ATG1 - Lesson 4 - The ICT Today
ATG1 - Lesson 4 - The ICT Today
TODAY
Objectives:
INFORMATION AND
COMMUNICATION
TECHNOLOGY
ICT
INFORMATION AND
COMMUNICATION
TECHNOLOGY
INFORMATION AND COMMUNICATION TECHNOLOGY
- It refers to technologies that provide users an access to information
through telecommunications.
- It is a study of computers as data processing tools.
- It introduces students to the fundamental of using computer
systems in an internet environment.
- It may also refer to the use of networks, communication devices,
computer hardware and software, satellite systems, as well as the
various services and applications associated with them.
SAVE
LOCATE EDIT
INFORMATION
ICT
IN THE
PHILIPPINES
Web 1.0
In April 1993, CERN opened the world wide web to the
public, and then released it with an open license until the
web flourished into what it is today. Tim wrote the three
fundamental technologies in October 1990 which remain
the foundation of todays web:
• HTML – Hypertext Markup Language
• URL – Uniform Resource Locator
• HTTP – Hypertext Transfer Protocol
3 WEB PAGES
Web 1.0
Tim moved from CERN to Massachusetts Institute of
Technology in 1994 and became the founder of W3C or
World Wide Web Consortium – an international
community devoted to developing open web standards.
He is the overall Director of the W3C up until today.
3 WEB PAGES
Web 2.0 is the evolution of
Web 1.0 by adding dynamic
web pages – the user is able to
see a website differently than
others. Examples include social
networking sites, blogs, wikis,
video sharing sites, hosted
services and web applications.
Web 2.0
6 FEATURES OF WEB 2.0
1. FOLKSONOMY
2. LONG TAIL
3. RICH USER INTERFACE
4. USER PARTICIPATION
5. SOFTWARE AS A SERVICE
6. MASS PARTICIPATION
FOLKSONOMY
It allows users to
categorize and
classify/arrange
information using
freely chosen
keywords. Users can
classify and arrange
information by adding
tag or label.
LONG TAIL
Services are offered on demand
rather than on a one-time
purchase. This is synonymous
to subscribing to a data plan
that charge you for the amount
of time you spent in the
internet, or a data plan that
charges you for the amount of
bandwidth you use.
RICH USER EXPERIENCE
When content is dynamic and is
responsive to user’s input. This is
made possible through RIA (Rich
Internet Applications). Aside from
RIA, it also uses AJAX
(Asynchronous JavaScript and XML)
and HTML5. An example of this
feature is when a user logs in to a
website. The website, then, modifies
the content based on the user’s
account.
USER PARTICIPATION
The owner of the website
is not the only one who is
able to put content. Other
are able to place a
content of their own by
means of comment,
reviews, and evaluation.
SOFTWARE AS A SERVICE
Users will subscribe
to a software only
when needed rather
than purchasing
them. Software as a
service allows you
to “rent” a
software for a
minimal fee.
MASS PARTICIPATION
It is a diverse
information sharing
through universal
web access.
ADVANTAGES OF WEB 2.0
Accessible anytime and anywhere
Creates learning communities
Easy to use and user-friendly
Gives a variety of media
Involves users in creating information
Provides real-time discussion
3 WEB PAGES
In 2006, John Markoff of the New
York Times called the upcoming phase
of the web as Web 3.0, also referred to
as the Semantic Web or Intelligent
Web. It is expected to use AI
technologies, data mining, machine
learning, microformats, natural
language search, autonomous agents
Web 3.0 and semantic web.
3 WEB PAGES
Web 3.0
Web 3.0 is the future and the next fundamental change in
websites and how people interact with them.
The goal behind Web 3.0 is to allow machines understand
the user’s preferences to deliver web content specifically
targeting the user. It is the third generation of the web which
will make the web more connected, open, and intelligent.
3 WEB PAGES
Web 3.0
Semantics refers to the Science of machine comprehension
of text. The computer is capable of reading, understanding,
and tagging words, sentences, paragraphs or even whole
document.
Semantic Web is a web where all information is categorizes
and stored in a way that a computer can understand it like a
human.
3 WEB PAGES
Web 3.0
With Web 3.0, there will be no central point of control. For
instance, Apple will no longer have control of user data. The
government or any entity will no longer be able to remove
sites or services, and identity theft will be eliminated. Issues
with ownership of data will also be avoided. Users will
have the full control of their data.
3 WEB PAGES
Web 3.0
When it comes to interoperability, customizing and
running applications on various platforms will be easier.
Though Web .0, service disruption will also be minimal.
Another change that may occur is the rise of ne platform
which will give a healthy level of competition as shown on
the table:
3 WEB PAGES
Web 3.0
Web 2.0 Web 3.0
Browser Google Chrome Brave
Messaging WeChat, WhatsApp Status
Operating System Android, IOS Essential.one, EOS
Social Network Facebook, Twitter Steemit, Akasha
Storage Dropbox, Google Drive Storj, Filecoin, IPFS
Video-Audio Calls Skype Experty
PROBLEMS OF WEB 3.0
1. COMPATABILITY – HTML files and current web
browsers could not support Web 3.0
2. SECURITY – the user’s security is also in question
since the machine is saving his or her preferences.
3. VASTNESS – the World Wide Web already contains
billions of web pages.
4. VAGUENESS - certain words are imprecise.
5. LOGIC – since machines use logic, there are certain
limitations for a computer to be able to predict what the
user is referring to at a given time.
TRENDS IN ICT
TRENDS IN ICT
1. 5G Network
2. Automation
3. Blockchain
4. Extended Reality (XR)
5. M-Commerce
5G Network – it is the latest generation of connectivity
after 4G or LTE. Last 2019, Globe Telecom and PLDT
launched the first wireless 5G network in the Philippines.
The increased bandwidth will provide faster internet speeds
with a simpler setup process. It will also facilitate the use of
drones and driverless cars, automated systems, and artificial
intelligence – an essential components for futuristic, smart
cities. In the coming years, it is expected that there will be
more affordable data plans and improved coverage.
Automation – this year, business processes will continuously
become automated with the use of software. Hyper-automation
is the application of advanced technologies to automate tasks. It
started with the technology called RPA or Robotic Process
Automation. RPA is used in automating repetitive tasks or jobs
such as replying to tons of e-mails and processing transactions.
Automation might include technologies like cloud computing,
updated robotics, and big data. This will bring lots of
opportunities to IT Professionals like Business Analysts, Project
Managers, and Developers.
Blockchain – it is a technology used to record and secure
transactions through encryption. There is no third-party involved
and no entity can take control of the data. It is the underlying
technology behind cryptocurrency. Blockchain offers secure
communication and well-verified data transfer.
Extended Reality (XR) – it refers to technologies used to
create more engaging digital experiences including VR and AR.
Virtual Reality (VR) brings the user in a computer-generated
world while Augmented Reality (AR) brings digital objects
onto the real world. These technologies can be used in training,
entertainment, education, marketing, and even in medicine.
Today, XR is largely used in entertainment. Oculus Rift,
Pokemon Go, and Snapchat are all examples of this technology.
M-Commerce – Mobile commerce or m-commerce is the use
of mobile devices for different monetary transactions. It is
divided into three categories – mobile, shopping, mobile
banking, and mobile payment. If you often shop online through
apps like Lazada or Shopee, then that is already an m-
commerce.
Thank you
for listening