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INSTITUTE OF ENGINEERING AND TECHNOLOGY LUCKNOW

PRESENTATION ON
VIRTUAL CRICKET GAME
SUBMITTED BY- SUBMITTED TO-
Dr. NATTHAN SINGH
AKASH BHARTI
CSE (3rd YEAR)
PRESENTATION ON :
OBJECT ORIENTED PROGRAMMING
• Object-Oriented Programming Concepts
• Encapsulation
• Encapsulation is used to hide the internal details of the cricket game
application and provide access only through well-defined interfaces.
• Inheritance
• Inheritance is used to create derived classes from base classes, allowing
the reuse of code and the implementation of specific behaviors for
different cricket game entities.
• Polymorphism
• Polymorphism is used to represent different cricket game actions and
behaviors using a common interface, allowing for flexibility and
extensibility
BUILDING A
VIRTUAL CRICKET
GAME APPLICATION
Introduction to Virtual Cricket Game

The virtual cricket game is a computer-based The purpose of the virtual cricket game is to
application that simulates the experience of provide entertainment and recreation to cricket
playing a cricket match. It allows users to enthusiasts. It allows players to test their skills,
participate in a virtual cricket game and make strategic decisions, and experience the
experience the thrill and excitement of the dynamics of a cricket match in a virtual
sport. environment.
Virtual Cricket Game Application

Player and Team Classes


To implement player and team classes in the virtual
cricket game application, we will use object-oriented
programming concepts in C++ to handle player-specific
and team-specific functionalities.
Designing the Game Architecture

In order to build a virtual cricket game application using object-oriented programming concepts in
C++, we need to design the game architecture. This involves creating the necessary classes and
defining their relationships.

Game Architecture

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