Chapter 5 - Design - of - Goods - and - Services - Presentation
Chapter 5 - Design - of - Goods - and - Services - Presentation
Introduction Introduction,
to Product
Life Cycle Growth,
Maturity, and
Decline.
Introduction: Product is
Growth: Sales increase as
launched, with initial
product gains
sales at zero. Marketing
Introduction efforts are high to build
awareness.
acceptance, with
improving profitability.
to Product
Life Cycle Maturity: Sales peak and
stabilize. Competition
Decline: Sales and profits
decline due to market
intensifies, prompting
saturation or changing
price reductions and
consumer preferences
promotions.
• Definition: A product development system is a
structured approach guiding new products from concept
to market.
• Phases:
• 1. Idea Generation: Sources include customers,
Product employees.
• 2. Screening: Evaluates ideas to select viable options.
Development • 3. Concept Development: Details product features and
System •
benefits.
4. Testing: Prototyping and testing with potential
customers.
• 5. Commercialization: Launch to market.
• Components:
• 1. Customer Requirements: Expectations from the product.
• 2. Technical Requirements: Specifications the product must meet.
• 3. Relationships Matrix: Links customer and technical requirements.
Definition: A 1. Streamlined
strategy where Processes:
Strategies:
companies compete Removing
on speed of delivery. unnecessary steps.
Services
produced and consumed
simultaneously.
Customer engagement
improves service quality
and loyalty.
Decision • Definition: A decision tree visualizes decision-
making with multiple options and outcomes.
Trees in • Benefits:
Product •
•
1. Identifies Options: Outlines choices.
2. Evaluates Outcomes: Shows potential results.
Issues • 3. Facilitates Informed Choices: Data-driven
decisions.
• 1. Product Life Cycle: iPhone went from introduction (2007), rapid growth, to maturity,
updated to stay competitive.
• 2. Product Development: Apple’s structured approach includes idea generation, testing, and
commercialization.
• 3. House of Quality: Apple uses QFD for customer-driven specifications (e.g., camera quality).
• 4. Time-Based Competition: Apple's rapid innovation keeps it ahead.
• 5. Goods and Services: iPhone (good) with services like iCloud enhance experience.
• 6. Production Documents: BOMs, routing sheets aid in managing Apple's complex supply
chain.
• 7. Customer Participation: Feedback and beta testing guide development.
• 8. Decision Trees: Apple uses decision trees for feature selection, evaluating costs and impact.