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Queue - Introduction, Representation, Operation, Type of Queues, Application of Queue

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0% found this document useful (0 votes)
9 views

Queue - Introduction, Representation, Operation, Type of Queues, Application of Queue

Uploaded by

kumar89786
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Queue- Introduction, Representation, Operation,

Type Of Queues, Application Of Queue

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Introduction to Queues

A queue is a linear data structure that follows


the First In First Out (FIFO) principle.

It allows elements to be added at one end (the


rear) and removed from the other end (the
front).

Queues are essential for managing tasks in


scenarios where order of processing is
important.
Representation of Queues

Queues can be represented using arrays or


linked lists, depending on the requirements of
the application.

In an array-based implementation, a fixed size


is determined, which can lead to overflow if not
managed correctly.

A linked list implementation allows for dynamic


sizing but requires additional memory for node
pointers.
Operations on Queues

The primary operations on a queue include


enqueue (adding an element) and dequeue
(removing an element).

Other operations include peek (viewing the


front element without removing it) and
checking if the queue is empty.

Each operation has an average time complexity


of O(1), making queues efficient for task
management.
Types of Queues

There are several types of queues, including


simple queues, circular queues, and priority
queues.

A circular queue allows for efficient use of


space by connecting the end of the queue back
to the front.

Priority queues assign a priority to each


element, allowing for the processing of higher
priority elements first.
Applications of Queues

Queues are widely used in computer science for


scheduling tasks in operating systems.

They play a critical role in managing requests in


web servers and handling print jobs in printers.

Other applications include breadth-first search


in graph algorithms and handling asynchronous
data in programming.

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