PPT-Sample-2
PPT-Sample-2
Chapter 3
Curriculum Development
Course Philosophy
The course is intended to orient prospective teachers about
the principles, process and procedures of curriculum design
and development. The participants will be informed about
the objectives, selection of content, its scope and outcomes,
teaching strategies, and design of instructional materials.
RECONSTRUCTIONISM
• Education for change, focuses on present and future trends and issues, equality of
education, access to global education
1.Franklin Bobbit (1876-1956). Presented curriculum as a science. It prepares students
to adult life.
2.Werret Charters (1875-1952). Curriculum should give emphasis on student’s needs.
3.William Kilpatrick (1871-1965). Curricula are purposeful activities which are child-
centered.
4.Harold Rugg (1886-1960). Curriculum should be plan in advance and should produce
outcomes.
5.Hollis Caswell (1901-1989). Curriculum is a set of experiences as organized around
knowledge and learners’ interest.
6.Ralph Tyler (1902-1994). Curriculum is a science and an extension of school’s
philosophy.
COMPONENTS OF THE
CURRICULUM
1.What is to be done? 2.What subject matter
AIMS, GOAL and is to be included?
OBJECTIVES CONTENT
Cognitive
Affective
Psychomotor
COGNITIVE
Benjamin Bloom
An adjusted model of Bloom’s Taxonomy (1956)
of Cognitive Domain was produced by Anderson
and Krathwohl in which the levels five and six
(Synthesis and Evaluation) were inverted and
all the levels became verbs, suggesting that
learning is an active process.
1. Remembering 4. Analyzing
2. Understanding 5. Evaluating
3. Applying 6. creating
REMEMBERING
UNDERSTANDING
APPLYING
ANALYZING
CREATING
EVALUATING
AFFECTIVE
David Krathwohl
RESPONDING
VALUING
ORGANIZING
INTERNALIZING
PSYCHOMOTOR
RH Dave
The psychomotor domain was established to address skills development
relating to the physical dimensions of accomplishing a task. Because
‘motor skills extend beyond the originally traditionally imagined manual
and physical skills, always consider using this domain, even if adequate
cognitive and affective domains cover the learning environment.
1.Imitation
2.Manipulation
3.Precision
4.Articulation
5.Naturalization
IMITATION
MANIPULATION
PRECISION
ARTICULATION
NATURALIZATION
CRITERIA FOR THE SELECTION OF THE
SUBJECT MATTER
Self-sufficiency
Significance
Validity
Interest
Utility
Learnability and feasibility
HOW TO ORGANIZE CURRICULAR
PLANS?
As according to Palma (1992)
o Horizontal
o Vertical
What is our role?
Teachers are considered as:
1. Designer
2. Implementer
3. Evaluator
Curriculum Design Models
1. Subject-centered Design Model. It focuses on
the content of the curriculum. This design
corresponds mostly to the textbooks, written
for the specific subject. It is the reason behind
why school hours are divided.
2. Learner-centered Design Model. The
curriculum is designed in a way that learner is
the center of the educative process.
3. Problem-centered Design Model. Curriculum
design centers and draws on social problems,
needs, interests and abilities of the learners.
DIMENSIONS AND PRINCIPLES
OF CURRICULUM DESIGN
The way we draft and write the
curriculum should be based on these
principles:
1. Scope
2. Sequence
3. Continuity
4. Integration
5. Articulation
6. Balance
SCOPE
• All content, topics, learning experiences and organizing
threads comprising the educational plan (Tyler & Ornstein,
2004), it can be cognitive, affective or psychomotor content.
• It provides boundaries in curriculum as it applies to the
different educational level.
• It can be divided into chunks called units, sub-units,
chapters or sub-chapters as the case may be.
• Content may be outline thematically, linearly or logically.
SEQUENCE
Vertical relationship among elements of the
curriculum
FOUR PRINCIPLES OF SEQUENCE
Smith, Stanley and Shore, 1957
To provide the students’ the best possible education and standards of curriculum
and instruction.
1. Content
2. Behavior
3. Criterion
4. Condition
Writing effective goals and objectives should
also use the following general criteria.
1. Syntactic correctness (Are the objectives syntactically correct?)
2. Compliance with legal requirements (Do the objectives comply
with the legal requirements of the course of subjects?)
3. The Stranger Test (Do the objectives pass the stranger test?)
4. Both knowledge and behavior are addressed (Do the
objectives address both knowledge and
behavior?)
5. The So-What test (Do they pass the so-what test?)
6. Individualization (Are the objectives aligned?)
7. Common Sense (Do they make common sense?)
Criteria for Assessment of Instruction
The Two Approaches to Instruction:
1. Supplantive Approach - referred to as “direct” instruction.
The teachers attempt to promote learning by providing
explicit directions and explanations regarding how to do a
tank.
2. Generative Approach - referred to as “constructivist” or
“developmental”. The teacher functions as a facilitator who
takes a less central role in a learning process that is student
directed.
Curriculum Criteria
1. Pencil-and-paper-strategy
2. Performance based strategy
3. Observational
4. Personal communication
5. Oral
6. Reflective
7. Combinations of strategies
PAPER-AND-PENCIL STRATEGY
The Essay
Answers:
Provide opportunities for oral assessment when the student
responds to a question by speaking rather than by writing
B. Purpose
The questions and answers are used to:
Provide mechanism which monitors a students’
understanding while assessing student progress
Gather information about a student’s learning
needs.
THE CLASSROOM PRESENTATION
A. Definition
The classroom presentation:
Is an assessment which requires students to verbalize their
knowledge, select and present samples of finished work and
organize thoughts, in order to present a summary of learning about
a topic.
B. Purpose
The classroom presentation is used to:
Provide summative assessment upon completion of a project or an
essay;
Assess students when it is inappropriate or difficult to test a
student’s understanding or knowledge with paper-and-pencil test.
THE REFLECTIVE STRATEGY
Self-Assessment
A. Definition
Self-Assessment:
Is the process of gathering information and reflecting on
one’s own learning;
Is the student’s own assessment of personal progress in
knowledge, skills, processes or attitudes;
Leads a student to a greater awareness and understanding
of himself or herself as a learner.
B. Purpose
Self-assessment is used to:
Assist students to take more responsibility and ownership
of their learning;
Provide insights and information that enable students to
make decisions about their learning and to set personal
learning goals
Use assessment as a means of learning
Focus on both the process and products of learning;
Help students critique their own work;
Help students internalize the characteristics/criteria of
quality student work.
COMBINATION OF STRATEGY
The Portfolio
A. Definition
The Portfolio:
Is the purposeful collection of samples of a student’s work that is
selective, reflective, and collaborative;
Demonstrates the range and depth of a
students’ achievement, knowledge, and skills over time and across a
variety of contexts;
Has student involvement in selection of portfolio materials as part of
the process;
Is a visual presentation of a students’ accomplishments,
capabilities, strengths, weaknesses, and progress over a specified
time
B. Purpose
A.Definition
The anecdotal record:
Is a short narrative describing both a behavior
and the context in which the behavior
occurred;
Should objectively report specific and observed
behaviors;
Describes student performance in detail and in
writing.
B. Purpose
1. Learner
2. Teacher
3. Learning environment
4. Subject matter
5. Method of teaching and learning
6. Measurement
PHILIPPINES
CURRICULUM
DEVELOPMENT
INTRODUCTION