Elements of Design Class
Elements of Design Class
Swapnil Hazra
Assistant Professor
Amity University, Kolkata
Objective
The study of different forms, structures and their
relationship with each other.
Module I:
Elements of Design
Introduction
Descriptors/Topics Types, directions & applications. Relevance
of line as an important element of structure to determine visual
interest of a design. Optical illusions with Lines
Module II:
Line
Descriptors/Topics Shapes & forms. Creation of silhouettes,
Optical illusions with Silhouettes
Module III:
Silhouettes
Descriptors/Topics Primary, Secondary and Tertiary colors;
Process and Pigment color wheels; Color intensity wheel; Color
chart; Spectrum colors, Use of color ring, Monochromatic color
scheme; polychromatic color scheme; Analogous color scheme;
achromatic color scheme; Complementary color scheme.
Optical illusions with Colors
Module IV:
Colour
Descriptors/Topics Types of textures, use & Creation of
different textures, Optical illusions with Textures
Module V:
Texture
Descriptors/Topics Horizontal, Vertical, Diagonal, All over, Full
Drop, Half Drop, Mirror Repeat, Brick Laying, Checks, Twill,
Satin, Turn Over, Ogees, Random.
Module VI:
Placements of
Designs
Course Learning Outcomes:
After completion of the course Students will:
1. Remembering the concepts related to Identify different
elements used in any design
2. Demonstrate a clear understanding of the concepts to creating
art work.
3. Applying the use of acquired imaginative skills.
4. Analyze and evaluate basic elements and create their own
designs.
T O O S I M P L E T O S AY
HARD TO DEFINE
https://www.designcouncil.org.uk/our-work/what-is-
design/
Design is not art
Design is not art
Design is not art
Design is not art
WHY NOT?
Art is a creation of which the main
purpose is to convey an emotion.
Art is a visual object or experience
consciously created through an
expression of skill or imagination.
Entertainment, which artists sometimes create
to make a living while practicing their skills
Kitsch, which imitates art, but is intended to
be decorative or as a status symbol
Decoration, which is added to things to make
them less ugly or boring or do some cultural
signaling. Decoration often occurs as part of a
design
A design is a plan to make
something new for people, that
So what is Design they perceive as beneficial.
A design is the concept of or proposal for an
object, process, or system.
In some cases, the direct construction of an
object without an explicit prior plan may also be
considered to be a design (such as in arts and
crafts).
A design is expected to have a purpose within a
certain context, usually having to satisfy certain
goals and constraints and to take into account
aesthetic, functional, economic, environmental,
or socio-political considerations.
Traditional examples of designs include
architectural and engineering drawings, circuit
diagrams, sewing patterns, and less tangible
artefacts such as business process models.
PURPOSE
Design is a discipline of
study and practice
focused on the interaction
between a person — a
‘user’— and the man-
made environment, taking
into account aesthetic,
functional, contextual,
cultural and societal
considerations.
As a formalised discipline,
design is a modern
People who produce designs are called
designers. The term 'designer' generally refers
to someone who works professionally in one of
the various design areas. Within the
professions, the word 'designer' is generally
Bauhaus
function. Along with the doctrine of functionalism, the
Bauhaus initiated the conceptual understanding of
architecture and design.
Bauhaus
modernism, a cultural movement whose origins lay as early
as the 1880s, and which had already made its presence felt in
Germany before the World War, despite the prevailing
conservatism. The design innovations commonly associated
with Gropius and the Bauhaus—the radically simplified forms,
Design Education School
the rationality and functionality, and the idea that mass
production was reconcilable with the individual artistic spirit—
were already partly developed in Germany before the
Bauhaus was founded.
FUNCTION
I T S F U N C T I O N R AT H E R T H A N B E I N G
D I C TAT E D S O L E LY B Y D E C O R AT I V E
ELEMENTS. THIS PRINCIPLE ALIGNS
WIT H T H E BA U H A U S PH ILOSOPH Y OF
P R I O R I T I Z I N G P RAC T I C A L I T Y A N D
F U N C T I O N A L I T Y O V E R U N N E C E S S A RY
E M B E L L I S H M E N T.
THE DESIGNERS STRIVED TO ADOPT MINIMALISM AS
THEIR PHILOSOPHY, WITH THE INTENTION OF STRIPPING
U N N E C E S S A RY E L E M E N T S A N D D E C O RAT I V E F E AT U R E S
FROM THEIR DESIGNS. THEY BELIEVED IN THE POWER OF
SIMPLICITY, FOCUSING ON THE ESSENTIAL FUNCTIONS
O F A N O B J E C T I N S T E A D O F E XC E S S I V E
E M B E L L I S H M E N T S . T H I S A P P R O AC H E N S U R E D T H AT T H E
S H A P E A N D D E S I G N O F A N O B J E C T D I R E C T LY R E F L E C T E D
I T S I N T E N D E D P U R P O S E , R E S U LT I N G I N D E S I G N S T H A T
MINIMALISM
W E R E B O T H A E S T H E T I C A L LY P L E A S I N G A N D H I G H LY
FUNCTIONAL.
AND SIMPLICITY M O D E R N I T Y A N D A D V A N C E M E N T. T H E M O V E M E N T
O R I G I N AT E D D U R I N G A T I M E O F I N D U S T R I A L I Z AT I O N A N D
S O C I E TA L C H A N G E , A N D I T S D E S I G N E R S A I M E D T O
D I S TA N C E T H E M S E LV E S F R O M T R A D I T I O N A L O R N A M E N TA L
STYLES. THROUGH THEIR EMBRACE OF MINIMALISM,
MOREOVER, MINIMALISM AND SIMPLICITY IN THIS
DESIGN ALLOWED FOR TRANSPARENT AND CONCISE
V I S U A L C O M M U N I C AT I O N . BY R E D U C I N G U N N E C E S S A RY
D E TA I L S A N D I M P R O V I N G L E G I B I L I T Y A N D C L A R I T Y , I T I S
E A S I E R F O R V I E W E R S T O E A S I LY U N D E R S T A N D A N D
ADMIRE THE FORM AND FUNCTION OF THE OBJECTS.
One of the fundamental principles of Bauhaus
was the idea that art and design should be
firmly rooted in industrial production and
innovative materials. This approach highlighted
the importance of integrating technology into
the design process, encouraging designers to
TECHNOLOGY
The principle of unity was fundamental to
Bauhaus. The artists and designers associated with
the movement strived to establish a cohesive and
balanced approach to art and design that bridged
the gap between fine art and functional design.
They firmly believed in the integration of all artistic
disciplines into a comprehensive design practice.
UNITY OF ART
AND CRAFT
The artists and designers associated with the
movement held the belief that art should be
simplified to its fundamental elements. They
PRIMARY regarded red, blue, and yellow as the purest and
most basic hues. The primary colors were
FRAME A QUESTION
IDEO
DESIGN Gather Information
An important piece of design thinking is drawing
Step 2:
Identify one emotion you want to evoke in your audience of focus.
Example: We want kids to feel proud rather than ashamed of using
our programs
Step 3:
Brainstorm other services, experiences, or solutions that evoke that
emotion.
Example: Seeing their work displayed on a classroom wall, being
selected for a team, receiving a compliment on project
Step 4:
Explore how that analogous service, experience, or solution evokes
that emotion. Get specific.
Example: Uniforms and matching gear help them display their
identity as part of the team, they get to spend time with a new group
of friends who share their passion, they have a coach who values
them and wants them to be included
When brainstorming new ideas, you diverge
and explore all of the possible solutions to a
problem before converging on the best ones.
Divergent thinking focuses on quantity over
quality, prompting you to share ideas that
might seem wild or unfeasible. Then, you
narrow down with convergent thinking. You
might diverge and converge many times
before moving forward with an idea.
Prototypes provide a way to communicate your
ideas by making them tangible. They can take
many forms, from a sketch to a cardboard model.
When you create a prototype, it allows you to get
feedback from others and learn what’s working. In
the process of building a rough version of your
idea, you may even discover more ideas that you
hadn’t thought of before.