Presentation Group4
Presentation Group4
O
MOTION
MEDIA AND
INFORMATIO
N
01 identification
of logos
Let's 2
play
02 identification
pictures
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4
5
6
7
9
10
11
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Dimensions of
Lesson 01
motion
information and
media
Production of
motion information
02 Lesson
and media
Reliability of
03
Lesson motion informtion
and media
advertising has always found a use for motion media, asit can carry out advertisers
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visions more effectively than print media. Television
commercials have been a mainstay of broadcast media
since television’s inception. New media demonstrates
advertising’s continued use of motion media in the constant
insertion of animated ads in YouTube videos and in various
frames of social media pages.
Advertising also benefits from motion media’s ability to deliver impersonal messages to a
broad audience. While advertising tends to be more specific about delivering its message to a
specific target market, reaching people outside that target market still results in exposure for
the product and the brand. Furthermore, motion media appeals to multiple senses, which
allows for the advertisement to be more entertaining and memorable.
Lesson 2:Production of motion
information and media
At its simplest, motion media is a presentation of text and graphics arranged to simulate or
portray movement, with the addition of sound to enhance the presentation. However, making
motion media is not always as simple as that description makes it sound.
Formal Motion Media: Produced by trained professionals who adhere to industry and
state standards. Examples include films and broadcast media
Informal Motion Media: Created by individuals for recreational or other purposes using19
readily available technology
Impact of Motion Media: Motion media can have a significant impact on society and
influence the behavior or thinking of its audience.
Importance of Training and Standards: Training and industry standards are crucial for
ensuring the responsible and ethical production of motion mediia.
Motion Media: A presentation of text and graphics, often with sound, designed to
simulate or portray movement.
Authoritative: A source or content that is considered reliable and trustworthy.
Confer Status: To give someone or something a particular social standing or importance.
The production process for animation tends to follow these steps
1.Writing the script. While this seems unnecessary for a short animation or presentation, that brevity actually
makes it all the more important: there is only have a small window to make the point clearly and memorably. This
step is guided by three key concepts: audience (who this is trying to reach), message (the main idea of the
piece), and impact (how this will affect the audience emotionally).
Unlike print, motion media allows the option of using kinetic (moving) text and graphics, as well as voiceovers
and even music. These may be used to highlight certain concepts, clearly label material, and evoke a response
from the viewer. At this stage a writer can already identify parts that would benefit from the use of graphics and
audio, as long as one does not overwhelm the other.
2.Storyboarding. This step takes the words listed in the scripting step and pairs them with visuals. Animation
Director Ron Doucet of floobynooby.com, an animation.
analysis website, calls storyboards “mini-directors” with “lots of responsibility but lots of freedom.” Storyboards
are essentially sequential panels drawn to represent key animation frames. Below or beside these panels will be
the voiceover dialogue, to indicate the timing and interplay of graphics and voice
If not settled at the scripting stage, decisions can also be made here regarding speed (the pace at which frames
progress), direction (orientation of movement, from top to bottom, left to right, far to near), timing
(synchronization of some elements, or the use of pauses), transitions (abrupt or subtle movement from one
frame to another), and other visualization elements and techniques.
Other planning steps include the composition of a shot list, which itemizes the number and type of footage
needed for the production.
3.Preparing the visuals. This may involve hand-drawn
animation, Flash animation, or composing a slideshow.
Traditionally, animation relies on lead animators who draw
key frames, and “in-betweeners“ who draw the frames that
link these. These days, many applications have been
developed to automate many of the smaller steps. For
productions involving video, this is the step where shooting
(filming) or acquisition of existing video takes place.
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The following are useful for determining the reliability of a motion media source
1..Authority. Does the creator of the motion media have firsthand knowledge of the material being
covered, or a good amount of credibility in the relevant field? Does the creator of the motion media
credit references and sources that lend credibility to them and the material.
2.Accuracy. Does the work essentially present the truth?Fact-check the information in it. Motion
media tends to package information in a neat, polished form , but a critical viewer knows better than
to accept information blindly.Weigh the truthfulness of the claims made in the piece, and consider
the need to check other sources for consistency
3.Currency: This pertains to the timeliness of the content. Some content might be timeless,
while others require up-to-date information. It’s essential to ensure that the material is current
and supported by up-to-date references and data
4.Objectivity. Does the work show any signs of bias? A work might show only portions that
would be favorable to a particular side in a conflict. Quotes used in the material may be similarly
taken out of context. Tracking down the original source would be helpful in gauging the reliability
of motion media . Does the creator of the piece represent a particular point of view toward the
subject of the material?Does this point of view come with any likely motives or purpose for
presenting the material in this manner.
5.Primacy. Is the work supported by primary or secondary sources? A primary source offers 24
firsthand information about the event or topic A secondary source presents secondhand
information about the event, usually by summarizing, interpreting, or discussing primary sources
6.Authenticity.Does the work show any signs of manipulation? Inspect the video for
technical soundness. Manipulated or tampered footage can be detected through some
visual signs , such as jerky jumps between movements that indicate splicing of different
frames, and inconsistent lighting and shadows
Lesson 4:Evaluation of a Creative
Motion-Based Presentation
Motion media must be designed well for it to have the desired impact, when reaching its
broad audience to deliver its educational, entertaining, or advertising message. It needs to
be
anchored on intelligent decisions particularly at the design phase. This can be seen in the
indispensable storyboarding step , which does more than simply replicate the effort put into
the scripting process.
To maximize the potential of motion media for delivering information, one must follow 25
design principles, and consider certain design elements.
In creating your own motion media that primarily considers audience, message , and
impact, there are many design elements and tools at your disposal.
KINETIC TYPOGRAPHY
Moving text is one of the most useful flexible of motion media . Text can supplement
graphics, and kinetic typography – expanding, shrinking, moving,appearing, disappearing
text – can be used for a number of purposes. Movable type can add visual interest,
emotional connection, and impact to a work… The choice of font or typeface, as well as the
choice of color for the text as opposed to color of the background, will also be instrumental.
COMPOSITION
Similar to how important they are in print media, composition and layout are crucial
considerations in motion media . This refers to the visual organization of elements within
an onscreen frame. The use of the principle is generally similar, in that placement and
arrangement of elements onscreen should be purposeful.The primary difference in how
composition is used in motion media lies in the notion that spatial relationships may be in
flux, or may change over time as the animation proceeds. Two objects or people set close to
each other in one frame may move away from each other --or vice versa-over time. In
motion media, the elements of composition must be considered relative to motion,
direction, and speed. Shape. The standard geometric shapes can be used as guides to organize how
things are positioned in a frame. 26
Space. The distance between objects carries meaning. Negative space (empty space,
where nothing is placed)can also be used for this purpose.
Line. Elements can be arranged according to linear relative positions, or move in a
linear direction.
Scale. This refers to the proportion of things relative to other things (involving
balance, symmetry, and repetition), which can give a sense of unity or give the
impression of relationships.
Orientation. Positioning relative to other objects or the parts of the frame can be
used to create stability or dynamism. The Rule of Thirds is one popular rule of
thumb.
Depth. The apparent solidity of objects, or the apparent distance relative to the
viewer.
CHOREOGRAPHY
Motion media derives its power from the fact that its visual elements are
dynamic, not
static. As such, the movement of the visual elements, either individually or
interactively, 27
A B C D E F G H I 30
1 2 3 4 5 6 7 8 9
J K L M N O P Q R
10 11 12 13 14 15 16 17 18
S T U V W X Y Z
19 20 21 22 23 24 25 26
31
1.
3 8 15 18 5 15 7 18 1 16 8 25
2.
3 15 13 16 15 19 9 20 9 15 14
3
.5 4 9 20 9 14 7 32
4
.13 8 25 20 8 13 1 14 4
16 1 3 9 14 7
5.
11 9 14 5 20 9 3
20 25 16 15 7 18 1 16 8 25
B. Enumeration 33