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W2 TTL1

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0% found this document useful (0 votes)
20 views21 pages

W2 TTL1

good read

Uploaded by

nitsuganitsuj
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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T

T 1
LTECHNOLOGY FOR TEACHING AND
LEARNING 1
GERRY F. GUARDIAN, MAED
OBJECTIVES
 Identify the competency standards of
ICT for teaching and learning in the
pre-service teacher education

 Unpack the basic concepts of ICT to


provide common understanding for
teachers and learners.

 Value the use of ICT in the teaching


and learning processes

1/7/20XX Pitch deck 2


“Why are ICT-related subjects
included in teacher education
courses?”

Pitch deck 33
What’s the difference?

Pitch deck 4
ICT COMPETENCY
STANDARDS FOR
PHILIPPINE PRE-
SERVICE TEACHER
EDUCATION

1/7/20XX Pitch deck 5


ICT COMPETENCY STANDARDS

CHED-UNESCO “Demonstrate proficiency in the development and utilization of Information,


Communication and Technology (ICT) resources in promoting quality
teaching-learning process.”
POLICY STANDARDS
AND GUIDELINES
FOR PRE-SERVICE
TEACHER EDUCATION
“To ensure that the program outcomes related to ICT shall be achieved,
competencies were identified to be developed by every pre-service teacher.”

1/7/20XX Pitch deck 6


ICT COMPETENCY STANDARDS FOR PRE-SERVICE TEACHERS
DOMAIN 1: UNDERSTANDING ICT IN DOMAIN 2: CURRICULUM AND DOMAIN 3: PEDAGOGY
EDUCATION ASSESSMENT
3.1 Apply relevant technology tools
1.1 Demonstrate awareness of policies 2.1 Demonstrate understanding of concepts, principles and
theories of ICT systems as they apply to teaching-learning for classroom activities
affecting ICT in education
2.2 Evaluate digital and non-digital learning resources in 3.2 Use ICT knowledge to solve
1.2 Comply with ICT policies as they affect response to student’s diverse needs complex problems and support
teaching-learning 2.3 Develop digital learning resources to enhance teaching-
student collaborative activities
1.3 Contextualize ICT policies to the learning learning
environment 2.4 Use ICT tools to develop 21st century skills: information 3.3 Model collaborative knowledge
media and technology skills, learning and innovation skills, construction in face to face and
DOMAIN 4: TECHNOLOGY TOOLS career skills and effective communication skills virtual environments
4.1 Demonstrate competence in the technical
operations of technology tools and systems as
they apply to teaching and learning
4.2 Use technology tools to create new learning
DOMAIN 6: TEACHER DOMAIN 7: TEACHER DISPOSITION
opportunities to support community of learners
4.3 Demonstrate proficiency in the use of PROFESSIONAL LEARNING 7.1 Demonstrate social, ethical,
technology tools to support teaching and learning and legal responsibility in the use
6.1 Explore existing and emerging technology to
DOMAIN 5: ORGANIZATION AND of technology tools and resources
acquire additional content and pedagogical knowledge
7.2 Show positive attitude
ADMINISTRATION 6.2 Utilize technology tools in creating communities of
towards the use of technology
5.1 manage technology-assisted instruction practice
tools
in an inclusive classroom environment 6.3 Collaborate with peers, colleagues and stakeholders
5.2 Exhibit leadership in shared decision- to access information in support of professional learning
Pitch deck 7
making using technology tools
ISTE NATIONAL EDUCATIONAL TECHNOLOGY
STANDARDS FOR TEACHERS

TECHNOLOGY PLANNING AND


DESIGNING LEARNING TEACHING, LEARNING ASSESSMENT AND
OPERATIONS AND ENVIRONMENT AND AND CURRICULUM EVALUATION
CONCEPTS EXPERERIENCES

STANDARD 1 STANDARD 2 STANDARD 3 STANDARD 4


This means that teachers This standard implies that Teachers should be mindful that Teachers apply technology to
in the implementation of facilitate a variety of effective
demonstrate a sound teachers utilize the use of
curriculum plan, they have to assessment and evaluation
understanding of technology technology to plan and strategies to collect and analyze
include strategies for applying
operations and concepts. design effective learning technology to maximize student data, interpret results, and
environments and learning. communicate findings to improve
experiences. instructional practice and maximize
student learning.

1/7/20XX Pitch deck 8


ISTE NATIONAL EDUCATIONAL TECHNOLOGY
STANDARDS FOR TEACHERS

PRODUCTIVITY AND SOCIAL, ETHICAL,


PROFESSIONAL LEGAL AND HUMAN
PRACTICE ISSUES

STANDARD 5 STANDARD 6
Teachers use technology to Teachers understand the social,
engage in on-going professional ethical, legal and human issues
development and life-long surrounding the use of technology
learning in support of student in support of student learning who
learning, increase productivity come from diverse background,
and to build community. affirm adversity, promote safety and
healthy use of technology resources
and facilitate access to technology
resources for all students.

1/7/20XX Pitch deck 9


ISTE NATIONAL EDUCATIONAL TECHNOLOGY
STANDARDS FOR STUDENTS

RESEARCH AND CRITICAL THINKING,


INFORMATION PROBLEM-SOLVING
CREATIVITY AND CO M M U N I C AT I O N A N D FLUENCY AND DECISION MAKING
INNOVATION CO L L A B O R AT I O N

STANDARD 1 STANDARD 2 STANDARD 3 STANDARD 4


This standard will produce This standard requires students Students are expected to apply This standards expect students to
students who demonstrate to use digital media and digital tools to gather, evaluate use critical thinking skills to plan
creative thinking , construct environments to communicate and use information and plan and conduct research, manage
knowledge, develop innovative and work collaboratively to strategies for inquiry projects, solve problems and make
products and process using support individual learning and informed decisions using
contribute to the learning of appropriate digital tools.
technology from existing
others. This includes the use of
knowledge.
variety of media and formats for
global awareness with learners
from other cultures.

1/7/20XX Pitch deck 10


ISTE NATIONAL EDUCATIONAL TECHNOLOGY
STANDARDS FOR STUDENTS

TECHNOLOGY
OPERATIONS AND
DIGITAL CITIZENSHIP CONCEPTS

STANDARD 5 STANDARD 6
It is required by this standard Sound understanding of
that every technology student technology concepts, systems and
becomes a digital citizen who operation is a standard that
demonstrates ethical and legal students should comply with.
behaviour, exemplified by the
practice of safe, legal and
responsible use of information.

1/7/20XX Pitch deck 11


UNDERSTANDING THE BASIC
CONCEPTS IN ICT
TECHNOLOGY refers to mix of process and product used in the application of knowledge.
ICT LITERACY is the use of digital technology, communication tools and/or networks to
access, manage, integrate, evaluate, create and communicate information in order to
function in a knowledge society
EDUCATIONAL TECHNOLOGY refers to the use of technology in the teaching and learning.
DIGITAL LITERACY is the ability to find, evaluate, utilize, share and create contents using
information technologies and the internet.
SOFTWARE refers to the program control instructions and accompanying documentation.
MULTIMEDIA is a sequential or simultaneous use of variety of media formats in a given
presentation or self-study program.
INTERNET is a massive network of networks, a networking infrastructure.
“Demonstrate proficiency in the development and utilization of Information, Communication
and Technology (ICT) resources in promoting quality teaching-learning process.”
1/7/20XX Pitch deck 12
UNDERSTANDING THE BASIC
CONCEPTS IN ICT
WORL WIDE WEB is also called the Web which is a graphical environment on computer networks
that allows you to access, view and maintain documentation that can include text, data, sound
and videos.
WEBQUEST is an inquiry-oriented lesson format that
PRODUCTIVITY TOOLS refer to any type of software associated with computers and related
technologies that can be used as tools for personal, professional, or classroom activity.
BLOG is an online journal where posted information from both teachers and students are
arranged.
WIKI an editable website usually with limited access allows students to collaboratively create and
post written work or digital files, such as digital photos or videos.
PODCAST is a video or audio multi-media clip about a single topic typically in the format of radio
talk show.
GOOGLE APPS is a cloud-based teaching tool which is stored in the Google server and is available
for students both at home and in school.
1/7/20XX Pitch deck 13
ROLES OF TECHNOLOGY FOR
TEACHING AND LEARNING

TECHNOLOGY AS A TUTOR
Together with the teacher, technology can support the teacher to
teach another person or technology when programmed by the
teacher can be a tutor on its own.

TECHNOLOGY AS A TEACHING TOOL

Like tutor, technology is a teaching tool but can never replace a teacher.

TECHNOLOGY AS A LEARNING TOOL


While the teacher utilizes technology as the tool for teaching, likewise it is
an effective tool for learning.

1/7/20XX Pitch deck 14


ROLES OF TECHNOLOGY FOR
TEACHING AND LEARNING
FOR TEACHERS AND TEACHING FOR LEARNERS AND LEARNING

1. Technology provides enormous support to the 1. Support learners to learn how to learn on their
teacher as the facilitator of learning. own.
2. Technology has modernized the teaching- 2. Technology enhances learners’
learning environment. communication skills through social
3. Technology improves teaching-learning interactions.
process and ways of teaching 3. Technology upgrades learners’ higher order
4. Technology opens new fields in educational thinking skills: critical thinking, problem
researches. solving, and creativity.
5. Technology adds to the competence of
teachers and inculcates scientific outlook.
6. Technpology supports teacher professional
development.
1/7/20XX Pitch deck 15
CATEGORIES OF KNOWLEDGE

1. DECLARATIVE KNOWLEDGE

2. STRUCTURAL KNOWLEDGE

3. PROCEDURAL KNOWLEDGE

1/7/20XX Pitch deck 16


BASIC COMMUNICATION
PATTERNS
ONE TO ONE

ONE TO MANY

MANY TO MANY

1/7/20XX Pitch deck 17


CRITICAL THINKING VS CREATIVITY

CRITICAL THINKING CREATIVITY

It refers to the ability to Is characterized as involving the


interpret, explain, analyze, ability to think flexibly, fluently,
evaluate, infer and self-regulate originally, and elaborately.
in order to make good decisions.

1/7/20XX Pitch deck 18


SEVEN CREATIVE STRATEGIES
S Substitute – Find something else to replace to do what it does.
Combine – Blend two things that do not usually go together.
C
Adapt – Look for other ways this can be used.
A Modify – Make a change, enlarge, decrease.
M Put another use – Find other uses.
P Eliminate – Reduce, remove.
Reverse – Turn upside-down, inside out, front-side back.
E
R
1/7/20XX Pitch deck 19
QUIZ
1. Briefly discuss the international standards expected from a
graduate of a teacher-education program.
2. Discuss what are expected from the learners based from
the international standards.
3. Why and how do we develop critical thinking and creativity
among our students?

1/7/20XX Pitch deck 20


THANK YOU

1/7/20XX Pitch deck 21

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