computation
Update state

 Clock period: duration of a clock cycle


 e.g., 250ps = 0.25ns = 250×10–12s
 Clock frequency (rate): cycles per second
 e.g., 4.0GHz = 4000MHz = 4.0×109Hz
Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14
CPU Time
CPU Time  CPU Clock Cycles Clock Cycle Time
CPU Clock Cycles

Clock Rate
 Performance improved by
 Reducing number of clock cycles
 Increasing clock rate
 Hardware designer must often trade off clock
rate against cycle count

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


CPU Time Example
 Computer A: 2GHz clock, 10s CPU time
 Designing Computer B
 Aim for 6s CPU time
 Can do faster clock, but causes 1.2 × clock cycles
 How fast must Computer B clock be?
Clock CyclesB 1.2  Clock CyclesA
Clock RateB  
CPU Time B 6s
Clock CyclesA  CPU Time A  Clock Rate A
 10s  2GHz  20  10 9
1.2  20  109 24  109
Clock RateB    4GHz
6s 6s
Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14
Instruction Count and CPI
Clock Cycles  Instructio n Count  Cycles per Instructio n
CPU Time  Instructio n Count  CPI  Clock Cycle Time
Instructio n Count  CPI

Clock Rate
 Instruction Count for a program
 Determined by program, ISA and compiler
 Average cycles per instruction
 Determined by CPU hardware
 If different instructions have different CPI
 Average CPI affected by instruction mix

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


CPI Example
 Computer A: Cycle Time = 250ps, CPI = 2.0
 Computer B: Cycle Time = 500ps, CPI = 1.2
 Same ISA
 Which is faster, and by how much?
CPU Time  Instructio n Count  CPI  Cycle Time
A A A
 I  2.0  250ps  I  500ps A is faster…
CPU Time  Instructio n Count  CPI  Cycle Time
B B B
 I  1.2  500ps  I  600ps
CPU Time
B  I  600ps  1.2
…by this much
CPU Time I  500ps
A
Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14
CPI in More Detail
 If different instruction classes take different
numbers of cycles
n
Clock Cycles   (CPIi  Instructio n Counti )
i1

 Weighted average CPI


Clock Cycles n
 Instructio n Counti 
CPI     CPIi  
Instructio n Count i1  Instructio n Count 

Relative frequency

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


CPI Example
 Alternative compiled code sequences using
instructions in classes A, B, C
Class A B C
CPI for class 1 2 3
IC in sequence 1 2 1 2
IC in sequence 2 4 1 1

 Sequence 1: IC = 5  Sequence 2: IC = 6
 Clock Cycles  Clock Cycles
= 2×1 + 1×2 + 2×3 = 4×1 + 1×2 + 1×3
= 10 =9
 Avg. CPI = 10/5 = 2.0  Avg. CPI = 9/6 = 1.5
Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14
Performance Summary
The BIG Picture

Instructio ns Clock cycles Seconds


CPU Time   
Program Instructio n Clock cycle

 Performance depends on
 Algorithm: affects IC, possibly CPI
 Programming language: affects IC, CPI
 Compiler: affects IC, CPI
 Instruction set architecture: affects IC, CPI, T c

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


§1.5 The Power Wall
Power Trends

 In CMOS IC technology
Power  Capacitive load  Voltage 2  Frequency

×30 5V → 1V ×1000

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


Reducing Power
 Suppose a new CPU has
 85% of capacitive load of old CPU
 15% voltage and 15% frequency reduction
Pnew Cold  0.85  (Vold  0.85) 2  Fold  0.85
 2
 0.85 4
 0.52
Pold Cold  Vold  Fold
 The power wall
 We can’t reduce voltage further
 We can’t remove more heat
 How else can we improve performance?
Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14
§1.6 The Sea Change: The Switch to Multiprocessors
Uniprocessor Performance

Constrained by power, instruction-level parallelism,


memory latency

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


Multiprocessors
 Multicore microprocessors
 More than one processor per chip
 Requires explicit parallel programming
 Compare with instruction level parallelism
 Hardware executes multiple instructions at once
 Hidden from the programmer
 Hard to do
 Programming for performance
 Load balancing
 Optimizing communication and synchronization

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


§1.7 Real Stuff: The AMD Opteron X4
Manufacturing ICs

 Yield: proportion of working dies per wafer

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


AMD Opteron X2 Wafer

 X2: 300mm wafer, 117 chips, 90nm technology


 X4: 45nm technology
Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14
Integrated Circuit Cost
Cost per wafer
Cost per die 
Dies per wafer  Yield
Dies per wafer  Wafer area Die area
1
Yield 
(1  (Defects per area  Die area/2)) 2

 Nonlinear relation to area and defect rate


 Wafer cost and area are fixed
 Defect rate determined by manufacturing process
 Die area determined by architecture and circuit design

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


SPEC CPU Benchmark
 Programs used to measure performance
 Supposedly typical of actual workload
 Standard Performance Evaluation Corp (SPEC)
 Develops benchmarks for CPU, I/O, Web, …
 SPEC CPU2006
 Elapsed time to execute a selection of programs
 Negligible I/O, so focuses on CPU performance
 Normalize relative to reference machine
 Summarize as geometric mean of performance ratios
 CINT2006 (integer) and CFP2006 (floating-point)

n
n
 Execution time ratio
i1
i

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


CINT2006 for Opteron X4 2356
Name Description IC×109 CPI Tc (ns) Exec time Ref time SPECratio
perl Interpreted string processing 2,118 0.75 0.40 637 9,777 15.3
bzip2 Block-sorting compression 2,389 0.85 0.40 817 9,650 11.8
gcc GNU C Compiler 1,050 1.72 0.47 24 8,050 11.1
mcf Combinatorial optimization 336 10.00 0.40 1,345 9,120 6.8
go Go game (AI) 1,658 1.09 0.40 721 10,490 14.6
hmmer Search gene sequence 2,783 0.80 0.40 890 9,330 10.5
sjeng Chess game (AI) 2,176 0.96 0.48 37 12,100 14.5
libquantum Quantum computer simulation 1,623 1.61 0.40 1,047 20,720 19.8
h264avc Video compression 3,102 0.80 0.40 993 22,130 22.3
omnetpp Discrete event simulation 587 2.94 0.40 690 6,250 9.1
astar Games/path finding 1,082 1.79 0.40 773 7,020 9.1
xalancbmk XML parsing 1,058 2.70 0.40 1,143 6,900 6.0
Geometric mean 11.7

High cache miss rates

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


SPEC Power Benchmark
 Power consumption of server at different
workload levels
 Performance: ssj_ops/sec
 Power: Watts (Joules/sec)

 10   10 
Overall ssj_ops per Watt    ssj_opsi    poweri 
 i0   i0 

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


SPECpower_ssj2008 for X4
Target Load % Performance (ssj_ops/sec) Average Power (Watts)
100% 231,867 295
90% 211,282 286
80% 185,803 275
70% 163,427 265
60% 140,160 256
50% 118,324 246
40% 920,35 233
30% 70,500 222
20% 47,126 206
10% 23,066 180
0% 0 141
Overall sum 1,283,590 2,605
∑ssj_ops/ ∑power 493

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


§1.8 Fallacies and Pitfalls
Pitfall: Amdahl’s Law
 Improving an aspect of a computer and
expecting a proportional improvement in
overall performance
Taffected
Timproved   Tunaffected
improvemen t factor
 Example: multiply accounts for 80s/100s
 How much improvement in multiply performance to
get 5× overall?
80  Can’t be done!
20   20
n
 Corollary: make the common case fast
Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14
Fallacy: Low Power at Idle
 Look back at X4 power benchmark
 At 100% load: 295W
 At 50% load: 246W (83%)
 At 10% load: 180W (61%)
 Google data center
 Mostly operates at 10% – 50% load
 At 100% load less than 1% of the time
 Consider designing processors to make
power proportional to load

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14


Pitfall: MIPS as a Performance Metric
 MIPS: Millions of Instructions Per Second
 Doesn’t account for
 Differences in ISAs between computers
 Differences in complexity between instructions

Instructio n count
MIPS 
Execution time  10 6
Instructio n count Clock rate
 
Instructio n count  CPI CPI  10 6
 10 6

Clock rate
 CPI varies between programs on a given CPU
Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14
§1.9 Concluding Remarks
Concluding Remarks
 Cost/performance is improving
 Due to underlying technology development
 Hierarchical layers of abstraction
 In both hardware and software
 Instruction set architecture
 The hardware/software interface
 Execution time: the best performance
measure
 Power is a limiting factor
 Use parallelism to improve performance

Chege - MIS 6010 Notes#2 — Computer Abstractions and Technology — 14

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