Analog Digital Representation MMX 2024
Analog Digital Representation MMX 2024
representation of
multimedia data
Contents
What is multimedia?
Analog representation of audio data
Analog representation of video data
Digital representation of audio-video data
Color spaces for images
What is multimedia?
media = text, graphics, still images, voice,
sound
multimedia = a combination of several media
types; ex. audio stream, moving images
(movie/video), audio+video, animation,
interactive animation
multimedia issues followed in this course:
storage of multimedia content – containers, codecs
transmission of multimedia content – multimedia
streaming
presentation/delivery of multimedia content –
players, codecs, continuous delivery
Multimedia applications
video on demand
video broadcasting
live broadcasting
videoconferencing
multimedia presentations on the web
multimedia databases
Peer-2-Peer video streaming
Internet Television
etc.
Analog signal (audio, video)
representation
Analog signal - continuous signal for which the time varying
feature (variable) of the signal is a representation of some
other time varying quantity, i.e., analogous to another time
varying signal.
ex.: in sound recording, fluctuations in air pressure representing the actual
sound “is analogus” to the variations induced by a vibrating diaphragm in
the electrical current/voltage produced by the coil/condensor in an
electromagnetic microphone; in radio modulation of a sinusoidal carrier
wave (e.g. amplitude modulation – AM, frequency modulation – FM)
advantages:
has the potential of infinite resolution of the signal (high
density)
processing is simple
disadvantages:
noise – as the signal is copied and re-copied or transmitted over
long distances random variations occur
Digital signal (audio, video)
representation
Digital signal = a signal which is represented as
a sequence of numbers (usually in binary
numbers)
ex.: digital image – matrix of pixels, digital sound – vector of
sound amplitudes
advantages:
as opposed to analog signals, degradation of the signal
(i.e. noise) can not only be detected but corrected as
well
scales well with the increased complexity of the
system
disadvantages:
it is error prone (due to quantization and sampling)
it has lower resolution than analog signals
Analog-to-digital signal
conversion
converting a continuous analog signal into a
discrete digital signal has 2 subprocesses:
1. sampling - conversion of a
continuous-space/time (audio, video) signal into
a discrete-space/time (audio, video) signal
2. quantization - converting a continuous-valued
(audio, video) signal that has a continuous range
(set of values that it can take) of intensities
and/or colors into a discrete-valued (audio,
video) signal that has a discrete range of
intensities and/or colors; this is usually done by
rounding, truncation or other irreversible non-
linear process of information destruction
Quantization is merely the
assignment of specific numerical
values to each sample.
https://youtu.be/UG51K2t3Fec?si=YjIx8wI1oEU5qIkN
Encoding into 4 bit word
• a sine wave
• sampling the sine wave
• quantizing the samples to 4 bits
Reconstructiong frequency
Video scanning.
(a) Progressive video scanning. At the end of a scan (1), the electron gun spot
snaps back to (2). A blank signal is sent in the interim. After reaching the end of
a frame (3), the spot snaps back to (4). A synchronization pulse then signals the
start of another frame.
(b) Interlaced video scanning. Red and blue fields (shown in this illustration as
gray and black) are alternately scanned left-to-right and top-to-bottom. At the
end of scan (1), the spot snaps to (2). At the end of the blue field (3), the spot
snaps to (4) (new field).
Digital video signal
a digital video is
an array with 3-
dimensional
(space-time)
components