Chapter 1 Introduction
Chapter 1 Introduction
and Computer
Networks
Chapter 1 - Introduction
History & overview of Networks
• During the cold war, the most successful scientists and engineers in the US were designing
nuclear weapons and space programs.
• However, the Soviet Union was the one who launched the first satellite in to orbit.
• As a result, the US needed to create something bigger like Internet and Space program in
order to regain technological superiority.
• The US Federal government formed new agencies like NASA and the department of
defence’s Advanced Research Projects Agency (ARPA).
• Because the government of US was afraid of the Soviet Union attacking their
communication system, they wanted to develop an alternative network line.
• An MIT and ARPA scientist JCR Licklider came up with the idea of Galactic Network.
He suggested using computers to communicate
one another. He envisioned a globally
interconnected set of computers through which
everyone could quickly access data and
programs from any site. In spirit, the concept
was very much like the Internet of today. Hence
the concept of ARPANET was born.
• The first attempt to send simple message from one computer to another
computer was tried in October 29, 1969 to send the message “LOGIN” from a
computer with the size of small house located at University of California Los
Angeles to a computer located at Stanford University, which is 567 kms away.
• However, the computer at Stanford University received the first 2 letters “LO”.
• Online commerce platforms like Amazon, and eBay have changed the way we
shop, making it easy to purchase goods and services from the comfort of our
own homes.
• Networks also influence and improve the healthcare monitoring in the real time
by connecting wearable health care gadgets to the network.
• Wearable health care systems can communicate with relevant responders in
case of emergencies like accidents or other medical conditions that require
immediate medical attention.
• Some of the key downside of using networks in our daily life includes privacy
concerns as network applications often collect and share personal data without
our knowledge or consent.
• Similarly, we become more vulnerable to cyber-attacks ranging from simple
scams and viruses to more sophisticated hacking attempts that can
compromise sensitive personal and financial information.
• More serious issues like addictive social media use, spread and consumption of
disinformation and misinformation, cyber-bullying and harassment etc. can
also happen as a result of daily usage of networks.
The network as a platform
• The network has become a platform for distributing a wide range of services to
end users in a reliable, efficient, and secure manner.
• The Converging Network
• Modern networks are constantly evolving to meet user demands.
• Early data networks were limited to exchanging character-based information between
connected computer systems.
• Traditional telephone, radio, and television networks were maintained separately from
data networks.
• In the past, every one of these services required a dedicated network, with different
communication channels and different technologies to carry a particular communication
signal.
• Each service had its own set of rules and standards to ensure successful communication.
• Consider a large school in the early 1990s.
• Back then, classrooms were cabled for the public announcement network, the telephone network, a
video network for televisions, a data network, and perhaps a security network.
• These separate networks were disparate, meaning that they could not communicate with each other.
• Advances in technology are enabling us to consolidate these different kinds of
networks onto one platform, referred to as the converged network.
• Unlike dedicated networks, converged networks are capable of delivering voice,
video streams, text, and graphics among many different types of devices over the
same communication channel and network structure.
• Previously separate and distinct communication forms have converged onto a
common platform.
• This platform provides access to a wide range of alternative and new
communication methods that enable people to interact directly with each other
almost instantaneously.
• In a converged network, there are still many points of contact and many
specialized devices, such as personal computers, phones, TVs, and tablet
computers, but there is one common network infrastructure.
• This network infrastructure uses the same set of rules, agreements, and
implementation standards.
Planning for the Future
• The convergence of the different types of communications networks onto one platform represents the first
phase in building the intelligent information network. We are currently in this phase of network
evolution.
• The next phase will be to consolidate not only the different types of messages onto a single network but to
also consolidate the applications that generate, transmit, and secure the messages onto integrated
network devices.
• Not only will voice and video be transmitted over the same network, but the devices that perform the
telephone switching and video broadcasting will also be the same devices that route the messages through
the network.
• The resulting communications platform will provide high-quality application functionality at a reduced
cost.
• The pace at which the development of exciting new converged network applications is occurring can be
attributed to the rapid growth and expansion of the Internet.
• With only about 10 billion of potentially 1.5 trillion things currently connected globally, there is vast
potential to connect the unconnected through the IoE.
• This expansion has created a wider audience for whatever message, product, or service can be delivered.
• The underlying mechanics and processes that drive this explosive growth have resulted in a network
architecture that is both capable of supporting changes and able to grow.
• As the supporting technology platform for living, learning, working, and playing in the human network, the
network architecture of the Internet must adapt to constantly changing requirements for a high quality of
service and security.
Network Architecture
Characteristics
• Networks must support a wide range of applications and services, as well as operate over
many different types of cables and devices, which make up the physical infrastructure.
• The term network architecture, in this context, refers to the technologies that support the
infrastructure and the programmed services and rules, or protocols, that move messages
across the network.
• As networks evolve, we are discovering that there are four basic characteristics that the
underlying architectures need to address in order to meet user expectations. These are: Fault
tolerance, Scalability, Quality of service (QoS), Security.
• Fault Tolerance
• The expectation is that the Internet is always available to the millions of users who rely on it.
• This requires a network architecture that is built to be fault tolerant.
• A fault-tolerant network is one that limits the impact of a failure, so that the fewest number of devices are
affected.
• It is also built in a way that allows quick recovery when such a failure occurs.
• These networks depend on multiple paths between the source and destination of a message.
• If one path fails, the messages can be instantly sent over a different link.
• Having multiple paths to a destination is known as redundancy.
• One way reliable networks provide redundancy is by implementing a packet-switched
network.
• Packet switching splits traffic into packets that are routed over a shared network.
• A single message, such as an email or a video stream, is broken into multiple message blocks, called
packets.
• Each packet has the necessary addressing information of the source and destination of the message.
• The routers within the network switch the packets based on the condition of the network at that
moment.
• This means that all the packets in a single message could take very different paths to the destination.
• This is not the case in circuit-switched networks
traditionally used for voice communications.