1.3 - Vectors and Scalars
1.3 - Vectors and Scalars
and uncertainties
1.3 – Vectors and Scalars
Essential idea: Some quantities have direction and magnitude, others have
magnitude only, and this understanding is the key to correct manipulation of
quantities. This sub-topic will have broad applications across multiple fields
within physics and other sciences.
Nature of science: Models: First mentioned explicitly in a scientific paper in
1846, scalars and vectors reflected the work of scientists and mathematicians
across the globe for over 300 years on representing measurements in three-
dimensional space.
Understandings:
• Vector and scalar quantities
• Combination and resolution of vectors
Applications and skills:
• Solving vector problems graphically and algebraically
Guidance:
• Resolution of vectors will be limited to two perpendicular directions
• Problems will be limited to addition and subtraction of vectors and the
multiplication and division of vectors by scalars
International-mindedness:
• Vector notation forms the basis of mapping across the globe
Theory of knowledge:
• What is the nature of certainty and proof in mathematics?
Utilization:
• Navigation and surveying (see Geography SL/HL syllabus: Geographic skills)
• Force and field strength (see Physics sub-topics 2.2, 5.1, 6.1 and 10.1)
• Vectors (see Mathematics HL sub-topic 4.1; Mathematics SL sub-topic 4.1)
Aims:
• Aim 2 and 3: this is a fundamental aspect of scientific language that allows
for spatial representation and manipulation of abstract concepts
A SCALAR is ANY quantity in physics that has MAGNITUDE.
Magnitude: numerical value with units.
x length = magnitude
L Head 6 cm
250
250 above x-axis = direction
Tail H displacement x = 6 cm, 250
80 km
h
200 km h
200 km h 80 km
h e
120 km h
280 km h
e
You intuitively know that the speed of the plane would be different depending
on in which direction the wind is blowing. So we are coming to the surprising
result. 200 + 80 can be anything between 120 and 280 if 200 and 80 have
direction.
Very unusual math, isn’t it? You added 200 km/h and 80 km/h and
you get 215 km/h. 1 + 1 is not necessarily 2 in vector algebra.
Vector Addition: 6 + 5 = ?
When two forces are acting on you, for example 5N and 6N, the resultant force,
the one that can replace these two having the same effect, will depend on
directions of 5N force and 6N force. Adding these two vectors will not necessarily
result in a force of 11N.
The rules for adding vectors are different than the rules for adding two scalars, for
example 2kg potato + 2kg potatos = 4 kg potatoes. Scalars obey old fashioned algebra.
Vectors are quantities which include direction. As such, the addition of two or more
vectors must take into account their directions. Vectors obey vectors algebra.
PRACTICE:
A 2A 3A ½A
Multiplying a vector by a scalar
will ONLY CHANGE its
magnitude.
One exception: A –A
Multiplying a vector by “-1” does not change
the magnitude, but it does
reverse it's direction
-A
– 3A
Adding vectors:
Consider two vectors drawn to scale: vector and vector .
S U LTANT
RE
Addition of vectors
B
A end
S
A+ B = S
start
Combination and resolution of vectors
Two forces of magnitudes 7N and 5N act at a point. Which one of the
following is not possible value for the magnitude of the resultant force?
A. 1N B. 3N C. 5N D 7N
resultant is smaller
even smaller
C = A - B = A + -B
⃗
𝐵
⃗
𝐴
⃗
𝐴
Summation and resolution of vectors
𝑐⃗=
⃗
𝑦 𝑥⃗ +
⃗𝑦
▪ Sketch the sum.
⃗
𝑥
Summation and resolution of vectors
⃗
𝒁 =⃗
𝑿 ⃗
−𝒀
⃗
𝑿
⃗
−𝒀
Components of Vectors
To resolve a vector means to break it down into its x- and y-components.
Ay = A sin
Ay A
Ay
θ = arc tan
q Ax
if the vector is in
Ax
the first
Horizontal component
quandrant;
x – component of the vector
if not, find from
A = Ax + Ay the picture.
vy
v
q
vx
Fy
F
q F= 4 2 +3 2 =5N
Fx
= arc tan (¾) = 370
F 5N @37 0
Vector addition – numerically
C AB
C By
Cy
B C x Ax Bx Acos 1 B cos 2
C y Ay By Asin 1 B sin 2
A Bx
Ay
Ax
Cx
example: F1 = 68 N@ 24° F2 = 32 N @ 65°
F F1 F2
F2
F
F2
F1
BUT !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!