0% found this document useful (0 votes)
14 views

Chapter_03

Chapter 3 provides an overview of operating systems, detailing various computing environments and their evolution, including batch processing, multiprogramming, time-sharing, real-time, and distributed systems. It emphasizes the importance of efficiency, system performance, and user service in operating systems. The chapter concludes by highlighting the characteristics of modern operating systems that incorporate elements from previous computing environments.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
14 views

Chapter_03

Chapter 3 provides an overview of operating systems, detailing various computing environments and their evolution, including batch processing, multiprogramming, time-sharing, real-time, and distributed systems. It emphasizes the importance of efficiency, system performance, and user service in operating systems. The chapter concludes by highlighting the characteristics of modern operating systems that incorporate elements from previous computing environments.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 35

Chapter 3

Overview of Operating Systems


Copyright © 2008
Introduction
• Computing Environments and Nature of Computations
• Classes of Operating Systems
• Efficiency, System Performance, and User Service
• Batch Processing Systems

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.2


2
Introduction (continued)
• Multiprogramming Systems
• Time-Sharing Systems
• Real-Time Operating Systems
• Distributed Operating Systems
• Modern Operating Systems

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.3


3
Computing Environments and Nature
of Computations
• A computing environment consists of a computer
system, its interfaces with other systems, and the
services provided by its operating system to its users
and their programs
• Evolution:
– Noninteractive Computing Environments
– Interactive Computing Environments
– Real-Time, Distributed, and Embedded Environments
– Modern Computing Environments

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.4


4
Computing Environments and Nature
of Computations (continued)
• Noninteractive Computing Environments
– OS focuses on efficient use of resources
– Computations in form of program or job
• Interactive Computing Environments
– OS focuses on reducing average amount of time required
to implement an interaction between a user and his
computation
– Execution of a program is called a process

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.5


5
Computing Environments and Nature
of Computations (continued)

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.6


6
Computing Environments and Nature
of Computations (continued)
• Real-Time, Distributed, and Embedded Environments
– A real-time computation has specific time constraints
• OS ensures computations complete within constraints
– Distributed computing environment: enables a
computation to use resources located in several
computer systems through a network
– Embedded computing environment: computer system is a
part of a specific hardware system
• OS has to meet the time constraints arising from the nature
of the system being controlled

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.7


7
Computing Environments and Nature
of Computations (continued)
• Modern Computing Environments
– Has features of several of the computing environments
described earlier
• OS uses complex strategies to manage user computations
and resources

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.8


8
Classes of Operating Systems

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.9


9
Efficiency, System Performance, and
User Service
• Two of the fundamental goals of an OS:
– Efficiency of use
• Of a resource
– User convenience
• Measurable aspect: User service
– Turnaround time
– Response time
• To a system administrator, performance of a system in
its environment is more important
– Typically measured as throughput

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.10


10
Efficiency, System Performance, and
User Service (continued)

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.11


11
Batch Processing Systems
• Batch: sequence of user jobs formed for processing by
the OS
• Batching kernel initiates processing of jobs without
requiring computer operator’s intervention
• Card readers and printers were a performance
bottleneck in the 1960s
– Virtual card readers and printers implemented through
magnetic tapes were used to solve this problem
• Control statements used to protect against interference
between jobs
• Command interpreter read a card when currently
executing program in job wanted the next card

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.12


12
Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.13
13
Multiprogramming Systems
• Provide efficient resource utilization in a noninteractive
environment
• Uses DMA mode of I/O
– Can perform I/O operations of some program(s) while
using the CPU to execute some other program
• Makes efficient use of both the CPU and I/O devices
• Turnaround time of a program is the appropriate
measure of user service in these systems

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.14


14
Multiprogramming Systems
(continued)

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.15


15
Multiprogramming Systems
(continued)

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.16


16
Multiprogramming Systems
(continued)
• An appropriate measure of performance of a
multiprogramming OS is throughput
– Ratio of the number of programs processed and the total
time taken to process them
• OS keeps enough programs in memory at all times, so
that CPU and I/O devices are not idle
– Degree of multiprogramming: number of programs
– Uses an appropriate program mix of CPU-bound
programs and I/O-bound programs
– Assigns appropriate priorities to CPU-bound and I/O-
bound programs

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.17


17
Priority of Programs

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.18


18
Priority of Programs (continued)
In multiprogramming environments, an I/O-bound program should
have a higher priority than a CPU-bound program.

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.19


19
Performance of
Multiprogramming systems
• How to improve performance?

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.20


20
Performance of
Multiprogramming systems (continued)

When an appropriate program mix is maintained, an increase in


the degree of multiprogramming would result in an increase in
throughput.

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.21


21
Time-Sharing Systems
• Provide a quick response to user subrequests
– Round-robin scheduling with time-slicing
• Kernel maintains a scheduling queue
• If time slice (δ) elapses before process completes servicing
of a subrequest, kernel preempts it, moves it to end of
queue, and schedules another process
– Implemented through a timer interrupt

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.22


22
Time-Sharing Systems (continued)

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.23


23
Time-Sharing Systems (continued)
• Response time (rt): measure of user service
– If processing of a subrequest requires δ CPU seconds
rt = n × (δ + σ)
η = δ / (δ + σ)
where η: CPU efficiency,
σ: scheduling overhead,
n: number of users using system,
δ: time required to complete a subrequest
• Actual response time would be different because
– Some users may be inactive
– Some programs may require > δ CPU seconds

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.24


24
Time-Sharing Systems (continued)

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.25


25
Swapping of Programs

• Kernel performs swap-out and swap-in operations


Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.26
26
Real-Time Operating Systems
• In real-time applications, users need computer to
perform some actions in a timely manner
– To control activities in an external system, or to
participate in them
– Timeliness depends on time constraints

• If application takes too long to respond to an activity, a


failure can occur in the external system
– Response requirement
– Deadline: time by which action should be performed
Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.27
27
Hard and Soft Real-Time Systems
• A hard real-time system meets response requirements
under all conditions
– It is typically dedicated to processing real-time
applications
• A soft real-time system makes best effort to meet
response requirement of a real-time application
– Cannot guarantee that it will be able to meet it
• Meets requirements in a probabilistic manner
– E.g., multimedia applications

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.28


28
Features of a Real-Time Operating
System

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.29


29
Distributed Operating Systems
• A distributed computer system consists of several
individual computer systems connected through a
network
– Each computer system could be a PC, a multiprocessor
system, or a cluster
– Many resources of a kind exist in system
• This feature is used to provide the benefits summarized in
Table 3.8
– Handling network or individual computers’ failure requires
special techniques
– Users must use special techniques to access resources
over the network
Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.30
30
Distributed Operating Systems
(continued)

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.31


31
Special Techniques of Distributed
Operating Systems

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.32


32
Modern Operating Systems

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.33


33
Summary
• A computing environment consists of a computer
system, its interfaces with other systems, and the
services provided by its OS to users and programs
– Evolved with advances in computer technology:
• Batch processing systems
• Multiprogramming operating system
– Priority-based scheduling
• Time-sharing operating systems
– Round-robin scheduling with time-slicing

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.34


34
Summary (continued)
• Evolution (continued)
• Real-time operating systems
– Priority-based scheduling and deadline-aware scheduling
• Distributed operating system
– Lets programs share resources across network
• Modern operating system
– Modern computing environment has elements of all the
classic computing environments
– Uses different techniques for different applications

Operating Systems, by Dhananjay Dhamdhere Copyright © 2008 3.35


35

You might also like