unit5
unit5
Dr. O. P. Mishra
SYLLABUS: UNIT 5
• The initial purpose of rapid prototyping technology was to create parts as a means of
visual and tactile communication.
• Now, the applications of additive manufacturing processes have expanded
considerably.
• AM processes, like all materials processing, are constrained by material properties,
speed, cost, and accuracy.
• Still Conventional Manufacturing is far better option.
• With the growth of AM, there is going to be increasing demand for software that
supports making decisions regarding which machines to use and their capabilities and
limitations for a specific part design.
PARTS FROM AM MACHINES ARE USED
• Visual aids
• Presentation models
• Functional models
• Fit and assembly
• Patterns for prototype tooling
• Patterns for metal castings
• Tooling components
• Direct digital/rapid manufacturing
MAIN ISSUES IN SELECTION PROCESS
• Decision theory is evolving in the 1940s and 1950s from the field of
economics.
• Broadly speaking, there are three elements of any decision;
• l Options – the items from which the decision maker is selecting,
• lI Expectations – of possible outcomes for each option, and
• IIl Preferences – how the decision maker values each outcome
DECISION THEORY : OPTIONS
• Assume that the set of decision options is denoted as A ¼ {A1, A2, ...,
An}.
• Criteria based evaluation of outcomes the options.
• outcome might consist of the time, cost, and surface finish of a part
built using a certain AM process.
• outcomes are modelled as functions of the options, X ¼ g(A), and may
be modelled with associated uncertainties
DECISION THEORY : PREFERENCES MODEL
• For some processes, like FDM or LENS, it does not really matter in terms of
time whether parts are built one after another (batches of 1) or parts are
grouped together in batches.
• However, most processes will vary significantly regarding this factor.
• This may be due to significant preparation time before the build process takes
place (such as powder bed heating in SLS), or because there is a significant
delay between layers.
• In the latter case, it is obvious that the cumulative number of layers should be
as low as possible to minimize the overall build time for many parts.
POST-PROCESSING