Comprehensive SynchroPro 4D Hands-On Training Manual - Part-4
Comprehensive SynchroPro 4D Hands-On Training Manual - Part-4
User fields represent customised extra information in SYNCHRO, that can be used for a variety
of different reasons.
They are used to display information that isn’t captured within the standard SYNCHRO project
or 3D attributes; and to display User Fields which may exist in imported 3D or Schedule files.
User Fields are categorised according to whether they can be assigned to Tasks, Resources or 3D
Objects
User Fields can be created when importing a schedule or 3D Model that
has these assigned parameters in their source files. Additionally, you can create custom User
Fields in SYNCHRO PRO.
· Task User Fields can be viewed, assigned, modified, and updated via the Task Properties>User
Fields panel or the Task List by adding the appropriate column using Customise Columns To Add a User Field:
1. Select Add from the context menu or press the Insert key to display the Add User Field
Dialog
· Resource User Fields can be viewed and manipulated via the Resource Properties>User Fields 2. Select the Category - this determines whether the User Field can be assigned to Tasks,
panel or the Resources window by adding the appropriate column using Customise Columns Resources, or 3D Objects
3. Select the Type
· 3D User Fields can be viewed and manipulated via the 3D Properties>User Fields panel or the 4. Select the Calculation Type
3D Objects list window by adding the appropriate column using Customise Columns 5. For calculated User Fields, press Edit to enter a Formula. See Formula Editor for detailed
description
· Resource Group User Fields can be viewed and manipulated in Resource Group
6. (optional) Select a Colour - this colour will be used for Integer or Number Task User Field
Properties>User Fields panel or the Resource Groups list window by adding the appropriate
when displayed in the User Field Graph
column using Customise Columns
7. Press the Add button to complete the operation..
Import Layouts - Import Layouts from an internal or external file
Physical Quantities is an alternative way of project planning when duration of tasks is dependent on some physical value of work
performed, for example: "pour 200 cubic metres of concrete", "paint 30 square metres of wall", "transfer 10 tons of goods", "construct
100 kilometres of railway". Below is the explanation how the Physical Quantities feature is implemented in SYNCHRO.
Physical Quantity and Physical Quantity Unit can be entered directly in the Physical Quantity column of the Task List or in Task
Properties>General under Physical Quantity (Value and Unit). Physical Quantity can also be set using SYNCHRO Script commands
Physical Quantity can be assigned to the tasks where duration is not of fixed value or is not dependent on other parameters. So,
Physical Quantities cannot be assigned to:
The values of the Physical Quantity and Duration of a task codetermine each other (changing one value automatically changes the
other value) using the following formula: Duration = Physical Quantity / Rate, provided that the following conditions are met:
Ø The same units are used for Physical Quantity and Rate in the Rule
ØSome Rule is applied directly to the task or indirectly via an assigned Resource
ØThe task has the duration type Physical Quantity Dependent
The SYNCHRO Script tool allows the user to create scripts to automate calculating and
updating certain values in the file, including but not limited to: Task Duration, Start and Status,
as well as Resource User Fields and assignments to tasks .
Right click in the list panel to access the following context menu:
· Add - Creates a new blank Script. Rename in the text box to the
right.
· Delete - removes the selected Script from the project
· Add External Script - Enables you to add a script from a TXT file which is stored outside the
SP file.
The script this is sequences of phrases. Each phrase is one command which is some simple
operation (eg. set property/assign uf/unassign uf/assign object/unassign object/link to/link
from/unlink to/unlink from) which is performed for all objects in project which is satisfy the
described in this phrase condition.
The available syntax is described briefly below. As you type, script commands that match the
typed letters will appear as suggestions, use the right arrow to accept the suggestion or continue
typing to receive another suggestion.
Budgeted Direct Costs are costs directly attributable to the execution of a Task (rather than a
Resource or a Risk)
Along with costs associated with Resources and Risks assigned to the task, they contribute to
The Costs tab lists both Budgeted Totals and Actual Totals for all tasks in the Project. Planned and Earned Value in the EVA Graph display
Budgeted Totals represent the cost of All tasks in the project that are planned but have yet to be · Multiple costs can be defined and expressed as either
executed. Fixed (incurred once) or Variable (a value that will be
Actual Totals represent the cost of All tasks in the project that have been realised, based on Task multiplied by time units to give a total cost).
execution. · The costs for Resource and costs for Risk are not created
The costs are broken down into categories which are in turn sub-divided, these are Resources, Risk, and in this dialogue.
Tasks · The value for all Task costs including those based on
Costs can be added to a Project in the following ways Resource assignment and Risk are displayed in the Cost
· Add costs to Tasks independent of resource and risk, see Task Costs Totals panel.
· Add costs to a Resource to reflect the cost of use when assigned to tasks, see Resource Costs · The following context menu options are available to
· Add costs to Risks when assigned to tasks, see Task Risks manage cost items:
In each case you can set multiple costs, these can be expressed as either fixed or variable values.
Fixed costs are incurred once each time the resource is assigned to a Task. · To Add a new direct Budgeted Cost:
Variable costs are used to set a value that will be multiplied by time or assigned resource units to give a
total cost versus a Task. Variable costs can be set against hours, days or assigned units. Ø Select Add and a “New Cost” item will appear
Cost Code assignment for each cost can be edited in the Cost Code column.
Right click in the Cost table to access the context menu Ø Rename the “New Cost”
Copy - copy the selected cells and headers as tab delimited text Ø Modify the Type under the drop down menu
Copy as HTML - copy the selected cells and headers as HTML Ø Change the amount
Copy as CSV - copy the selected cells and headers as comma
separated values
Select All - select the entire table before copying
Resource Properties>Costs
Add Costs to a Resource to reflect the cost of use when assigned to tasks (see Task
Properties>Cost Totals)
· The Rates panel allows the resource utilisation over time to be defined:
Effective Date Determines the start date when the Use Rate comes into effect
Use Rate per Day The utilisation of the resource per day from the specified Effective Date. The value is
used by Resource Leveller tool. If summary daily resource utilization for selected tasks is greater than
the Use Rate per Day, the Resource Leveller will postpone execution of one task to the future.
· The Costs panel allows the value and type of cost for each Effective Date to be set
Use the Cost field to enter an identifying description of the particular expense
The Cost Type field allows the Type of cost to be set. Multiple costs can be set against each resource.
Fixed costs are incurred once each time the Resource is assigned to a Task. Variable costs are used to set
a value that will be multiplied by time units to give a total cost versus a Task. Variable costs can be set
against hours, days, weeks, months, or year.
To specify a Cost Type per unit, with the cost instance selected, choose whether the cost will be Fixed,
Hourly, Daily, or Per Unit using the drop-down list, then enter an amount for the cost, (amounts to 2
decimal places can be entered)
Cost Type Explanation of Calculation
Fixed One time fixed cost
Hourly (Partial) For Human, Equipment, and Location Resources: Per man/machine-hour assigned Unit
in Task Properties>Resources
Fraction of hours based on minutes spent included in the cost calculation The Resource Cost panel provides the following options via its context menu
Hourly (Complete) For Human, Equipment, and Location Resources: Per man/machine-hour assigned Unit
in Task Properties>Resources
Started hours spent considered as completed (rounding) up to next nearest hour
To add a Cost, Right click in the cost window, and choose Add from the
Daily For Human, Equipment, and Location Resources: Per man/machine-day context menu.
To remove a cost associated with an allocated Resource, choose the
Per Unit For Material Resources: Per assigned Unit in Task Properties>Resources Remove option, or Remove All to remove all costs
For Human, Equipment, and Location Resources: Per man/machine-day
Task Properties>EVA EVA
The Statistics tab displays Task Start, Finish, Duration and Cost comparison information to summarise Baseline The task cost when the
the difference between what may have been Baselined, Planned, and Actually happened on a Task. Baseline currently selected
in
Navigator>Baselines and Sc
enarios
Planned Value [BCWS] was saved
Planned Value (PV), also = BAC *(Data Date –
known as BCWS Planned Start) / (Planned
(Budgeted Cost of Work Finish – Planned Start)
Scheduled), is the portion of
the budgeted total cost
(BAC) of a task that is
scheduled to be completed
as of the data date.
Earned Value [BCWP] Earned Value (EV), also = BAC * % Complete
known as BCWP
(Budgeted Cost of Work
Performed), is the portion
of the budgeted total cost
(BAC) of a task that is
actually completed as of the
data date.
Actual Cost [ACWP] Actual Cost (AC), also = Actual task expenses +
known as ACWP (Actual Total actual costs of
Cost of Work Performed), is assigned resources
the actual total cost incurred
on a task/project as of the
data date.
Schedule Variance [SV] Positive value if the task is = BCWP - BCWS
ahead of schedule, negative
value if behind schedule
BL Planned % Complete The Duration % Complete the task should have reached to be on = BL Earned Time Units /
schedule with the Baseline BL Time Units
TPI Time Performance Index is a progress indicator as a function solely = Earned % Complete / BL
of time. A TPI value of 1 indicates the task is on schedule Planned % Complete
compared to the baseline; greater than 1 means it is ahead of = Earned Time Units / BL
schedule and less than 1 means it is behind schedule. The value will Earned Time Units
always equal 1 when the task is complete.
Time Variance The difference between Earned Time Units and BL Earned Time = Earned Time Units - BL
Units. A positive value indicates the task is ahead of schedule, a Earned Time Units
negative value indicates the task is behind schedule. A task may
have a TPI value of 0 and have a non-zero Time Variance value
(i.e. The task's Actual Start is before the BL Start, or the task is still
in Planned Status after the BL Start date)
Navigator>Risks The Risk Register panel provides the following context menu
The Risks panel displays a list of Risk or Opportunity reasons that can be assigned to Tasks. The Find option displays the Find Risk dialog...
Assigning Risk
To assign Risk to Task(s):
To unassign All Resources and Resource Groups assigned to the selected Tasks, select Unassign
All Resources
from the Home Ribbon, or access this command via the context menu by right-clicking in the
Gantt Window
Resources to Tasks - Use this to assign Resources to Tasks. You may also wish to use Resource
Groups to Tasks Auto Matching
Resource Groups to Tasks - Use this to assign Resource Groups to Tasks. You may also wish
to use Resources to Tasks Auto Matching (e.g. if not all Resources belong to Resource Groups)
- if so, consider applying Use only selected Resources setting in the Rule to avoid assigning
Resources to the same task twice (once via Groups and once via Resource directly)
Resources to Resource Groups - Use this to assign Resources to Resource Groups. You may
subsequently use Resource Groups to Tasks Auto Matching also to assign the Resource Groups
3D to Resources - Use this to assign 3D to Resources. You may subsequently use Resources to
Tasks Auto Matching to assign the Resources to Tasks.
1. Press the Browse Button to select an o The Remove All is available to delete ALL currently defined rules
XML file containing Auto Match Rules Operations - are used to apply the selected matching rule
2. Press the Open button to read the
file and list its content o Search - searches the SYNCHRO project using the currently defined rules. After running
search, if there are any matches, the Group panel will be populated.
3. Select the desired rules to import,
and press the Import button o Assign All – assigns all the identified resources to tasks
4. Press Cancel to close the dialog o Close - exits the Auto Matching window without making any assignment
o Clear – clears any previous search results
· Groups - to review matching results. Selecting a Resource (or Task) from the Groups panel
will populate the Resource (or Task) Tree and Attributes panels. If more than one Resource
matches a Task, the Task will be listed only once at the top of the group of Resources. All
o The Export option can be used to save a Rule-Set to an XML File, via the Export Rules Resources in the same group must be assigned using the same Use Profile.
dialog:
o Resource Attributes - Displays the key attributes of matched Resources including Company, Name,
User Fields, Matched Tasks, and Assigned Tasks.
o Resource and Task trees – Displays the selected Resource or Task's location in the
Resource Tree or WBS.
1. Press the Browse Button to select a
location to save the XML Rules file o Task Attributes - Displays the key attributes of matched Tasks including Name, Activity
Codes, User Fields, Matched Resources and Assigned Tasks.
2. Select the desired rules to export,
and press the Export button
3. Press Cancel to close the dialog
Thank you