Rules of The Game
Rules of The Game
of the
GAME
PLAYERS HO W TO START TIME-OUT
THE GAME
TEMPORARY
SUSPENSION SUBSTITUTION SCORING SYSTEM
OF PLAY
FAULT PENALTY
one of the three
a match is played
players shall be
by two groups, positioned at
referred to as a the back and is
“Regu” or “Regus”,
PLAYERS
called a
each consisting of “Tekong” (The
three players. Server).
TEAM
and shall consist of a competition.
minimum of nine each player shall be
players and a permitted to play
maximum of twelve for only one Regu in
players. any Team Match.
REGU
players shall not
must have at least be permitted to
three players play the game
present on the and shall be
playing court. disqualified.
COIN
ho
captains. The Captain w to
to start the match
calls correctly may elect
from.
either:
TOSS
The loser makes
the remaining
choice. Both
sides shall abide
by the Court
Referee’s
instructions.
Both Inside
A t t he s ta r t o f the play, players of the
e p la y e rs o f b oth Regu serving side mus
th t
ir
must be in the be in their
e s p e cti ve co urts in a respective
r
P O S I TI O N
ready position. Quarter Circles.
SERVICE
the Referee calls the
e
score. The kicking foot receiving Regu is fre
can be placed freely to be anywhere
anywhere during the inside their court.
service.
Tossing the ball to the server must be done only after the referee
announces the score. If the throw takes place before the score
call, then the ball is again re thrown and a warning is given to the
team.
THE START
opponent team. Whether it touches the net or not doesn’t matter.
Once the serve is done, the players are free to move in to any part
OF PLAY
of their respective court.
AND SERVICE
In order to respond the serve, the defending team tries to again
pass the ball across the net to the opponent side within three
touches of the ball.
Usually the feeder and the server move around the court to
defend the serve of the opposition and set the ball for the striker
to strike in two touches.
The game continues till one of the team makes a fault. Once a
fault is done by a team, the opponent team gets a point.
TIME
OUT
When the ball is not in play, each team is
entitled to a tactical timeout of one minute
during the game. There are no automatic
timeouts.
TEMPORARY
required immediate medical attention.
OF
substitutions earlier, the set shall be awarded to the opponent.
An injury time shall not exceed 5 minutes in total per Regu.
PLAY Let is a call made by the Referee that requires the point or service to
be replayed. This occurs when;
-Referee is unable to decide which side to be awarded the point,
declares a “REPLAY”. Referee needs to stop play temporary due
to some interference during play.
S
U
Substitution of a player shall be permitted at any time by showing the Substitution Card to the
B Referee when the ball is not in play. The Substitution Card shall indicate the jersey number of
the outgoing player.
S In each Regu, two Substitutions may be permitted in each set. The player who has been
substituted earlier shall be allowed to re-enter the same set. One or two substitutions may be
T made at the same time for both Team and Regu event competitions.
I
For Regu events, each Regu may nominate a maximum of two reserves for any match, in
addition to three players.
T For Team events, each Team may nominate a maximum of three reserve players in a match.
Each Team may be permitted to field a maximum of two of the three reserve players in a
U Regu.
A reserve player fielded in the Regu shall play in that particular Regu only.
T The remaining reserve players may be fielded in the next Regu.same shall not be allowed to
I
make any substitution if they have already fielded all their three serve players.
A team with less than three players is not allowed to play in the game and is considered as
N
When either the serving or receiving Regu commits a fault, a point is awarded to the opponent.
Each set is won by the Regu when it reaches the score of twenty-one (21) points with a minimum
lead of two points.
The winner is determined by best of three sets. Once a set is over, the teams change their side and
the team which lost the previous set serves first.
If both teams are at 20-20 at the end of the game, the game is extended up to 25 points and the
first team to be ahead by 2 points wins the set. When a team wins two sets, the match is won. If
any of the team doesn’t win two back to back matches, the third match which is also called the tie-
breaker match, only has the target of 15 points.
Before a tie-breaker match takes place, again a coin is tossed by the referee and the winner of the
toss chooses to either serve or defend. After 7 points during the tiebreaker match, the teams
change sides. In case of a tie- breaker match, if both teams are at 14-14, then the match is
extended up to 17 points and the first team to be ahead by 2 points wins the match.
FAU LT d e e m e d to
A fault is e
c ur re d in th
have oc
event of the
followings;
The Serving Side During Service
The Inside Player making service throws, plays about with the ball (throwing
up the ball, bumping, giving to other Inside player, etc.) after the call of the
score has been made by the Referee.
Any of the Inside Players lifts his foot, steps on the Quarter Circle or Centre
Line or crosses over or touches the net while the ball is being thrown for
service.
The Server still not in ready position after the 15 second Rule, for the second
time.
During the execution of the service, The tekong's non-kicking foot is lifted off
the floor prior to the kicking foot’s contact with the ball, or the non-kicking
foot steps completely out of the Service Circle.
The tekong does not kick the ball on the service throw.
The ball touches his own player before crossing the net.
The ball goes over the net but lands outside the court.
A player uses his hand or hands, or any other part of his arms to support the
execution of a kick even if the hand or arm does not directly touch the ball, but it
touches other objects or surfaces instead.
The Thrower of the serving Regu throws the ball before the Referee calls the
score for the second or subsequent time during the match.
Serving And Receiving Side During Service
Any part of player’s body crossing over into opponent’s court whether above or under
the net except during the “follow through”.
Stopping or holding the ball under the arm, between the legs or body.
Any part of the body or player’s outfits e.g. shoes, jersey, head band etc., that touches
the net or the post or the Referee’s chairs or falls into the opponent' s side.
The ball touches the roof, wall or any object except the net.
PENALT Y
m i s co n du c t
Fouls and
e na li ze d a s
are p
follows:
a r y S a nc ti o n s
Disciplin
–
A player who is cautioned shall be shown the Yellow Card if he
commits any of the following offence:
• Dangerous play.
• Shown the Yellow Card for the second time in the same
match.
YELLOW CARD
The Yellow Card is shown to a player for
cautionary offence committed either on or off
the court, towards any opponent, team-mate,
Match Officials or any other person during the
match.