0% found this document useful (0 votes)
24 views

Hatching Object and Reusable Content

Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
24 views

Hatching Object and Reusable Content

Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 15

DJJ10013

ENGINEERING DRAWING

NORAZLINA BINTI ABDUL RAHMAN


JABATAN KEJURUTERAAN MEKANIKAL
POLITEKNIK SULTAN HAJI AHMAD SHAH
013-9214378
SECTION VIEW AND HATCHING
Drawing Section views in
AutoCAD
 To draw the "Cutting Plane" that marks the section, draw a
line and then use the leader command to make the arrows.
Add text for the "A"s. Ok - what is your section view going to
look like?
 The Cutting Plane points up from the front view, It doesn't
mean that it's pointing at the top view, but in this case it
works. Also note the the Cutting Plane is in the middle. So if
you chose the Top View, you're correct.
 Copy the Top View. Straight up will work fine. You can keep the
dimensions. It's a good idea to make sure that it is directly
above the other view in case you have to stretch part of it.
Then you can do both views at once.
 What lines need to be changed? Do you still need hidden
lines?
 This is what your Section view should look like before
hatching:
 Is it still making sense? You needed to trim the line where the
shaft on the right joins the part, because in the section view,
this is solid. You needed to change the lines for the two holes
from hidden to solid because they are not hidden any more.
You should now be ready to add a Hatch patten to the view.
 The Hatch command might be a little different depending
upon the version that you are using. This example shows
AutoCAD 2012.
 Start the Hatch command and pick in the spots shown below.
You want all three areas picked at the same time so that the
hatch creates one object instead of three. This is needed so
that you can edit the hatch and all the areas will look the
same.
 The areas picked will fill up with the last used hatch pattern
and settings that were used. That's fine, we'll edit them now.

 This is a big toobar / ribbon for this command. There are really
only three items you need to be aware of to make it work:
 Pattern: The pattern should indicate what material is used in
the area that is hatched.
 Angle: Most of the time this will be 0 degrees, but sometimes
you want to change it.
 Scale: This is the one that gets changed a lot. If your hatch
pattern 'looks solid' - then you usually have to increase the
scale because the lines are too close together. If the hatch
pattern 'looks empty' - then you might have to scale it down
because the lines are too far apart. The scale will vary
depending upon what size your drawing is.
 If everything went well, the Section view you have
should look like this:

 It's up to you if you want to put your hatch on a


separate layer. It can help a lot as you get into
more complex drawings.

 As you learn about printing through Layout Tabs,


think about how having your Hatch can be useful
on it's own layer - and maybe more than one layer.
REUSABLE CONTENT
BLOCK
A block is a collection of objects you can
associate together to form a single object,
or block definition.

You can insert, scale, and rotate a block in


a drawing.

You can explode a block into its


component objects, modify them, and
redefine the block.
To create a block definition
From the Draw menu, choose Block Make.
In the Block Definition dialog box, enter a
name for the block.
Under Objects, choose the Select Objects
button to use the pointing device to select
objects for the block definition.

The dialog box closes temporarily while


you select objects for the block.

Press ENTER when you are done


selecting blocks.
The dialog box reopens.
If you want to create a selection set, use the
Quick.
Select button to create or define a filter for your
selection set. See "Filtering Selection Sets.“
Under Objects, specify whether to retain, convert
to a block, or delete the selected objects.

Retain: Keeps selected objects in the current


drawing, in their original state.
Convert to Block: Replaces selected objects with
an instance of the block.
Delete: Removes selected objects after the block is
defined.
Under Base Point, enter the coordinate values for the
insertion base point or choose the Specify Insertion
Base Point button to use the pointing device.

Under Description, enter text to help identify the block


for easy retrieval.
Under Icon, specify whether to create an icon from the
block definition. Do not include an icon: Omits
preview image from block definition. Create icon
from block geometry: Saves preview image with the
block definition.
Choose OK.
The block definition is saved in the current drawing.
To save a block or object as a
separate drawing file
1. At the Command prompt, enter wblock.
2. In the Write Block dialog box, specify a block or an object to
write out as a file.

Block: Specifies a block to save as a file.


Entire Drawing: Selects current drawing as a block.
Object: Specifies objects to be saved as a file.

3. Under Block, select a name from the list to save as a file.


4. Under Base Point, use the Pick Point button to define the
base point.
5. Under Objects, use the Select Objects button to select the
object for the block file.
6. Enter a name for the new file.

If a block is selected, WBLOCK automatically uses that block's


name for the new file.
INSERT

You can insert blocks or entire drawings into the current drawing with
INSERT. When you insert a block or drawing, you specify the insertion
point, scale, and rotation angle. This section explains inserting blocks
into your drawing using INSERT.

To insert a block reference


1 From the Insert menu, choose Block.
2 In the Insert dialog box, specify the block name, where you want to insert it in
the current drawing, and whether you want to explode it after insertion.
3 If you have modified the original drawing file for a block, you can redefine the
block in the current drawing by choosing File to locate the file for the block.
4 Choose OK.

The block reference is updated in the current drawing.


EXPLODE
1 From the Modify menu, choose Explode.
2 Select the block to explode.
3 The block instance is broken into its
component objects; however, the block
definition still exists in the drawing's
block symbol table.

You might also like