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Session 14 - 15

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0% found this document useful (0 votes)
20 views31 pages

Session 14 - 15

Uploaded by

aaheli
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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SYSTEMS DEVELOPMENT

LIFE CYCLE (SDLC)

Murchhana Tripathy
TAPMI
SDLC (Systems Development
Life Cycle)

 SDLC: Overall process of developing an information


system (planning, creating, testing, and deploying).
Reasons to create/modify an IS

To correct problem To improve


in existing system existing system

Outside group may Competition can


mandate change lead to change
Phases in SDLC
Planning phase
 Project goals are determined
 Improve operational efficiency, Enhance customer engagement, automate xyz
process

 Project scope
 Who will use
 Will system interact with other systems?
 Which problems will it solve?
 In which locations will it be implemented?

 Project Schedule (Time required)


 Budget
 Feasibility study
Feasibility Study

 Technical feasibility: Technology & Expertise

 Operational feasibility : Refers to the extent to which a


proposed project can be successfully implemented and
integrated into an organization's existing operations and
processes.
Feasibility Study
 Economic feasibility : Determines the total cost of
ownership (TOC), ROI
Planning phase (Contd.)
 Project manager is selected
 Project team is formed

 Technique used: Brainstorming


 Outcome: Project plan (a formal, approved document
that manages and controls the entire project)
 Project plan : Roadmap of the Project with Scope,
Objectives, Initial Project Estimates and key success
indicators
Analysis Phase
 Capturing and gathering user requirements : Requirement
Analysis
 Requirement Elicitation: Data collection through interviews,
questionnaires, examination of documents, observations

 What are the Processes and workflows – Existing system (AS-IS)


 What should the new system do? (TO-BE)
 Inputs, Outputs, Processes of the new system

 Tools: Flowcharts, Data flow diagrams, Use case diagram,


Class diagram, for Requirement representation
 Outcome: Requirements specification document
Design Phase
• Database Design
• Process diagrams
• User Interface (UX/UI)
• Report layouts

 Tools : Flowcharts, ER Diagrams

 Outcome: Design Document/ Blueprint of the new system


Development
 Design documents are transformed into the actual system

 The project team defines the programming language it will use


to build the system

 Coding is done

 The company purchases the hardware or software necessary to


support the system development
Testing

 Helps in eliminating errors

 Verifies that the system meets all the business requirements defined in the
analysis phase
Types of Testing
 Alpha Testing: Performed by the development team
with a group of internal users. It focuses on identifying
bugs, usability issues, and functionality gaps before
releasing the product to external users.

 Beta Testing: The product is released to a selected


group of external users to evaluate its performance. It
focuses on user feedback and identifying issues, if any.
Helps assess user satisfaction and readiness for
launch.
 Unit Testing : Testing individual component/ piece of
code/modules.
 Integration Testing: Individual modules or
components are combined and tested as a group to
ensure they work together correctly.
 System Testing: Complete system is evaluated to
ensure it meets specified requirements.
 User Acceptance Testing (UAT): Final phase of
software testing. End users validate if the system meets
their requirements and is ready for deployment.
Implementation phase
 The system is put into actual use
 Actual business operations are performed
 Conversion to new system
 Training of users
 User manual is prepared
 A help desk is set up
Implementation methods
Support/Maintenance
 Provides ongoing assistance after system is
implemented
 Corrective: Bug fixing, repair design flaws
 Adaptive: Updating a payroll software to integrate
with a new tax system introduced by the government
 Perfective: Improving the system, accuracy, add new
feature according to customer needs
 Preventive: Reducing chances of future failure
(Updating OS to avoid vulnerabilities)
Traditional Systems development
methods (Waterfall model)
Advantages & Disadvantages of
waterfall model

Advantages
 A structured approach of system development
 Has lower probability of missing important issues in collecting
user requirements.
 Works well for small, well-defined project
 Milestones are easy to track.
Disadvantages
 May produce excessive documentation.
 Takes too long to progress from the original ideas to a working
system.
 Users have trouble describing requirements for a proposed
system in the beginning itself.
Prototype model
 A prototype is a working version of an information
system

 An iterative process of system development that


consists of building an experimental system rapidly
and evaluate its performance by users

 User-involvement is high

20
Prototype model
Advantages & Disadvantages of
Prototype approach

Advantages
 Better requirement understanding.
 User feedback incorporated early.
 Reduces risk of failure.
 Improves system usability.
 Facilitates early testing and adjustments..
 Works well for ill-defined problems.

Disadvantages
 Can lead to scope creep
 Is not practical with large number of users.
 User may not want to give up the prototype when the system is completed.
 System may be built quickly, which can result in lower quality.
Other System development
approaches
 Component-based development
 Object-oriented development
Component-based development
 Components are reusable modules with specific functionalities

 Example: A shopping cart, a user authentication, or a product


catalog

 The method involves less programming and more assembly


Object- oriented development

An object-oriented (OO) systems design the aspects of


the real world that must be modeled to perform a task.

Can use class diagram to represent OO design


Some OO concepts: Class and
Inheritance
Attributes

operations
Alternative Methods and Tools for Systems Development

 Joint Application Design (JAD)


 Rapid Application Development
 End-user Development
 Agile Development
JAD (Joint Application Design)
 Developed by IBM
 Tool for collecting user requirements and creating system designs and
hence used in systems analysis and design phases
 Involves a group meeting/session
 A variety of participants (analysts, users, executives) attend the
meeting
 The session leader should not be an expert in systems analysis and
design.
 Someone who has excellent communication skills to facilitate
appropriate interactions becomes the session leader
 Held off-site
 Saves time & efforts of requirement gathering
Rapid Application Development
End-user development
 An approach in which the organization’s end users develop
their own applications with little or no formal assistance from
the IT department.
 Referred to as Shadow IT (also known as Stealth IT or Rogue
IT).
 Easy to work with the tools
 Bypasses the security measures that the IT Department is trying
to enforce
 Can make systems vulnerable and create avenues for data
breach
 If your Shadow IT creates a vulnerability that allows a breach,
you will probably lose your job!
THANK YOU

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