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1. Technology Based Art

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0% found this document useful (0 votes)
7 views20 pages

1. Technology Based Art

Uploaded by

dustinbiago594
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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GRADE 10 - ARTS

EDUCATION

WHAT IS ALL ABOUT…


TECHNOL
OGY-
BASED
SPOT THE DIFFERENCE
Identify the
differences
of the
following
NUMBER ONE:
NUMBER TWO:
NUMBER
THREE:
NUMBER FOUR:
ANALYSIS
What did you
observe from the
activity? Did you
have a hard time
identifying the
pictures? Why?
TECHNOLOGY-BASED ART

INTRODUC
TION
Technology-Based Art is essentially
computer-generated or manipulated.
Today’s computer artists employ the
ever-expanding powers of image
manipulation programs and applications
to create their works which can appear
in an entire range of media – whether as
a physical output or a virtual experience.
TECHNOLOGY-BASED ART
Computer/Digital
Arts
Mobile Phone Art
Computer - Generated
Images
Digital Photography
Video Games/Digital Painting/Imaging
Videos
COMPUTER/DIGITAL
ART Computer/Digital Arts
make use of electronic and
mechanical devices, rather
than the artist’s own hand. It
was first came on the scene
in the early 1960s.
COMPUTER/
DIGITAL ARTS
The early experimenters were not
necessarily artists, but engineers and
scientists who had access to and
experience with the hardware needed.

It was they who began to


recognize the potential of artistic
expression through the application
of scientific and mathematical
principles.
FRIEDER NAKE, 1965

POLYGON
DRAWINGS
Along with George Nees, Max Bense’s student Frieder Nake
was in 1965 among the first programmers to give the general
public an opportunity of scrutinizing freely designed computer
graphics produced on digital computers.

A polygon is drawn randomly


with many randomly generated
sides and directions.
GEORGE NEES, 1965

SCHROTTER

Schotter is a computer graphic from the 1960s,


produced by a structured operation by random
generators that lead to the discovery of new images.

This graphic visually displays the relationship


between order and disorder, and the effects of
change.
VERA MOLNAR, 1974

ORDRES

Vera Molnar creates a pattern of concentric


squares which is randomly disrupted in order
to highlight the contrast between order and
disorder

The title suggests a word play in French between two


meanings: “désordres” (disorders) and “des ordres”
(some orders), which implies that within the apparent
dissarray one can find an underlying logic.
RONALD DAVIS, 1997

MOUNTAIN AND
STAUROLYTE
Ronald Davis is a contemporary American artist
best known for his work associated with Geometric
Abstraction, Abstract Illusionism, Lyrical
Abstraction, and Hard-Edge painting.
OTHER DIGITAL
ARTWORKS
Manfred Mohr, 1999

Olga Kisselva, 2012

Jean-Pierre Hebert, 2007


THE PHILIPPINE
From the 1960s to the1990s, their computer-generated
SCENE
works were primarily geared towards illustrating for
international comic books.

Filipino illustrators earned quite a


reputation for their talents and were
highly in demand in this field. They
eventually became equally sought after
as animators for some of the major film
production companies in the United
States, as well as animated television
series produced in different countries.
THE PHILIPPINE
From the 1960s to the1990s, their computer-generated
SCENE
works were primarily geared towards illustrating for
international comic books.

The Center for Art and Thought:


http://www.centerforartandthought.org/
Deviant Art:
http://www.deviantart.com/browse/all/digitalart/
The Ateneo Art Gallery:
http://www.ateneoartgallery.org/
Yuchengco Museum:
http://yuchengcomuseum.org/
L ART IN THE HANDS OF EVERYONE
Computer technology has by now invaded
every aspect of modern life. It was, therefore,
inevitable that it would develop into forms
and devices that could be mass produced,
mass distributed, and thus widely accessible
to everyone. In other words, anyone with a
computer device-from a desktop PC to a
laptop, to a tablet or android phone- can now
capture and image and edit images and
videos; create, manipulate, and share works
of art; and even compose music. You can be
- and probably already are - a digital artist in
your own right.
QUESTIONS TO
PONDER:
• Was digital art readily accepted and
recognized as “true art” when it
merged in the 1960’s? What was the
• reason for this?
What devices can now be used to
create digital art? Do you own one
such device?

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