Thinking and Problem Solving
Thinking and Problem Solving
&
PROBLEM SOLVING
Hira Akhtar
1573
Hadia Shamraz
1468
Muqaddas Altaf
1572
Rabbia Batool
1571
PRESENTED BY Laiba Hameed
1469
Shehr Bano
1467
Noureen Mehmood
1472
THINKING
• a dynamic and multifaceted cognitive
process
• involves a combination of perceptual,
cognitive, and metacognitive activities to
process information
• solve problems, make decisions, and
generate new ideas or understand
concepts
PROBLEM SOLVING
• An effort to overcome obstacles obstructing the path to a
solution.
Components
• Initial state
• Goal state
• The obstacles
The Problem Solving Cycle
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Basic objects in natural categories
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Principle of Categorization
• Basic Categories:Natural objects are categorized into basic categories, which carry the
most information, possess high category cue validity, and are highly differentiated from
one another.
• Prototype Theory:Categorization involves representing categories by prototypes, which
are the most typical or representative examples within a category. Prototypes serve as
reference points for categorization and feature the most salient attributes of the
category.
• Graded Membership: Category membership is not binary; instead, objects have varying
degrees of membership based on their similarity to prototypes. Some objects may be
more typical members of a category than others. An example of graded membership in
categorization is observed in the classification of "birds."
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• FUZZY BOUNDARIES: CATEGORIES OFTEN HAVE FUZZY BOUNDARIES, MEANING
THERE IS NO CLEAR-CUT DISTINCTION BETWEEN WHAT BELONGS AND WHAT DOES
NOT. OBJECTS NEAR CATEGORY BOUNDARIES MAY BE MORE AMBIGUOUS IN TERMS
OF CATEGORIZATION.
EXAMPLE
If you look outside and see that it is indeed raining (P), then you can conclude
that the streets are wet (Q).
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Modus Tollens
EXAMPLE
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Cognitive Biases
Illusory Correlation is when we think two things are related, but they're not really.
Our brains naturally connect certain events or characteristics, even when there's no real
connection between them.
Hindsight Bias is when we look back at past events and believe we could have easily
predicted what would happen based on what we know now. But in reality, it's often much
harder to foresee these outcomes before they happen. 16
Heuristics
• Heuristics are mental shortcuts that lighten the cognitive load of
making decisions.
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• Types of heuristics
1. Satisficing
2. Process of elimination by aspects
3. Representativeness
4. Availability Heuristic
5. Anchoring
6. Framing
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1.Satisficing
2.Availability Heuristic
We use the availability heuristic, in which we make
judgments based on how easily we can call to mind what
we perceive as relevant instances of a phenomenon.
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3. Anchoring
A heuristic related to availability is the anchoring-and-
adjustment heuristic, by which people adjust their
evaluations of things by means of certain reference
points called end-anchors.
4. Framing
Another consideration in decision theory is the
influence of framing effects, in which the way that the
options are presented influences the selection of an
option.
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Fallacies
• Fallacies are common errors in reasoning that will undermine the logic of your
argument.
• Fallacies can be either illegitimate arguments or irrelevant points and are often
identified because they lack evidence that supports their claim. A fallacy is an
illogical step in the formulation of an argument.
The Gambler’s Fallacy: The gambler’s fallacy is the mistaken belief that
if something happens more frequently than normal during a given period,
it will happen less frequently in the future.
Hot hand: The hot hand is the belief that a person who has experienced
success with a random event, such as making consecutive basketball
shots, is more likely to continue experiencing success in the immediate
future.
The Conjunction Fallacy
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Algorithms
Algorithms are sequences of operations that may be repeated over and
over again and that, in theory, guarantee the solution to a problem.