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Module2 RTOS

The document discusses CPU scheduling algorithms. It covers scheduling concepts like preemptive and nonpreemptive scheduling. Common scheduling algorithms like first-come, first-served, shortest job first and shortest remaining time first are explained along with examples.

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0% found this document useful (0 votes)
49 views

Module2 RTOS

The document discusses CPU scheduling algorithms. It covers scheduling concepts like preemptive and nonpreemptive scheduling. Common scheduling algorithms like first-come, first-served, shortest job first and shortest remaining time first are explained along with examples.

Uploaded by

jezil3308
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Chapter 5: CPU Scheduling

Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne


Outline
 Basic Concepts
 Scheduling Criteria
 Scheduling Algorithms
 Thread Scheduling
 Multi-Processor Scheduling

Operating System Concepts – 10th Edition 5.2 Silberschatz, Galvin and Gagne
Objectives

 Describe various CPU scheduling algorithms


 Assess CPU scheduling algorithms based on scheduling
criteria
 Explain the issues related to multiprocessor and
multicore scheduling

Operating System Concepts – 10th Edition 5.3 Silberschatz, Galvin and Gagne
Basic Concepts

 Maximum CPU utilization


obtained with
multiprogramming
 CPU–I/O Burst Cycle –
Process execution consists
of a cycle of CPU execution
and I/O wait
 CPU burst followed by I/O
burst
 CPU burst distribution is of
main concern

Operating System Concepts – 10th Edition 5.4 Silberschatz, Galvin and Gagne
Histogram of CPU-burst Times

Large number of short bursts

Small number of longer bursts

Operating System Concepts – 10th Edition 5.5 Silberschatz, Galvin and Gagne
CPU Scheduler
 The CPU scheduler selects from among the processes
in ready queue, and allocates a CPU core to one of
them
• Queue may be ordered in various ways
 CPU scheduling decisions may take place when a
process:
1. Switches from running to waiting state(I/O
request)
2. Switches from running to ready state(Interrupt)
3. Switches from waiting to ready(Completion of I/O)
4. Terminates
 For situations 1 and 4, there is no choice in terms of
scheduling. A new process (if one exists in the ready
queue) must be selected for execution.
 For situations 2 and 3, however, there is a choice.

Operating System Concepts – 10th Edition 5.6 Silberschatz, Galvin and Gagne
Preemptive and Nonpreemptive Scheduling

 When scheduling takes place only under


circumstances 1 and 4, the scheduling scheme is
nonpreemptive.
 Otherwise, it is preemptive.
 Under Nonpreemptive scheduling, once the CPU
has been allocated to a process, the process
keeps the CPU until it releases it either by
terminating or by switching to the waiting state.
 Virtually all modern operating systems including
Windows, MacOS, Linux, and UNIX use preemptive
scheduling algorithms.

Operating System Concepts – 10th Edition 5.7 Silberschatz, Galvin and Gagne
Preemptive Scheduling and Race Conditions

 Preemptive scheduling can result in race


conditions when data are shared among
several processes.
 Consider the case of two processes that
share data. While one process is updating the
data, it is preempted so that the second
process can run. The second process then
tries to read the data, which are in an
inconsistent state.

Operating System Concepts – 10th Edition 5.8 Silberschatz, Galvin and Gagne
Dispatcher
 Dispatcher module gives control
of the CPU to the process
selected by the CPU scheduler;
this involves:
• Switching context
• Switching to user mode
• Jumping to the proper
location in the user program
to restart that program
 Dispatch latency – time it takes for
the dispatcher to stop one
process and start another
running

Operating System Concepts – 10th Edition 5.9 Silberschatz, Galvin and Gagne
Scheduling Criteria

 CPU utilization – keep the CPU as busy as


possible
 Throughput – # of processes that complete their
execution per time unit
 Turnaround time – amount of time to execute a
particular process
 Waiting time – amount of time a process has
been waiting in the ready queue
 Response time – amount of time it takes from
when a request was submitted until the first
response is produced.

Operating System Concepts – 10th Edition 5.10 Silberschatz, Galvin and Gagne
Scheduling Algorithm Optimization Criteria

 Max CPU utilization


 Max throughput
 Min turnaround time
 Min waiting time
 Min response time

Operating System Concepts – 10th Edition 5.11 Silberschatz, Galvin and Gagne
First- Come, First-Served (FCFS) Scheduling

Process Burst Time


P1 24
P2 3
P3 3
 Suppose that the processes arrive in the order: P1 , P2 ,
P3
The Gantt Chart for the schedule is:
P1 P2 P3
0 24 27 30

 Waiting time for P1 = 0; P2 = 24; P3 = 27


 Average waiting time: (0 + 24 + 27)/3 = 17

Operating System Concepts – 10th Edition 5.12 Silberschatz, Galvin and Gagne
FCFS Scheduling (Cont.)

Suppose that the processes arrive in the order:


P2 , P3 , P1
 The Gantt chart for the schedule is:

P2 P3 P1
0 3 6 30

 Waiting time for P1 = 6; P2 = 0; P3 = 3


 Average waiting time: (6 + 0 + 3)/3 = 3
 Much better than previous case
 Convoy effect - short process behind long process
• Consider one CPU-bound and many I/O-bound
processes

Operating System Concepts – 10th Edition 5.13 Silberschatz, Galvin and Gagne
Shortest-Job-First (SJF) Scheduling

 Associate with each process the length of its


next CPU burst
• Use these lengths to schedule the process
with the shortest time
 SJF is optimal – gives minimum average waiting
time for a given set of processes
 Preemptive version called shortest-remaining-time-
first
 How do we determine the length of the next CPU
burst?
• Could ask the user
• Estimate

Operating System Concepts – 10th Edition 5.14 Silberschatz, Galvin and Gagne
Example of SJF

Process Burst Time


P1 6
P2 8
P3 7
P4 3

 SJF scheduling chart

P4 P1 P3 P2
0 3 9 16 24

 Average waiting time = (3 + 16 + 9 + 0) / 4 = 7

Operating System Concepts – 10th Edition 5.15 Silberschatz, Galvin and Gagne
Determining Length of Next CPU Burst

 Can only estimate the length – should be similar to the


previous one
• Then pick process with shortest predicted next CPU
burst
 Can be done by using the length of previous CPU bursts,
using exponential averaging

 Commonly, α set to ½

Operating System Concepts – 10th Edition 5.16 Silberschatz, Galvin and Gagne
Prediction of the Length of the Next CPU Burst

Operating System Concepts – 10th Edition 5.17 Silberschatz, Galvin and Gagne
Examples of Exponential Averaging
  =0
• n+1 = n
• Recent history does not count
  =1
• n+1 =  tn
• Only the actual last CPU burst counts
 If we expand the formula, we get:
n+1 =  tn+(1 - ) tn -1 + …
+(1 -  )j  tn -j + …
+(1 -  )n +1 0

 Since both  and (1 - ) are less than or equal to 1, each


successor predecessor term has less weight than its
predecessor

Operating System Concepts – 10th Edition 5.18 Silberschatz, Galvin and Gagne
Shortest Remaining Time First Scheduling

 Preemptive version of SJN


 Whenever a new process arrives in the ready
queue, the decision on which process to
schedule next is redone using the SJN algorithm.
 Is SRT more “optimal” than SJN in terms of the
minimum average waiting time for a given set of
processes?

Operating System Concepts – 10th Edition 5.19 Silberschatz, Galvin and Gagne
Example of Shortest-remaining-time-first

 Now we add the concepts of varying arrival times and


preemption to the analysis
Process i Arrival TimeT Burst Time
P1 0 8
P2 1 4
P3 2 9
P4 3 5
 Preemptive SJF Gantt Chart

P1 P2 P4 P1 P3
0 1 5 10 17 26

 Average waiting time = [(10-1)+(1-1)+(17-2)+(5-3)]/4 = 26/4


= 6.5

Operating System Concepts – 10th Edition 5.20 Silberschatz, Galvin and Gagne
Round Robin (RR)
 Each process gets a small unit of CPU time (time
quantum q), usually 10-100 milliseconds. After this
time has elapsed, the process is preempted and
added to the end of the ready queue.
 If there are n processes in the ready queue and the
time quantum is q, then each process gets 1/n of the
CPU time in chunks of at most q time units at once.
No process waits more than (n-1)q time units.
 Timer interrupts every quantum to schedule next
process
 Performance
• q large  FIFO (FCFS)
• q small  RR
 Note that q must be large with respect to context
switch, otherwise overhead is too high

Operating System Concepts – 10th Edition 5.21 Silberschatz, Galvin and Gagne
Example of RR with Time Quantum = 4

Process Burst Time


P1 24
P2 3
3 P3
 The Gantt chart is:
P1 P2 P3 P1 P1 P1 P1 P1
0 4 7 10 14 18 22 26 30

 Typically, higher average turnaround than SJF, but


better response
 q should be large compared to context switch time
• q usually 10 milliseconds to 100 milliseconds,
• Context switch < 10 microseconds

Operating System Concepts – 10th Edition 5.22 Silberschatz, Galvin and Gagne
Time Quantum and Context Switch Time

Operating System Concepts – 10th Edition 5.23 Silberschatz, Galvin and Gagne
Turnaround Time Varies With The Time Quantum

80% of CPU bursts


should be shorter than q

Operating System Concepts – 10th Edition 5.24 Silberschatz, Galvin and Gagne
Priority Scheduling

 A priority number (integer) is associated with each


process

 The CPU is allocated to the process with the highest


priority (smallest integer  highest priority)
• Preemptive
• Nonpreemptive

 SJF is priority scheduling where priority is the inverse of


predicted next CPU burst time

 Problem  Starvation – low priority processes may never


execute

 Solution  Aging – as time progresses increase the


priority of the process

Operating System Concepts – 10th Edition 5.25 Silberschatz, Galvin and Gagne
Example of Priority Scheduling

Process Burst Time Priority


P1 10 3
P2 1 1
P3 2 4
P4 1 5
P5 5 2

 Priority scheduling Gantt Chart

 Average waiting time = 8.2

Operating System Concepts – 10th Edition 5.26 Silberschatz, Galvin and Gagne
Priority Scheduling w/ Round-Robin

 Run the process with the highest priority. Processes


with the same priority run round-robin
 Example:
Process a Burst Time Priority
P1 4 3
P2 5 2
P3 8 2
P4 7 1
P5 3 3
 Gantt Chart with time quantum = 2

Operating System Concepts – 10th Edition 5.27 Silberschatz, Galvin and Gagne
Multilevel Queue
 The ready queue consists of multiple queues
 Multilevel queue scheduler defined by the following
parameters:
• Number of queues
• Scheduling algorithms for each queue
• Method used to determine which queue a
process will enter when that process needs
service
• Scheduling among the queues

Operating System Concepts – 10th Edition 5.28 Silberschatz, Galvin and Gagne
Multilevel Queue
 With priority scheduling, have separate queues for each
priority.
 Schedule the process in the highest-priority queue!

Operating System Concepts – 10th Edition 5.29 Silberschatz, Galvin and Gagne
Multilevel Queue

 Prioritization based upon process type

Operating System Concepts – 10th Edition 5.30 Silberschatz, Galvin and Gagne
Multilevel Feedback Queue
 A process can move between the various queues.
 Multilevel-feedback-queue scheduler defined by the
following parameters:
• Number of queues
• Scheduling algorithms for each queue
• Method used to determine when to upgrade a
process
• Method used to determine when to demote a
process
• Method used to determine which queue a process
will enter when that process needs service
 Aging can be implemented using multilevel feedback
queue

Operating System Concepts – 10th Edition 5.31 Silberschatz, Galvin and Gagne
Example of Multilevel Feedback Queue
 Three queues:
• Q0 – RR with time quantum 8
milliseconds
• Q1 – RR time quantum 16
milliseconds
• Q2 – FCFS
 Scheduling
• A new process enters queue Q0
which is served in RR
 When it gains CPU, the process
receives 8 milliseconds
 If it does not finish in 8
milliseconds, the process is moved
to queue Q1
• At Q1 job is again served in RR
and receives 16 additional
milliseconds
 If it still does not complete, it is
preempted and moved to queue Q2

Operating System Concepts – 10th Edition 5.32 Silberschatz, Galvin and Gagne
Motivation- Threads

 Most modern applications are multithreaded


 Threads run within application
 Multiple tasks with the application can be
implemented by separate threads
• Update display
• Fetch data
• Spell checking
• Answer a network request
 Process creation is heavy-weight while thread
creation is light-weight
 Can simplify code, increase efficiency
 Kernels are generally multithreaded

Operating System Concepts – 10th Edition 5.33 Silberschatz, Galvin and Gagne
Single and Multithreaded Processes

Operating System Concepts – 10th Edition 5.34 Silberschatz, Galvin and Gagne
Benefits

 Responsiveness – may allow continued execution if


part of process is blocked, especially important for
user interfaces
 Resource Sharing – threads share resources of
process, easier than shared memory or message
passing
 Economy – cheaper than process creation, thread
switching lower overhead than context switching
 Scalability – process can take advantage of
multicore architectures

Operating System Concepts – 10th Edition 5.35 Silberschatz, Galvin and Gagne
Multicore Programming
 Multicore or multiprocessor systems puts pressure on
programmers, challenges include:
• Dividing activities
• Balance
• Data splitting
• Data dependency
• Testing and debugging
 Parallelism implies a system can perform more than one
task simultaneously
 Concurrency supports more than one task making
progress
• Single processor / core, scheduler providing
concurrency

Operating System Concepts – 10th Edition 5.36 Silberschatz, Galvin and Gagne
Concurrency vs. Parallelism
 Concurrent execution on single-core system:

 Parallelism on a multi-core system:

Operating System Concepts – 10th Edition 5.37 Silberschatz, Galvin and Gagne
Multicore Programming

 Types of parallelism
• Data parallelism – distributes subsets of the same
data across multiple cores, same operation on
each
• Task parallelism – distributing threads across
cores, each thread performing unique operation

Operating System Concepts – 10th Edition 5.38 Silberschatz, Galvin and Gagne
Data and Task Parallelism

Operating System Concepts – 10th Edition 5.39 Silberschatz, Galvin and Gagne
Amdahl’s Law
 Identifies performance gains from adding additional cores
to an application that has both serial and parallel
components
 S is serial portion
 N processing cores

 That is, if application is 75% parallel / 25% serial, moving


from 1 to 2 cores results in speedup of 1.6 times
 As N approaches infinity, speedup approaches 1 / S

Serial portion of an application has disproportionate


effect on performance gained by adding additional cores

Operating System Concepts – 10th Edition 5.40 Silberschatz, Galvin and Gagne
User Threads and Kernel Threads

 User threads - management done by user-level threads


library
 Three primary thread libraries:
• POSIX Pthreads
• Windows threads
• Java threads
 Kernel threads - Supported by the Kernel
 Examples – virtually all general-purpose operating
systems, including:
• Windows
• Linux
• Mac OS X
• iOS
• Android

Operating System Concepts – 10th Edition 5.41 Silberschatz, Galvin and Gagne
User and Kernel Threads

Operating System Concepts – 10th Edition 5.42 Silberschatz, Galvin and Gagne
Multithreading Models

 Many-to-One
 One-to-One
 Many-to-Many

Operating System Concepts – 10th Edition 5.43 Silberschatz, Galvin and Gagne
Many-to-One

 Many user-level threads mapped to single kernel thread


 One thread blocking causes all to block
 Multiple threads may not run in parallel on multicore
system because only one may be in kernel at a time
 Few systems currently use this model
 Examples:
• Solaris Green Threads
• GNU Portable Threads

Operating System Concepts – 10th Edition 5.44 Silberschatz, Galvin and Gagne
One-to-One

 Each user-level thread maps to kernel thread


 Creating a user-level thread creates a kernel thread
 More concurrency than many-to-one
 Number of threads per process sometimes restricted
due to overhead
 Examples
• Windows
• Linux

Operating System Concepts – 10th Edition 5.45 Silberschatz, Galvin and Gagne
Many-to-Many Model
 Allows many user level threads to be mapped to many
kernel threads
 Allows the operating system to create a sufficient
number of kernel threads
 Windows with the ThreadFiber package
 Otherwise not very common

Operating System Concepts – 10th Edition 5.46 Silberschatz, Galvin and Gagne
Two-level Model
 Similar to M:M, except that it allows a user thread to be
bound to kernel thread

Operating System Concepts – 10th Edition 5.47 Silberschatz, Galvin and Gagne
Multiple-Processor Scheduling
 CPU scheduling more complex when multiple CPUs are
available
 Multiprocess may be any one of the following
architectures:
• Multicore CPUs
• Multithreaded cores
• NUMA systems
• Heterogeneous multiprocessing

Operating System Concepts – 10th Edition 5.48 Silberschatz, Galvin and Gagne
Multiple-Processor Scheduling

 Symmetric multiprocessing (SMP) is where each


processor is self scheduling.
 All threads may be in a common ready queue (a)
 Each processor may have its own private queue of
threads (b)

Operating System Concepts – 10th Edition 5.49 Silberschatz, Galvin and Gagne
Multicore Processors
 Recent trend to place multiple processor cores on same
physical chip
 Faster and consumes less power
 Multiple threads per core also growing
• Takes advantage of memory stall to make progress
on another thread while memory retrieve happens
 Figure

Operating System Concepts – 10th Edition 5.50 Silberschatz, Galvin and Gagne
Multithreaded Multicore System
 Each core has > 1 hardware threads.
 If one thread has a memory stall, switch to another
thread!
 Figure

Operating System Concepts – 10th Edition 5.51 Silberschatz, Galvin and Gagne
Multithreaded Multicore System
 Chip-multithreading
(CMT) assigns each core
multiple hardware
threads. (Intel refers to
this as hyperthreading.)

 On a quad-core system
with 2 hardware threads
per core, the operating
system sees 8 logical
processors.

Operating System Concepts – 10th Edition 5.52 Silberschatz, Galvin and Gagne
Multithreaded Multicore System

 Two levels of
scheduling:

1. The operating
system deciding
which software
thread to run on a
logical CPU

2. How each core


decides which
hardware thread
to run on the
physical core.

Operating System Concepts – 10th Edition 5.53 Silberschatz, Galvin and Gagne
Multiple-Processor Scheduling – Load Balancing

 If SMP, need to keep all CPUs loaded for efficiency


 Load balancing attempts to keep workload evenly
distributed
 Push migration – periodic task checks load on each
processor, and if found pushes task from overloaded
CPU to other CPUs
 Pull migration – idle processors pulls waiting task from
busy processor

Operating System Concepts – 10th Edition 5.54 Silberschatz, Galvin and Gagne
Multiple-Processor Scheduling – Processor Affinity

 When a thread has been running on one processor, the


cache contents of that processor stores the memory
accesses by that thread.
 We refer to this as a thread having affinity for a
processor (i.e., “processor affinity”)
 Load balancing may affect processor affinity as a thread
may be moved from one processor to another to balance
loads, yet that thread loses the contents of what it had in
the cache of the processor it was moved off of.
 Soft affinity – the operating system attempts to keep a
thread running on the same processor, but no
guarantees.
 Hard affinity – allows a process to specify a set of
processors it may run on.

Operating System Concepts – 10th Edition 5.55 Silberschatz, Galvin and Gagne
NUMA and CPU Scheduling
If the operating system is NUMA-aware, it will assign
memory closes to the CPU the thread is running on.

Operating System Concepts – 10th Edition 5.56 Silberschatz, Galvin and Gagne

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