SCM ch01
SCM ch01
innovative, high quality, low cost products and services that customers demand.
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Operations
Supply Management
Logistics
Finance
Marketing
Accounting
Information Technology
Operations
Upstream Suppliers
Supply Management
Logistics
Downstream Customers
Finance
Marketing
Accounting
Information Technology
Operations
Upstream Suppliers
Supply Management
Logistics
Downstream Customers
Finance
Marketing
Accounting
Operations
Executive Management R&D Executive Management R&D
Information Technology
Operations
Information Technology
Operations
Supply Management
Supply Management
Logistics
Supply Management
Logistics Management
Supply
Logistics
Logistics
Finance
Finance
Marketing
Marketing
Finance
Finance Marketing
Marketing
Accounting
Accounting
Accounting
Accounting
Finance
Marketing
Suppliers Supplier
Supplier
Customers Customer
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Theoretical Ideal
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Strategy
Strategy is the basis from which a consistent allocation of resources is made to achieve some objective. The objective of for-profit organizations is to make money; the best way to achieve this objective may be to focus on satisfying the customer.
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Contingency Theory
Contingency theory recognizes the need for managers to consider the relationship between a changing environment, managerial decisionmaking, and performance. Situational awareness is key to effectively aligning company resources in a changing competitive environment.
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Resource-Based Theory
Resource-based theory emphasizes management of internal sources to establish a unique skill set. Unique skills/processes (core competence) lead to competitive advantage, the ability to deliver distinctive products/services in a way that adds value in the eyes of the customer.
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Environmental Considerations
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2. Resources all assets a firm can bring to bear, including: people, technology, infrastructure, materials, and money.
Success requires investment in knowledge and processes
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4. Feedback input to the control mechanism, insuring the company strategy adapts to a changing competitive environment.
Marketplace custom expectations, company capabilities, and competitor actions General exchange rates, government policies, technologies, weather and other natural occurrences
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General Information
Developed by MIT to simulate a simple 6-tier single product supply chain. The game is played in a series of periods; each period corresponds to one week. Each order has a two-week delay and each shipment has a two-week delay.
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General Information
There is cost associated with having too much inventory (i.e., inventory carrying costs) and too little inventory (i.e., backlogs, lost sales, lost customers). To hold a unit of inventory for one week costs $1.00. Each unit of backlog costs $2.00 per week. Inventory and backlog levels are tracked during the game on a form.
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Inventory
Backlog
Order
Game Sequence
1. 2. Receive Inventory and Transport Orders products in shipping delay boxes are advanced one position on the game board. Look at and Fill Incoming Orders receive incoming order and ship the requested number of units (plus any existing backlog), if possible, into the empty shipping delay box that was created during step 1. If you dont have enough inventory, ship as much as you can and add any unfilled orders to your backlog. Record Inventory or Backlog Levels count your inventory or calculate your backlog and record it.
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Place an Order decide how many units to order from your immediate supplier. Advance your previous periods order from the order placed box into the suppliers incoming order box and place your new order in the order placed box. Place orders face down so they cannot be seen by your supplier.
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Customer demand is determined in advance. Retailers are not allowed to share this information with other tiers.
Each step in the game sequence must be completed by each of the tiers for the current period before the next period can be started.
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