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How To Code

PRESENTATION ON HOW TO CODE

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hdumpy864
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0% found this document useful (0 votes)
6 views

How To Code

PRESENTATION ON HOW TO CODE

Uploaded by

hdumpy864
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 24

Have you Ever thought

about making a game?


Well, this is what my
presentation is all
about
Making a game isn’t
easy though. But don’t
worry I’ll guide you
through the basics
First things
first
WHAT IS Coding?
Coding is what a game
developer uses in
order to make complex
things in computers
Is a process of
writing instructions
to communicate with
machines/computer
Has many languages
such as: C++, C#,
JavaScript, Python,
Lua and more.
The coding language I
recommend is..

LU
A
Just to clarify: I recommend LUA
because I only and already know this
coding language and because its easy
Why do you need to
choose a coding
language?
In the real world, we have
many different types of
languages and the same
goes for coding.
Like the real world, if you don’t
have a language, you won’t be
able to communicate with people
or in coding, the system or a
computer.
Something to note, is that once
you learn one coding language,
others are either already
understandable or easy to learn.
What Is Lua?

Lua is a powerful,
efficient, lightweight,
embeddable scripting
language
Why choose
Lua?
Lua has been used in many industrial
applications (e.g., Adobe's Photoshop
Lightroom) and many games (e.g., World
of Warcraft, Roblox and Angry Birds).
Game
Engines
When making a video game, there
are two routes. First, you can
create your own game engine from
scratch. This gives you finer
control over the end product but
takes quite a lot of time and
requires in-depth knowledge about
the language you’re using.
If you’re beginning
your coding journey by
having an interest in
creating games, then I
highly recommend using a
game engine.
Like Code
Languages There
are so many Game
Engines too, like
for example Unity
One of the most popular game
engines out there for
beginners is Unity. It gives
you tools to create pretty
much whatever type of game you
want. 3D, 2D, VR, AR,
multiplayer, etc.
Coding Language: C#
Pros: most popular game engine,
large amount of learning
resources, very versatile.
Cons: compared to the other
engines, Unity has disadvantaged
graphics and 2D.
UNREA
ENGIN L
E
Unreal has a focus on graphics and
is used by many AAA studios.

Coding Language: C++


Pros: graphically amazing, used by
AAA studios.
Cons: large game file sizes.
Lastly
GODOT!
Godot is an open-source game engine with a
heavy community focus. It’s similar to Unity
in what you can create and is constantly
growing.
Coding Languages: GDScript (similar to
Python), C#, C++
Pros: open-source, lightweight, versatile,
excels at 2D.
Cons: less feature rich compared to other
engines, not a large amount of learning
resources.
Now it’s time for you to begin your
journey in how to code a game by
expanding your programming for
video games all around. When
learning to code/program, the best
way to learn, is by coding. Watch
videos, read books, and do your
research to gain knowledge.
TLE:7
Submitted by:
Gabriel Elias Henry A. Toling
Grade 7 – Euclid
Submitted to: John Carlo S. David

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